Extirpate

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
Planar Chaos (PLC) Rare

Combos Browse all

Extirpate

Instant

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

Extirpate Discussion

pizzagod13 on Land Destruction Sideboard

12 hours ago

By not have many lands I meant that they don’t play many basics, not the actual number of total lands they play. This means that if you Ghost Quarter then it can often be like a Strip Mine , one of the best lands of all time. But yeah I get that you might not have space for them.

Also Extirpate does the same thing as surgical but it is naturally much worse and you would need to change your mana to accommodate for it. It’s a option to consider.

Otherwise, packing random graveyard for sideboards is usually a good idea anyway.

PhoenixNest on Sultai Midrange

2 days ago

Why do you have Extirpate in the SB instead of Surgical Extraction ?

FelipeDos on Scheming Symmetry

1 week ago

That Extirpate deck reminds me of a " Surgical Extraction " tribal deck I saw a while back (I think on MTGGoldfish) that had Kaya, Orzhov Usurper as the wincon after exiling a ton of cards. I doubt it's competitive, but it seems fun. If you want it to actually be good I think your best bet is lantern control.

dingusdingo on Scheming Symmetry

1 week ago

I appreciate all the thoughts guys.

Cosi's Trickster Thief of Sanity and Thada Adel, Acquisitor would be an interesting beatdown deck alongside Psychogenic Probe . It's definitely a telegraphed play, but either way you're still breaking parity and getting a tutor to topdeck for

I think that Scheming Symmetry and Psychic Surgery has a lot of potential. I found an older janky deck that ran Psychic Surgery with Extirpate and Surgical Extraction . A 1 cost anything tutor could certainly be an enabler for that deck, and it triggers Psychic Surgery

I also think Symmetry has some potential in combo decks. If you can draw the card and use it to combo off, you negate the opponent getting the card by flat out winning.

As far as the price, once people realize the large amount of cards that shuffle or mill an opponent, I bet this card will go up. It also has potential in other formats too, especially Commander. It has a few applications, its a 1 cmc tutor with a drawback that many effects can get around, and it can cause an opponent to shuffle.

kamarupa on Feel the burn

4 weeks ago

I hope at least some of this is helpful!

First of all, 1x Bojuka Bog can be a mainboard land that fulfills the same utility as Tormod's Crypt. An additional 1x Scavenger Grounds can supplement the Bog and add flexibility. If you're planning on shelling out crazy cash for shocks and fetches, you might as well add 1x Urborg, Tomb of Yawgmoth , too.

I second UndeadxPenguins in moving the Leylines to the sideboard. I might go even farther and say that Leyline of the Void might not be worth it. Generally speaking, I prefer spells that apply to all opponents - IE - I'm excluded from the effects.

Multiplayer burn is basically impossible. I totally understand wanting to make a Rakdos burn deck instead of a Boros one. I, too, feel a seemingly innate desire to break convention. Additionally, I've had the fortune of pulling a full set of Dragonskull Summit s from booster packs, so I've trying to build a multiplayer Rakdos deck. That said, neither red nor black are colors I use regularly or primarily and I'm sorry to report my efforts have yet to yield any results I'm particularly pleased with. For reference, my most recent attempts are: Tainted Aria and Forgotten Elements. One take-away from those decks Aria of Flame and Priest of Forgotten Gods - each says "...any number of target players..." or "each opponent" - there aren't hoards of cards that have language like that, so any spells that strike your fancy that have language like that are going to be good. All that said, I doubt you'll ever be able to deal damage fast enough to more than one opponent with any consistency. That doesn't mean you can't make a darn mean deck, but that perhaps it would be better to forego the goal of speed in favor of broader, repeatable effects.

I think one way around the obvious limit of trying to deal out 40 or even 60 damage with a burn deck in a multiplayer format is to include more passive threats - dropping some instants in favor of creatures and enchantments - I'm thinking spells like Eidolon of the Great Revel , Harsh Mentor , and Manabarbs . While, like spells that say "all opponents," there aren't a ton of these sort of spells out there, there are some good ones.

Since you're running so few creatures, perhaps it would also be worth considering board wipes as a means of dealing with multiplayer threats. Blasphemous Act comes to mind, as well as the eternally popular Damnation .

Outlying spells to consider: Exsanguinate , Crypt Ghast / Basilica Screecher (for the extort ability), Fire Servant , Finale of Promise .


Additional thoughts:

Angrath, the Flame-Chained seems like a possible fit, though I question the CMC viability.

I think Lightning Skelemental is a great card, but I also think it belongs with the rest of the Elemental Crew ( Flamekin Harbinger , Nova Chaser , et al, which offers little room for creativity.)

I suggest you add "Multiplayer" to this decks hubs.

I don't put any stock in TappedOut's "Competitive Meter." I showed with my deck, 100% Competitive, 100% Loser that the Meter does not take into account the interaction between cards. So if you make changes and the Meter says it's less competitive, I wouldn't worry at all.

Sideboard: Everlasting Torment , Dismember - deals with indestructibles, Extirpate / Surgical Extraction , Geth's Verdict - deals with Hexproofs and Shrouds, Pithing Needle , Ratchet Bomb , Elixir of Immortality .

legendofa on Dimill

1 month ago

The thing about mill is that it doesn't do much of anything by itself once key cards are in your opponent's hand or on the battlefield. Look for some good discard, Thoughtseize and Inquisition of Kozilek are popular, Duress if you have budget constraints, and some counterspells. I also have a personal soft spot for Unmoored Ego as a removal card, but Surgical Extraction and Extirpate largely do it better for mill.

ArchonBlue on Modern Esper Control

1 month ago

Also it depends on your meta but Surgical Extraction and/or Extirpate might be worth a shot instead of Collective Brutality .

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Extirpate occurrence in decks from the last year

Modern:

All decks: 0.02%