Costly Plunder

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Costly Plunder

Instant

As an additional cost to cast Costly Plunder, sacrifice an artifact or creature.

Draw two cards.

Crow_Umbra on Alesha, Who Blinks at Death EDH

1 month ago

Hi there, I saw your comment on the front page feed that you were looking for some help with your deck. Alesha was one of my first favorites, but I recycled her a couple of years ago to build Isshin.

In looking at your deck and some of the stuff in your Maybe Board, I have a few suggestions:

  • Generally speaking, I think you can trim down your creature base a bit more to give you a bit more room for lands, another mana rock or two, and other spells that can help your overall strategy.

  • Some of the creatures I think you can safely cut are: Ponyback Brigade (you have other token creators that aren't 3 color intensive, also kinda underwhelming), Vulturous Aven (there are other similar effects on cheaper spells, at cost of not being repeatable), and Mirkwood Bats (mostly because you currently have ~10 or fewer token creating effects in deck, so not a lot of support).

  • As mentioned for the Vulturous Aven swap, but Deadly Dispute, Costly Plunder, & Plumb the Forbidden are all excellent options. Plumb the Forbidden is one I've enjoyed in my aggro decks as a response to board wipes.

  • Fanatical Devotion is a budget option that pulls some weight in Alesha as a protection effect & repeatable "free" sac outlet.

  • Scapegoat can also be a cheap board protection effect, & means for you to return ETB creatures to hand for reuse.

  • Reconnaissance - I first started playing this card in Alesha before using it in some of my current aggro decks. Helps with pulling Alesha or other creatures out of combat after they've dealt damage, since creatures are considered attacking until combat ends. This EDHREc article goes in more detail.

  • Snarling Gorehound - Is a newer card & can help Alesha get some repeated Surveil to sculpt her graveyard.

  • I'd recommend replacing Coldsteel Heart with something like Talisman of Conviction or Fellwar Stone. I see you recently swapped out Fellwar Stone for Coldsteel Heart, but you're losing a bit of mana velocity with that ETB tapped on Coldsteel.

  • In looking at your mana, I think you can probably swap Castle Embereth with another Mountain, mostly because 6 of your 33 lands have the Mountain type. On that note, I think you could safely replace some of your lands that enter tapped with more Basics until you can your hands on something like Luxury Suite or Spectator Seating. Exotic Orchard can also be helpful.

  • You can also maybe swap out Junkyard Genius for something like Goblin War Drums, if you're looking for a more reliable Menace anthem.

  • I know she's in your Maybe Board, but I think Loran of the Third Path can be a potential swap with Boneshredder. The political draw she has can be really helpful.

Hope these suggestions were helpful. I'd be down to chat about additional swaps if you're up for it. Best of luck, Alesha is a lot of fun

-

DareiJuxis on The King Has Returned.

10 months ago

Looks like the list lacks wipes and mana in general, something Brimaz, Blight of Oreskos takes advantage of/desperately needs. I'm also not much of a fan of instants/sorceries like Costly Plunder since it's a one-time draw, I'd rather see creatures/enchantments here (Chronomancer and Esper Sentinel synergize somewhat as artifacts, Greed or Idol of Oblivion and the like as a permanent form of draw.) Or even bigger bursts of draw like Stinging Study if it has to be inst/sorc. Patriarch's Bidding seems like an auto include here.

soul_knightmare on Fiendish Tendencies

1 year ago

Heya, I see that your deck is mostly lacking in card draw/ card acceleration. You have about 3 while most decks need 10+. Remove Costly Plunder for Night's Whisper so you don't have to sacrifice your demons. Remove Feaster of Fools, Spirit of the Night, Bladebrand, Grasp of Darkness, and You Are Already Dead (I know the meme), and add Dream Devourer, Bloodgift Demon, Herald of Slaanesh, Phyrexian Arena, Blasphemous Act, and Rakdos Charm.

I hope this helps your deck building. Other upgrades would mean removing Ecologist's Terrarium, Lightning Bolt, Grasp of Darkness, Warp Artifact, Insult / Injury, Price of Betrayal, Skulltap, Witch's Vengeance, Blight, and Inevitable End which are okay, but could be improved. Pick more cards that draw cards without condition or ramp on two mana, Wish you the best!

htgtmd on Cemetery of GhOuLs

1 year ago

Have you considered Deadly Dispute as a minor upgrade to Costly Plunder?

Kripkenstein on Teysa Karlov EDH FuN dEcK

1 year ago

Isnt Village Rites strictly better than Costly Plunder for this deck?

Ender666666 on How to Lose Friends and Infuriate People for <$99

1 year ago

Removed Skulltap and Dissipate

Added Costly Plunder and Void Shatter

Thanks for the reccos people

griffstick on Board state getting you down? Try Nukes!

2 years ago

I love it and hate it.

I think you should cut like half the board wipes. And add cards like Village Rites, Burnt Offering, Deadly Dispute, Altar's Reap, Costly Plunder, Diabolic Intent, Tormented Thoughts, Morbid Curiosity, Mind Extraction, Momentous Fall, Natural Order, Life's Legacy, Eldritch Evolution, Metamorphosis, and last consider Bonds of Mortality. All of these cards pair well with your cmdr. Meaning you'll need less board wipes as you will always have it in the command zone.

TheShadowNite on Dead Men Tell (some) Tales

2 years ago

BrassLord those are some good ideas! This was almost a The Gitrog Monster deck, but I didn't want a big target on my back hahaha. I didn't even consider Dakmor Salvage , I'll deff see if it works. The only problem is that I'm not sure how I'd discard it again. I suppose if I constantly have more than 7 at discard step maybe? But as the deck is right now, I have the opposite problem haha.

That's fair, I'm also used to using engines, specifically the commander, instead of one off effects. I have an Arcades, the Strategist and a Teysa Karlov deck, so with both of those the card draw is stapled to the commander, all I have to do is supply a card that will trigger it (a wall with Arcades, creature dying with a card that lets me draw when creatures die in the case of Teysa). I'm not very familiar with one off card draw effects, so I'll look some more into that.

Hmm, that's an interesting idea. I really like Plumb the Forbidden , as I can sacrifice as many creatures I want. I might add that to my Teysa Karlov deck haha! I see your Costly Plunder , and raise you a Village Rites ! I never considered using dredge as a replacement for card draw spells, that's smart! Again, thank you for all the suggestions! Now I have even more hard decisions on what to cut haha!

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