Cinderhaze Wretch

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Common

Combos Browse all

Cinderhaze Wretch

Creature — Elemental Shaman

Tap: Target player discards a card. Play this ability only during your turn.

Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.

Cinderhaze Wretch Discussion

streetraccoon on Mairsil's Jail for Combos

1 month ago

I agree with most of what Carlmoores says, being a Mairsil main myself since the guyt was printed. However bear in mind that Mirror-Mad Phantasm ability looks for a card named "Mirror-Mad Phastasm" and not "This card" the "a card named" makes the whole difference. And also I personally hate Laboratory Maniac also I dislike Phyrexian Devourer because, yeah sure in a causal meta you can win, but at the expense of ending up with no library, and not just a random mill to the graveyard that can be fixed with an eldrazi, but EXILED, also remember this cards will not have a cage counter so you are just putting all your eggs in one basket with no plan B.

Also you guys are both forgeting about one of the most broken creatures in this deck Cinderhaze Wretch

Daedalus19876 on Toxic Relationship: Hapatra EDH | *PRIMER*

4 months ago

BlueAutomatic: I have, but...I run enough tutors to usually find reanimation or a different combo? Long story short, Cinderhaze Wretch is on my list of cards I want to add but not at the top of that list.

Drakorya on Help: Budgetish -1/-1 counter deck

6 months ago

Adding equipment that lets your creatures do damage will allow your deathtouching snake tokens to tap to destroy your opponents creatures.

Cards like Viridian Longbow, Wolfhunter's Quiver and Thornbite Staff (Pathway Arrows and Hankyu work too, but aren't as good).

I would also suggest Grim Affliction, Fevered Convulsions, Skullclamp, Cinderhaze Wretch, Necroskitter, Wickerbough Elder, and Seshiro the Anointed.

sonnet666 on

1 year ago

Ok, so lets talk about main game plan before we start nitpicking particular cards.

I've never tried to build Mikaeus myself, but from what I know about combo decks there are three categories of pieces that make the deck work: 1) Creatures that can re-undie with Mike's ability; 2) Sac outlets to feed them to; and 3) Death triggers that can create a win condition.

From the looks of this deck, what you tried to do was to load up on as many of each these as you could to get the best chance of drawing into the ones you need. Here's what you have of each category:

  1. Walking Ballista, Triskelion, Crystalline Crawler, Chainbreaker, Spincrusher, Banewhip Punisher, Wingrattle Scarecrow, Tatterkite, Plague Belcher, Skinrender, Lingering Tormentor, Pith Driller, Soulstinger, Cinderhaze Wretch, and Carnifex Demon. 15 Total

  2. Altar of Dementia, Blasting Station, Phyrexian Altar, Ashnod's Altar, Viscera Seer, Yahenni, Undying Partisan, Bloodthrone Vampire, Carrion Feeder, Spawning Pit, and Tainted AEther. 10 Total

  3. Zulaport Cutthroat, Blood Artist, Altar of the Brood, Grim Haruspex. 4 Total

So, all in all, 29 of your deckslots are focused on nothing except your main win condition. That's a lot of bloat for a deck that needs to ramp at least to 6, and should be packing disruption aimed at its opponents on top of that. Considering you're in the color with the best unconditional tutoring, I think you can get away with cutting a lot of those redundant combo pieces, and right now the first category is what you have the most of. I'd say anything that doesn't reduce the need for additional pieces or generate infinite mana is worth cutting.

I'd cut all of the following:

For more tutors, draw, and ramp. (That would also lower your curve to where Ad Nauseam is viable.) Leave Banewhip Punisher, Chainbreaker, and Spincrusher since they're the cheapest, and Banewhip Punisher is semi-decent removal.

I also recommend Skullclamp in terms of draw, as it goes very well with the reccruing creatures and sac outlets. You could also consider a bit of a reanimator strategy to get your combo pieces, since black can tutor to the graveyard.

Vinifera7 on Halloween

1 year ago

Cinderhaze Wretch + Carnifex Demon is a juicy synergy with Mairsil. You should consider using Cauldron of Souls as well.

Legendxp on Micky Mouse Club

1 year ago

if you're looking for creatures that won't ever die while Mikaeus is out, here is a list.

Spincrusher

Chainbreaker

Wingrattle Scarecrow

Lingering Tormentor

Tatterkite

Plague Belcher

Soulstinger

Baleful Ammit

Puppeteer Clique

Cinderhaze Wretch

Carnifex Demon

Crystalline Crawler (This card can also give you infinite mana)

Now you just need sac outlets.

Also, Black Market for mana and Noosegraf Mob might be helpful. (When the mob runs out out of counters it will come back with undying)

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