|Commander / EDH||Legal|
Printings View all
|2012 Core Set (M12)||Uncommon|
|Duels of the Planeswalkers (DPA)||Uncommon|
|2010 Core Set (M10)||Uncommon|
|Duel Decks: Divine vs. Demonic (DDC)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Spend only black mana on X.
Consume Spirit deals X damage to target creature or player and you gain X life.
Price & Acquistion Set Price Alerts
|Have (6)||corys , nakni , XxCataclysmiCxX , frederiklw , richardmv , webdokkeren|
|Want (7)||mini_tb , TheAngryPacifist , masterglencour , vaerth , finn091 , GS10 , kovellen|
Consume Spirit Discussion
2 weeks ago
I have a number of concerns about this deck. Please read in full. I'm not stating anything I wouldn't follow myself. I really like your deck idea. In fact, I've loved land creature manipulation for a long time - Rude Awakening is one of my favorite cards.
1) As your creatures are weak by themselves, I don't see a win condition outside of Sylvan Awakening, other than Demon of Catastrophes. And if he's dealt with, you're in trouble. Some Mid-Range power creatures, like Josu Vess, Lich Knight could help a lot here. Josu can even end the game when kicked (and help get value out of Cabal Stronghold ). I like Liliana's Reaver, but it is not legal in Standard.
2) Sylvan Awakening gives you a field full of, well...2/2s. Even if you have 10 of them, not only do you have one turn to win the game, but certainly your opponent will either be able to block 2/2s no problem, or even counter the spell all together, leaving you in a bad spot. If they have a creature that can block multiple creatures, or has lifelink, that's even worse for you. You might benefit from a way to further pump each land up after becoming creatures. Echoing Courage is what I would advise, but if you're playing Standard, I don't know what to suggest here. Perhaps a global boost with trample.
3) Without a mono-black deck, I fear you won't get the full use out of Cabal Stronghold, and will end up with a colorless producing machine, instead of the extra black mana you're hoping for. Not only that, but the land is really only useful for high cost cards, like huge demons that are hard to cast otherwise, like Reiver Demon, or for cards with X in the cost, like Consume Spirit, or Torment of Hailfire.
4) Since you're depending on win conditions a bit later on, having defensive spells could be beneficial. A Standard equivalent of Doom Blade or Grasp of Darkness would be nice. Cast Down is one of my favorites.
Again, cool idea, but it's really hard to make work. I've been looking into mono black efficiency myself. Maybe something like Liliana's Reaver could help with mid-range power, or Glint-Sleeve Siphoner to help with card draw early on.
2 weeks ago
I think that the deck has potential but some card slots can be improved.
Crypt Ghast is a very fragile ramp card and also doesn't work with Damnation being your only option of removing creatures. I'd either move Damnation to the SB or find other ramp options besides Crypt Ghast (which I'd advise anyway).
For the big finisher of the deck I'd suggest something which isn't neutralized by Path to Exile like:
Walking Ballista (which can serve as removal before going to the face), Torment of Hailfire or Profane Command/Exsanguinate/Consume Spirit.
Josu Vess, Lich Knight is a pretty good payoff as well with 9x creatures for 10-mana (but a non-bo with Damnation).
I'd also replace Diabolic Revelation (too mana hungry and win-more) with Mastermind's Acquisition which can let you tutor SB cards and keep extra win-cons in the SB so they can't get hit by discard or extraction effects.
2 months ago
Green - Rampant Growth, Rancor, Giant Growth Red - Lightning Bolt, Shock, Magma Jet, Rift Bolt Blue - Counterspell, Cyclonic Rift, Serum Visions White - Final Judgement, Terminus, Angel's Mercy Black - Consume Spirit, Thoughtseize, Dismember
3 months ago
4 months ago
ShreddedByCrows I love your suggestions. I don't play a lot of creatures because I wanted a different deck than the whole creature based shenanigans.
Lich's Mastery works well with Bloodchief Ascension, Exquisite Blood, Consume Spirit, Soul Burn, Drain Life, Exsanguinate, and lastly, Maga, Traitor to Mortals. However, with that being sad, I believe I need Reliquary Tower.
4 months ago
lance4224130 Hey, as we are playing exactly the same colours EDH decks, I had to come here too!
I started EDH with a Drana, Kalastria Bloodchief deck (which is on my page if you want to have a look, it may give you some ideas).
As experienced, I don't really like Magus of the Coffers. Even if you got the boots to directly equip him (and you don't play them, which is understandable with Erebos as commander), it's really slow. If you're looking for a card with a similar effect, you could put in a Doubling Cube (a bit greedy though, but I love this card), an Extraplanar Lens (play snow-covered swamps if you go for it, so your opponents won't get any benefits) or Jet Medallion.
Consuming Vapors feels badly slow and only affect one dude. Even if it has rebound, I won't play it. I play Choice of Damnations in my Rakdos, Lord of Riots deck because I have the ability to down everyone life totals quite quickly... in a hard control deck as this one, I think it's just not good enough. Your opponents will often choose to lose something like 9-10 life points on the best cases, and you will spend all your mana in a useless card. Same reaction for Consume Spirit, Soul Burn and Drain Life. Except maybe in some greedy Jeleva decklists, Curse of the Cabal seems like a bad card for EDH.
If you want to play devotion, Phyrexian Obliterator and Necropotence are staples. Erebos's Titan is not bad either (and flavorful). Dread Shade at leat deserves some testing playtime. Even if it's not your initial strategy, Grave Titan is huge and ugly - so it's definitely everything you like in his kind of deck. Kokusho, the Evening Star is a great tread to take advantage on your opponents.
If you want to stay on a more ''creatureless'' devotion version, you could try out Kuon, Ogre Ascendant which is hard to flip, but pretty damn effective.
All Is Dust makes out as a great board-clear, but you should keep in mind it also forces you to sacrifice your enchantments. Phyrexian Scriptures are nice in synergy with The Abyss, but it's quite a slow card. Massacre Wurm is a nice card to control the board (hum... to destroy every token deck), healing you and giving you a strong body on the battlefield.
Bitterblossom with Contamination and/or Attrition is op - Bloodghast / Ophiomancer serve the same purposes, and you will also love to add Skullclamp if you go for it, having access to a nice sac outlet is what makes monoB that strong in my opinion (also with cards like Ashnod's Altar, Grave Pact, Dictate of Erebos (flavorful!) etc.).
You have the Lich's Mastery which seems funny.
I certainly forgot a lot of cards, but I'll let you know if something else come to my mind. Have great fun building it up!
4 months ago
never hurts to have extra options. If your going to fire your glass cannon in one shot, who cares if you end up sacrificing it to a Rite of Consumption. What happens if your Consume Spirit gets countered? for 1B your still in the game.
4 months ago