|Commander / EDH||Legal|
Printings View all
|2012 Core Set (M12)||Uncommon|
|Duels of the Planeswalkers (DPA)||Uncommon|
|2010 Core Set (M10)||Uncommon|
|Duel Decks: Divine vs. Demonic (DDC)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Spend only black mana on X.
Consume Spirit deals X damage to target creature or player and you gain X life.
|Have (4)||Joblaska , mziter501 , ahobrien , voidruby|
|Want (15)||BringerOfStorms , DeadeyeDesperado , Korevana , doonmeister , Dawnbreaker7727 , sycdan , vakuso , Cheshire000 , DragynFyre , Fralaylah , 0ur0b0r05 , Arrownight , AzureOctive , Turtlelover73 , powertrot|
Consume Spirit Discussion
13 hours ago
I always found these pretty kinky ;)
2 months ago
tkraak maybe, when I tested a similar list I found that with Consume Spirit I only could get lethal with very lucky hands where I could chain several Songs of the Damned and immediately had Consume to cast, whereas Haunting Misery I only needed to keep 3 mana up while I cycled my deck down to 10 cards or so.
2 months ago
As for the Snow-Covered Swamps, they're purely aesthetic. They serve no real purpose in the list.
2 months ago
when i built my version i threw in some big beastys like Vorinclex, Voice of Hunger to keep opponents from doing things while at the same time swinging and they still fit the theme. http://tappedout.net/mtg-decks/never-lose-card-advantage/ Tho i too am looking for a definitive win con i don't rely on infi mana combos cause they're to easy if your gonna do it tho you can also throw in Torment of Hailfire, Exsanguinate, Consume Spirit, Drain Life if your gonna rely on a infi mana combo. I also threw in a little mill with Sire of Stagnation its slow but it also allows for your opponent to question wither or not to put a land for turn sometimes that messes with plays and i like the 5/7 allowing me to swing without fear. i also threw in this card Villainous Wealth cause it lets me remove cards from the top of players decks
3 months ago
Pickachu202, the petals are often used to splash colours for protection spells, and forcing your opponents hand, or making them play reactively. The sideboard in this deck is to change strategy and catch them off-guard, so for this particular deck, I could almost be strict enough to say the petals are dead draws unless you are trying to float blue mana to bluff a counterspell, or actually legit include one, and change your sideboard to combo protection instead of strategy switch.
In non-pauper it will force counterspells because people must choose between countering your Lotus Petal or Autumn's Veil that you are (most assumedly) casting petal to attempt to use (or Angel's Grace and the like, depending on what combo decklist you are running). Usually you keep a land that can tap for the colour of the one drop spell up so that when they choose which one you still resolve the other, unless miraculously they found 2 counterspells for each attempt, in which case it doesn't matter cos they don't have a third, or the mana for a third, to stop the wincon spell like Haunting Misery.
A top notch counterspell to consider for the Lotus Petal Protection strategy in Pauper, is of course Muddle the Mixture because if nothing else after floating your threatening blue mana, you will tutor a cabal ritual off of it when you start to struggle for fuel to the combo, not only this but you sacrifice a petal AND discard a muddle, meaning you filled your graveyard by two cards to reach threshold even quicker.
(You could consider this an early game jank graveyard filler, and combo enabler, if you are versing a deck where you do not need to concern yourself with counterspells. I've found three or four times in my playtests with this current list I have a cabal in hand, and only 5-6 cards in graveyards, struggling to fill it while keeping enough mana to cast the threshold cabal on the same turn).
The advantage to floating your blue mana is bluffing or not, you increase the chances of comboing uninterrupted for a while as your opponent works out whether they need to invest in stopping you. With this particular jank combo it's borderline impossible to tell if somebody is whiffing, 'cos 90% of it literally looks like a whiff, you're just floating mana, cycling random shit, losing life, until the end where you drop the finishers.
The downsides to floating blue mana. You cannot pump Consume Spirit with it. Though this should be largely ignoreable considering it will still tutor for your ritual to compensate with black mana once you're ready.
Another upside to splashing blue for lotus petal is throwing in dimir backwaters for gain 1 life dual lands. Goes a long way when you start to recycle Wraiths. But this will slow and hurt your landbase a little. However it's still tutoring mana which again still makes up for it.
3 months ago
I think the general idea behind the 3/4 Rats/Consume split is that the both win-conditions can serve multiple purposes. Crypt Rats is a solid boardwipe against aggro and token decks and Consume Spirit is a decent way to kill creatures and gain some life in the process.
3 months ago
I need some help deciding to remove some cards to make it 100 cards commander legal, it’s 105 right now.
Throw me some ideas to add or replace cards too. Feel free to criticize me, tell me if there should be changes. First time really trying to put a deck together. I think I’m having mana and creature cost issues? I’m not sure? Thanks!
4 months ago
No data for this card yet.