Spend only black mana on X.
Consume Spirit deals X damage to target creature or player and you gain X life.
Printings View all
|2012 Core Set (M12)||Uncommon|
|Duels of the Planeswalkers (DPA)||Uncommon|
|2010 Core Set (M10)||Uncommon|
|Duel Decks: Divine vs. Demonic (DDC)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Consume Spirit occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Consume Spirit Discussion
3 months ago
First thing I'll suggest additions
- mana ramp: Lotus Cobra - land etb you add one mana of any color - pushes your ramp faster
Amulet of Vigor - if a permanent you control etbs tapped, untap it. Not only ramps you faster, but gets past those pesky all your things come in tapped crud.
Exploration - you may play an additional land each turn, only . Very few things are more satisfying than having 7 lands turn 3 while everyone else is just putting down their third land.
Boundless Realms - search for as many basic lands as lands you control
Scapeshift - search for as many lands (basic or not) as you sacrifice
Kodama's Reach - you need a bunch of ramp spells to act with in case you don't have lord windgrace or he becomes too expensive to cast
Demonic Tutor - search your library for a card
Vampiric Tutor - search your library for a card
Beseech the Queen - search your library for a card
Summoner's Pact - pay or lose at your upkeep
Chord of Calling - search for or less CMC creature
Tooth and Nail - search for two creatures or put two creatures onto the battlefield from your hand
Rude Awakening - all lands you control become 2/2 creatures or you untap all lands or both
three of the five panoramas: The other two only fetch you one of the lands
Jund Panorama - search for any of the three basic land types you need
Grixis Panorama - search for swamp or mountain
Naya Panorama - search for mountain or forest
three of the temples:
Temple of Malady - BG scry 1.
Temple of Malice - BR scry 1.
Temple of Abandon - GR scry 1.
Things to do with
Fireball - x damage to creature or player
Crater's Claws - x damage to creature or player
Rolling Thunder - x damage to creature or player - can do more targets
Banefire - x damage to creature or player
Bonfire of the Damned xx to do x damage to tgt player and each creature he controls
Torment of Hailfire - choice of losing 3 life, sacrifice a nonland permanent, or discard a card - hilarious for huge numbers of x, and can swing the game beyond anyone recovering
Consume Spirit - x loss of life and x gain of life for you
Suffer the Past - x loss of life for x exiled cards from tgt player's graveyard. Kills their recursion and them
Dark Salvation - xx for x zombies and making a creature -x/-x until end of turn.
5 months ago
I've played a lot of this deck and tuned it a little differently than you, but I've been a fan of winning with Consume Spirit . If you wanna take a look at my list let me know!
6 months ago
7 months ago
Erebos, God of the Dead is a fun general -- good luck!
Most EDH games are decided by card advantage. You're typically facing down three opponents, meaning you're facing down about three times as many cards as you yourself can produce. Thus, anything that can recoup card advantage through mass draw or multi-for-ones is a good addition to a deck. With Erebos, I had a lot of luck with Words of Waste . This is an instant-speed discard effect (through Erebos' draw ability) and mana sink for the end of your opponents turns.
In a similar vein, cards like Smallpox are good for cleaning up the board from early threats, as well as setting back your opponents. I don't see it played that much, but I've had good success playing it myself. Pox is another option, but it is harder to minimize its damage to you as well.
Depending on your card pool, you may want to consider running Snow-Covered Swamp s instead of Swamp s. This allows you to run something like Dead of Winter instead of Languish ; it's more mana-efficient and tends to have a bigger effect.
Black doesn't have a lot of options in terms of mana-ramp. I see you've included Crypt Ghast and Cabal Stronghold (both powerful), but you should also consider artifact ramp. Sol Ring is an auto-include in almost every EDH deck, and cards like Charcoal Diamond , Coldsteel Heart , Mind Stone , Thought Vessel , Mana Vault , Mana Crypt (if you proxy or want to sell a kidney) and Everflowing Chalice are great as well.
