Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
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3 days ago
Thank you guys for your help which I very appreciate! I already thought about the Voltron strategy but I fear a little bit cards like Extirpate. I think the Naya Zoo archetype is perfect for those cards because of the land An-Havva Township which produces this sort of Mana. I also like the idea with the infinite saproling combo, what can be the "garden" of An-Havva haha. What about a white card (forgot the Name) that can give all my creatures First Strike? Especially cards like Folk of An-Havva would benefit from this?
4 days ago
Thanks a lot! Of course it is more for fun than for constantly win. I think you can compensate this negative effect with pillow fort strategies like Ghostly Prison or how I call them "turn stretcher" like Peace Talks. I just tested it online so far but it worked out most of the time. The only problem that we will have with our goat decks, are cards like Extirpate and aggressive decks in general. I just use Crusade because I am often playing Two-Headed Giant games, otherwise I would prefer Honor of the Pure. Ow before I forget, maybe you can use Beastmaster Ascension.
2 weeks ago
Regarding lands I'd say you should either cut three other cards for three more swamps, or cut Nykthos and another card to play two more swamps. You really want to have 23-24 playable lands in the deck.
Another thing to add, since I don't know what your current sideboard is, some great budget choices are Mutilate, Flaying Tendrils, Nihil Spellbomb, Extirpate, Geth's Verdict, Ratchet Bomb, Tormod's Crypt, Hero's Downfall, Pithing Needle, Necrogen Mists, Distress, Memoricide, and Lost Legacy.
If you are looking for any more help, I made a whole primer on playing decks like this
SCORE: -25 | 25 COMMENTS | 6083 VIEWS | IN 18 FOLDERS
2 weeks ago
2 weeks ago
maxon on Esper Mill
2 weeks ago
Help me understand how Extirpate will help you in the event of Emrakul, the Aeons Torn hitting the grave? Once he hits, the triggered ability goes off even if you Extirpate him. Emrakul will be gone, but you'll have to mill the library all over again. Can this deck do that? I'm not trying to say it can't, but milling is a tough win as it is, never mind having to restart. The only thing I can think of that would pro-actively get rid of Emrakul is Infinite Obliteration, but it's three times the CMC, and sorcery speed.
4 weeks ago
Alright I love this new version way more than the old one, but we still got some problems with this.
So let's start with a question, how many creatures do we want in our opening hand? The answer to that is "just one." But we have eight? And you also have doubles of creatures that most of the time you only end up casting one. So what I suggest, is running one copy of each card, and using the cards based on utility.
Right now your only utility is Annihilator because Artisan's ability only works when he is casted(+1 to Uselessness). (And if we are honest here, Artisan of Kozilek and Ulamog's Crusher are trash to begin with.) So why not invest in some better reanimate targets? Here are my ideas:
Kokusho, the Evening Star: This dude becomes more effective in multiplayer games, and he can even gain you the life to play another reanimate spell(if he dies) if you are hurting from the first one, the City of Brasss, the Sulfurous Springs, the Blood Crypts, and the Gitaxian Probes. Best part is? You can Fling him.
Akroma, Angel of Wrath: We could also just run good creatures. Like this one. How about running one of this very versatile and hard to kill creature?
Angel of Despair: Let's say one of your friends plays a deck that has a permanent that screws you over, like an enchantment or an artifact. What are you gonna do about that? Are you gonna cast an Annihilator creature and swing? What if he has multiple permanents and blocks? What if your creature is pacified or the opponent is running Ensnaring Bridge? What if Pathrazer of Ulamog gets outta bed to have some Vitamin C and breakfast, and is slapped with an eviction notice, and a deportation letter, revoking his citizenship to none other than the graveyard? What are you gonna do? (The answer is Angel of Despair)
Improving our Resilience
So what are you gonna do if the opponent backhands our creature into the soft soil we just Reanimated from and then Surgical Extractirpates(Surgical Extraction & Extirpate) our Reanimate? What if we Gamble our Reanimates away via the one random discard? What if all four Reanimates get countered by some Spike that eats win-cons for dinner? Do you just scoop and walk away in shame? The answer to these questions? Run more Reanimate spells. 1-2 Animate Deads will work. Or even Exhume.
These simple fixes will help this deck go a long way. If you wanted even more resilience, throw in a single Feldon's Cane. Might as well have a shot at recycling everything you own in case all else fails.
1 month ago
Phew.. had my worst FNM ever on friday. Going 1-3 with only winning against budget Allys.
First round against Burn. First match is always close against burn slightly favorable for them. Second match should be the opposite but since I drew 4 lands in a row.. he got me. 0:2
Second round against G/W Allys w/o Collected Company was kinda easy. Although he managed to lucky draw into Eerie Interlude in G2 protecting his team against my Damnation and got another nice topdeck afterwards with Kabira Evangel and swinging for lethal. 2:1
Third round against Bant Eldrazi. G1 went terrible. Turn 2 Thought-Knot Seer into Reality Smasher put enough pressure early on so I just did not came back anytime soon. I won the second game because he was kinda Temple screw.. Spot removal and Ob Nixilis did well jobs. Third game represents the way these decks can perform more often than they should. I Thoughtseize turn 1 into a crap hand with just 2 Eldrazi Temple. He drew into Thought-Knot Seer turn 2, into Reality Smasher turn 3 and another Reality Smasher turn 4. 1:2
Round 4 against G/B Tron. I kept a nice hand with Shadow of Doubt and 2 lands. Got stuck on 2 until it was too late sadly. Karn into World Breaker did not let me come back. Second game I had to mulligan to 5 but managed to start with Extirpate + Ghost Quarter. Sadly my opponent played Pithing Needle on turn 1 against Ghost Quarter (which I did not even played on my turn). This game took quite some time and somehow I could handle one Karn Liberated into Extirpate, Fulminator Mage + Extirpate on his Tron piece and survive 1 attack from Ulamog, the Ceaseless Hunger. Sadly I did not draw any Phyrexian Arena in either games. I even survived his Oblivion Stone and although Erebos did a huge job I could not win the game. Leaving me with 0:2
So that was my sad 1-3 experience and I felt like I did no mistakes at all. Maybe I should have mulliganed the 2-land hand earlier but apart from that the deck sadly underperformed. On the other hand winning against Burn on G1 would have paired me against different types of decks. The metagame breakdown was as far as I remember (only first four decks in correct order): Jeskai Control, Valakut, Grixis Delver, Boros Burn, Naya Burn, Shadow Jund, UB Faeries, GW Ally, BG Tron, Bant Eldrazi, Abzan Elves and me on MBC.
Thought people might be intrested in a small FNM tournament report with underwhelming results ;).