Infernal Tribute

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Weatherlight (WTH) Rare

Combos Browse all

Infernal Tribute

Enchantment

, Sacrifice a nontoken permanent: Draw a card.

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Infernal Tribute Discussion

wisegreenbean on Gravetide of Lands

3 weeks ago

Woodland Bellower package would enjoy a Big Game Hunter. You can also use it to tutor up Vampire Hexmage, killer of planeswalkers and nothing else.

Kiora, the Crashing Wave explores seem good.

This style of deck probably thrives off of a modest suite of black sweepers, to reuse your effects. And it's obviously sacrilege to not run Putrefy.

On the topic of durdly land goofery, Ghost Quarter is mandatory, both offensively and as a way to recycle your lands into the graveyard for replaying and tutor up to new basics for additional basics. Lotus Cobra also sounds fun. Barrin, Master Wizard can sac your lands when they're in surplus for late game interaction, and is a reasonable mana sink for your alpha strike turns. Infernal Tribute might also be reasonable.

Recycling Nihil Spellbomb every turn is kind of boner inducing.

Monti_Jones on Reanichantress

1 month ago

Quicksilver: Thank you for commenting! I tried the Arena before but she does nothing an Enchantress wouldn't do better. Dosen't fuel Karador and isn't fast enough. Don't get me worng, it is a good card in this deck but falls a bit short compared to the other options. I play Infernal Tribute instead as it provides draw on demand too while being a sac option on top.

StonedJesus on The Mogis That Cares

4 months ago

Nice start, if you want more fun and games, try putting in some mass-removal like Damnation, Decree of Pain, Crux of Fate, and stuff like that. Also, if you want even more slowing-stuff, take out the land-removal and put in some more Stax cards like Smokestack, Tangle Wire, Omen Machine, Possessed Portal, and stuff. As far as spot removal, I'd advise putting in some stuff like Innocent Blood, Dismember, Geth's Verdict, Unlicensed Disintegration, Profane Command, Torment of Hailfire, Doomsday, Infernal Tribute, Kolaghan's Command, Necropotence, Tainted AEther, Void, Charmbreaker Devils, and you see I gave up on whatever I was saying and just started listing good cards. Anyway, good luck. You might want more creatures.

Thama on Shirei, demons and apostles

6 months ago

Mandalorian I have added them to the deck list. Completely forgot about Harvester of Souls and Infernal Tribute while adding Sign in Blood.

Uskebasi on

8 months ago

Vampiric Rites instead of Infernal Tribute?

xSKINCOLLECTORx on House Karlov's Pact

10 months ago

Smothering Abomination is another Grim Haruspex and Infernal Tribute will let you sac either one of those so you don't kill yourself

bushido_man96 on

11 months ago

I like Dryad Arbor, and Meren can really abuse it. I don't like that it's affected by summoning sickness. It basically makes it a CC mana dork, but making it a creature to sac to Meren is very nice.

If you're looking for more card draw, Infernal Tribute is a nice addition.

n0bunga on alesha testing

1 year ago

I will provide as many sac outlets as I can think of; you're in luck the last two EDH decks I've made (Child of Alara and Chainer) run a plethora of outlets.

Indestructible sac outlets like Bontu the Glorified or Yahenni, Undying Partisan may be of use to you here. For me, they stay alive when Child triggers, but for you, Yahenni not only does that, but also can be a legal target for Alesha.

Utility sacs: Morbid Curiosity - Heaven forbid you hardcast Master of Cruelties, sac and draw 5 for seems sweet in my books.

Mind Slash: you seem to like looking at people's hands. :)

Infernal Tribute: Triple Black, the same problem as the card below, but you can pitch a creature you want to reanimate later, and draw.

Dark Prophecy seems great here, if we're sac'ing creatures. Triple black is pretty unruly here, though (which is why I found it in mono-black lol).

Dimir House Guard - SUPER loose. BUT, we can transmute for a boat load of stuff in this deck, and it's a sac outlet. Oh, and Alesha can reanimate it. Transmute, then Alesha trigger?

As for ensuring a full GY, perhaps Perpetual Timepiece to give you a jump start? Or something to that effect.

And for another spicy sac outlet, that also acts as a risky way to fill a grave - Undercity Informer. Mill yourself til you get a land for the cost of sacrificing a creature.

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