|Commander / EDH||Legal|
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Creature — Rat
When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library.
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Chittering Rats Discussion
1 month ago
Here's some ideas to add to the maybe list: Spy Network, Disintegrate or Fireball(Cause real playa's don't use Bolt), Tyrant's Choice, Chittering Rats, Wrench Mind, Blightning, Terminate and Diabolic Edict. I think Blightning deserves special consideration!
2 months ago
I think that Putrid Leech is a 4 of anytime, it is your best creature to beatdown, Chittering Rats is a great tempo swing, but the 4 damage per turn can be devastating, i think the rats are better suited for monoblack devotion.
I'm not entirely sure that it is correct to play 3 Gurmag Angler, but i believe that it is a card that you want to see at least one each game, maybe since you don't run the Satyr Wayfinder like i do it can get a little more time to have enough cards in the grave to make it cheaper for you, but this deck isn't in the worry to have them on the battlefield that soon.
Have you played the deck in any tournament yet? I was only able to play a couple games online for now.
2 months ago
Great list, i was thinking cut off 1 of some spells like Firebolt and Blightning and Putrid Leech to put some Chittering Rats. And i already tried 3 gurmags but 2 seens better to me i dont know... i will try again 3 gurmags
4 months ago
Chittering Rats could be an interesting card here, two devotion and disruption is not a bad deal.
As for the sideboard, Harsh Scrutiny comes to mind as a card that could be good.
5 months ago
"If you want to make a deck competitive you simply need to add competitive cards."
The statement above is only true if you are talking about midrange.
Combo decks for example, can do pretty well with rarely played cards.
Same is true about prison strategies.
Pack Rat is an extremely powerful card, but - like many others - its suffered from what i like to card "standard visibility syndrome".
When a card does well in standard, as it rotates out modern spikes pick it up, and keep it for a year or so in the deck, if its not integral to the strategy.Some examples:
Kolaghan's Command, Courser of Kruphix, Huntmaster of the Fells Flip, Olivia Voldaren... etc.
Such cards go in and out of Jund all the time, while its core of Dark Confidant, Tarmogoyf, Liliana of the Veil, Raging Ravine & Lightning Bolt are always included.
That doesn't mean that Kolaghan's Command, or Courser of Kruphix are bad.
(Tireless Tracker & Grim Flayer are the next two cards to come out from the "only true competitive" Jund lists...)
Its entirely possible to build a prison deck with discard, rats with deathtouch + 6-8x Viridian Longbow, and some crazy stuff like recurring Chittering Rats
6 months ago
No problem, here is what you can do:
-4 Elixir of Immortality This is a sideboard card against mill
-3 Doubling Chant I can see why you'd want it, when it is good it is really good. But it is expensive and your board has to be good already to make this worth the mana. In long and drawn-out games with a boardstall this could be what breaks the tie, in every other game you'd probably want something else. While tempting, I think your deck is better without it. You can also dismiss your dual lands and have much better mana this way
-1 Thrumming Stone A basic rule of thumb in Magic is play 3 copies of a card you want to see once and 4 copies of a card you want to see in multiples. 1 Stone in play is enough, more is already overkill. It is generally very rare to ever run 4 copies of a 5 mana card without any mana ramp
-2 Marrow-Gnawer Good to break a boardstall or pump your Pack Rat, but 4 copies is a bit much for the high cost. I'd probably play none, but if your games go long this might be good
-2 Ratcatcher 6 Mana is too much for a card that has to survive a turn before doing anything
Cut lands to ~22
Swap Despise for Duress. Black is the color with the most answers to creatures, but you have no artifact/enchantment removal or counterspells. That is why non-creature spells are more dangerous, you want to discard the likes of Wrath of God instead of some creature. YOu can have Despise in the sideboard if your opponent runs almost only creatures
From this point on there are basically 3 ways you can take the deck
Discard and control. Chittering Rats, Rotting Rats, Ravenous Rats. Pair that with some Ninjutsu like Throat Slitter and recycle their enter the battlefield effects, have backup removal like Fatal Push or Victim of Night to keep their board under control. You kill them slowly and painfully by killing their threats and shredding their hand
All-in Relentless Rats. Close to what you already have here, maybe throw in a Metallic Mimic or 2. You basically go super-wide and try to land your rippler. Ravenous Rats, Pack Rat with Thrumming Stone, ~8 discard spells and 4-5 removal spells to keep you alive until your board is overwhelming. You'll have around 14-16 Relentless Rats in your deck this way
Aggressive Rats. Swarm of Rats, Mogis's Marauder, Typhoid Rats, Bad Moon. Probably splash Red for Gobhobbler Rats and Lightning Bolt. In this build you just try to kill your opponent as fast as you can. I can't really say Rats are very impressive as an aggressive tribe though.
8 months ago
APPLE01DOJ, This is my current brew. All the changes are with cards I actually have, except for The Rack which I have proxies of until I pick up the rest of the stuff I want to change. I was thinking Chittering Rats would swap out with Blightning. I will also be picking up Lavaclaw Reaches.
What do you think of this build so far? Feel free to pick it apart.
8 months ago
Titilanious Thanks for the suggestions. Yeah, Patron of the Nezumi is not very good. I was having problems with late game blocking especially, and with the rat offering option of Patron, I could cast if for only 4 mana if I had a Chittering Rats. Unfortunately it was usually dead in my hand. Ink-Eyes, Servant of Oni actually wasn't bad in earlier versions of this build which was way more rat heavy and included more Typhoid Rats, Nezumi Cutthroat, Swarm of Rats as well as Skullsnatcher. I would swing with my army of rats, and just ninjutsu him out. It was more about sneaking in 5 damage than stealing a creature. However, as this deck progressed, I cut more and more rats in favor of discard spells and removal which kind of forced me to hold back the few rats I did have for blocks.
Thank you for the advice. I will definitely be doing some thinking and tinkering.