One combo I had good luck with while playing Erebos was Raven's Crime with Null Profusion . This allows you to essentially cycle any dead lands you draw by casting Raven's Crime from the yard, while also making an opponent discard. In the discard vein, you seem to have some good discard pieces in your list already. Including Geth's Grimoire makes these into card advantage for you, and Waste Not is a great value engine. Syphon Mind is both a mass-discard spell and a mass-draw spell.
In your land-package, I think you should cut Leechridden Swamp . A majority of the time, losing one life isn't going to be significant; furthermore, entering tapped is a severe drawback. Running a normal or snow-covered Swamp is better.
A few of your creature inclusions are questionable. Gifted Aetherborn , Pawn of Ulamog and Basilica Screecher are not likely to have much of an effect on the board, and Brain Maggot or Kitesail Freebooter likely should be replaced with more global and/or recurring discard effects.
I feel that a lot of your spot removal consists of one-for-ones. Consume Spirit and Corrupt are good when there is only a single threat on the board, but are simply not good enough if two or more opponents are applying pressure at a given moment. Damnation and Toxic Deluge are the best black board-wipes, though they can be very expensive; I advise Nevinyrral's Disk or Perilous Vault as budget considerations. The life-gain effects of Consume Spirit and the like are probably not necessary when you're running Whip of Erebos and Pontiff of Blight .
Tutors are amazing in EDH. Demonic Tutor is the gold-standard, though it is expensive. Diabolic Tutor , which you run, is functionally identical to Mastermind's Acquisition in EDH -- you may want to consider running the latter for redundancy.
Because of the draw-power stapled on Erebos, you may want to consider running cards like Mindslicer . You'll recover much faster than your opponents, and with things like Waste Not or Geth's Grimoire on the field its a real powerhouse. This would require a sac-outlet; Phyrexian Tower is a good option here.
7 months ago
Thanks for the suggestions B0effe
Reliquary Tower for Swamp looks like a easy update and will give me 2 anti discarding effects in case I don't get Venser's Journal out. I'm trying to keep the Black mana symbols since those count toward a couple of my drain effects Soul Burn , Consume Spirit , Drain Life .
I absolutely love the buyback of Slaughter in this deck so it's staying in. I am considering the swap of Go for the Throat for Vraska's Contempt though. I won't get to reanimate the creature but sometime it's better to permanently remove a problem.
7 months ago
Debt to the Deathless and Gray Merchant of Asphodel are also really good drain effects. Consume Spirit can only have black mana spent on it but its also decent. Kaya, Ghost Assassin is also a solid pick. Crypt Ghast is great ramp and has extort as well making him a great option. Would recommend Blind Obedience and Ghostly Prison to give yourself some pillow fort defense to keep you protected while you drain everyone out.
7 months ago
Thanks for the suggestions! I thought about it more, and did end up removing Consume Spirit . Thanks for the advice; I was holding onto it because it can target either a player or a creature, and as a bonus it gave me life. Still, it could potentially end up being more expensive than Mortify and Blood Tithe combined if thats what i'm going for. As for Suture Priest , she did have me thinking for a bit; but I don't think i'll be adding her. I built this as a theme deck centered around vampires; you'll notice every card in the deck talks about vampires or Sorin in some way, and she doesn't fit in in that regard. Another equally big reason is that I have cards like Malakir Bloodwitch and Feast of Blood . While there are only a couple of cards like that; adding in a card that is isolated in such a way can hurt the strat; especially in a 60 card deck. I will be adding Blood Seeker though, he'd be a very fun addition :) I just have to figure out where to place him, this deck is struggling a bit to get down to 60 cards :3
7 months ago
Blood Seeker is a fun tax-y vampire. I used to play a vampire black during the last few weeks that OG Zendikar block was legal in standard that I had a lot of fun with. You may also consider adding Suture Priest , I know she's not a vampire but having a Blood Seeker and Priest out at the same time is more oppressive than you'd think.
And I would personally take out Consume Spirit for some cheaper removal.