Extirpate

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
Planar Chaos (PLC) Rare

Combos Browse all

Extirpate

Instant

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

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Extirpate Discussion

Cereal_Killer on Red Emrakul's apostles

1 week ago

I tried the u/b version and I noticed that even with Taigam's Scheming and Telling Time, the deck needs red cards as Faithless Looting.

Beseech the Queen costs too much, but an Expedition Map or Tolaria West could help getting the Shelldock Isle so i'll make so space for them.

Lost Legacy is a good card, but has 3 problems:1) It's sorcery, not instant such as Extirpate or Surgical Extraction.2) Costs 3 mana (but this isnt a real drawback).3) Although it makes me exile what I don't need, it makes me draw cards. This means I can't use it on apostles cause i'll lose the match due to the fact i can't afford to draw 25 cards all in one turn. (consider 25 apostles + 3 lands (not fetching them, or you have to count them doubled) + 1 lost legacy + other 1/2 cards in hand + 1 card draw per upkeep in hand for a total of 33 cards, minimum, out of my library before drawing 25. It's a risk). Although it is very useful after you have removed all apostles with a Surgical Extraction or an Extirpate,the mana cost and the type (sorcery) make it a less desiderable card.

Naksu on Sacrificial Spirits (Modern Budget Weenies)

1 week ago

Sikter to be honest, I've played around 10 games in mtgo and lots of games against my own decks, so I can't really give any statistics about anything. I've had all my time go to my newborn so mtg has been cast aside for a while.

As for making it more competitive, bring in 4x Marsh Flats and 2-4 Windswept Heath (or other white fetch) and add Fatal Pushes. Don't up the Bunrei amount. Replace Day of Judgment with Wrath of God, Extirpate with Surgical Extraction. Also include things like Stony Silence, Runed Halo, Rest in Peace and Leyline of Sanctity in the sideboard (and further fine tune it).

I'm glad you like it and honestly this is a good base for building BW tokens, no matter which way you start to evolve it. Like straying from the wincons I got now, with cards like Bitterblossom and Dark Confidant together with Vault of the Archangel and Sorin, Solemn Visitor.

Emzed on The ever growing army of the undying

1 week ago

Innocent Blood isn't legal in Modern (too old) and Skullclamp is on the banlist (for good reason).
Extirpate is a bad card in the maindeck, I would move that to the sideboard. Way too many decks barely care about cards in their graveyard and have no synergies worth breaking up.
Deadly Allure isn't great either: It requires that the opponent a) has creatures, (control decks don't) b) cares about all of them (individual Lingering Souls aren't worth killing), c) hasn't tapped those creatures (Reality Smasher doesn't care). Tragic Slip might be the better choice, since you can easily trigger Morbid and it kills basically everything.

Zaueski on 5 Color Living End

1 week ago

Wear / Tear and Violent Outburst means I have 8 instant speed answers to a Blood Moon. It's all about increasing your outs.

Storm is the only UR deck on Blood Moon, and the card is still played in numerous other places.

Extirpate would indeed be a lot worse. But it's easier to play around than Surgical Extraction and no competitive deck runs it.

Xica on 5 Color Living End

2 weeks ago

Hitting Blood Moon with Wear / Tear is a pretty hard task, even if half the deck cycles and its a 4 of.

The problem is that Blood Moon is most often played in
You have 1 shot at killing the enchantment as you need to float white - and due to blue being present there is a very high chance of you spell simply getting countered.
(by cheap stuff like Dispel)

If Surgical Extraction is a trouble, then just imagine facing Extirpate - that is assured doom.

wonderboyrox on Walls with teeth

2 weeks ago

The only issue with a deck like this is that your entire win con is contingent on keeping Assault Formation on the field. Any sort of well timed Surgical Extraction or Extirpate would nearly force you to scoop.

Here is my own version of the deck: --> Permeating Tricks

I might suggest something like Reclaim for your deck. This would help you retrieve any of your Assault Formation's that fell to some early enchantment hate, as well as help with a bit of instant-speed protection from Extractions.

ouPotato on BUG Phenax Engine

2 weeks ago

Thanks for all of the suggestions Mandalorian! I will definitely consider Fabricate to tutor up my Paradox Engine. Also cards like Grafdigger's Cage and Nihil Spellbomb will 100% go into my sideboard, as well as Tree of Redemption for the burn matchups. You also have a good point with the "mill hate" cards so I will put in cards like Extirpate in the sideboard. Im not sure if I like the idea of Wall of Roots in the deck, because of it getting smaller as I ramp, and only giving me 1 mana when something like Overgrown Battlement which stays the same toughness and has the possibility to ramp me more. I definitely appreciate all of the suggestions though!

TonNunes on Mill by exile

2 weeks ago

Otimo deck! Teste tambem Archive Trap, Comba muito bem com Extirpate e Surgical Extraction, fora que cai sem pagar o custo. Eu particularmente uso no meu, e gosto muito do resultado.

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