Disturbed Burial

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Disturbed Burial

Sorcery

Buyback (3) (You may pay an additional (3) as you play this spell. If you do, put this card into your hand as it resolves.)

Return target creature card from your graveyard to your hand.

Arthurshepard80 on The shadow of Rath

2 years ago

nathanielheberthello, the fact that you are recreating this dek fills my heart with joy.Disturbed Burialthis card is for getting creatures back like a walker. Certainly it's a dek to tune.Sorry for my english, i use gogle translate ;)

nathanielhebert on The shadow of Rath

2 years ago

I'm getting the pieces to build this Dauthi-themed deck in paper. In practise, I wasn't getting enough sacrifice outlets to make Disturbed Burial and Living Death work properly, so they mostly sat in my hand. I got better win rates "going for the jugular" and piling on anthems, with 4 x Spinal Graft, 4 x Bad Moon, and 2 x Reckless Spite which was often worth the 5 life to put the enemy behind while the shadow beasts killed unabated. Looking forward to conjuring the old-school Tempest swamps and logs to finish off the set!

The_Potato_Judge on Getting "buyback" cards out of …

3 years ago

If a spell with the buyback mechanic, like Disturbed Burial or Invulnerability ever becomes able to be played from the graveyard---not via flashback, but in a manner like the ability from Dreadhorde Arcanist , or Mission Briefing , and I pay the buyback cost as I cast it, what happens?

I doubt that it it exiled, because it doesn't go to the graveyard.

Would the card go to my hand from the graveyard as part of its effect?

MagicMarc on Halloween Deck Ideas

3 years ago

Just a few more; Season of the Witch, Black Cat, Bubbling Cauldron, Disturbed Burial, Desecrated Tomb, Reassembling Skeleton, Ghosts of the Damned, Haunted Crossroads,Gallows at Willow Hill, Bad Moon.

Can go to the gatherer and look for creature types like werewolf, zombie, scarecrow.

Or keywords like haunted, dead, grim, blood, etc.

goldlion on Carny Ghave, Lord of Leaches [cEDH/In Progress]

5 years ago

Besides some of the high-end rocks and Imperial Seal , most of these things are in here (or in the side board). I was hesitant about the passive counter procs as most are higher cost. I left Champion of Lambholt on the for sure list (also a win con), but wasn't sure about ivy lane denizen as, for Ghave specifically he's great, but he wont be doing as much with the Carousel as most of my creatures are black.

Greater Auramancy and Sterling Grove, excellent call! These would be fantastic. Good call on Corpse Dance and Disturbed Burial as well, those would help tighten it up. I also appreciate the Earthcraft addition as, while I'll be getting infinite black with Carnival of Souls and most of my creatures will be free with Aluren , it'll be strong not just as an alternative, but as a way to get my deck moving with Ghave's creature production.

Thanks for the priority breakdown hkhssweiss! It'll help whittle everything down so I can focus on finer tuning.

hkhssweiss on Carny Ghave, Lord of Leaches [cEDH/In Progress]

5 years ago

Heya goldlion, I personally love the idea. My friend uses Carnival of Souls in his tuned Teysa, Orzhov Scion deck and it's pretty degenerate.

In regards for tuning for competitive play, if going all out the fast efficient mana rocks. The standard usual Mana Crypt , Mox Diamond , Chrome Mox , Sol Ring , Mana Vault should be included. All tutors for consistency ex. Vampiric Tutor , Demonic Tutor , Diabolic Intent , Imperial Seal , Grim Tutor , Enlightened Tutor , Worldly Tutor , and I would also include Idyllic Tutor .

Next would be your main avenue for balancing your combo pieces. You need the life gain, so running all your soul sister effects are priority. I would run pretty much only the one drop ex. Soul Warden , Essence Warden , Soul's Attendant , and Deathgreeter . Both Blood Artist and Zulaport Cutthroat doubles as your win cons when you have every thing set up. You also need to set up ways to proc Ghave when your Carnival is on the field so in goes Ivy Lane Denizen , Elenda, the Dusk Rose , Juniper Order Ranger , and Champion of Lambholt . All of these ones can lead to infinite triggers and than infinite tokens.

Card draw is fairly important, so the usual engines are in ex. Sylvan Library and Necropotence . With having non-token creatures dying, you have them listed but they will also go in, ex. Midnight Reaper and Dark Prophecy . Dark Confidant will also go in with the low CMC curve. Skullclamp will also be an outlet for you as well to draw out your whole deck. You can test it out but Mentor of the Meek can be an outlet as well.

Protection for your combo pieces are important. Riftsweeper should be included and Pull from Eternity only if you are dealing with a lot of exile effects. Silence has always been super helpful, and since there will be a lot of enchantment type effects you can consider running Greater Auramancy in conjunction with Sterling Grove . Sterling Grove also helps tutor for Carnival when needed.

The rest of the cards can be filled with either similar effects, interaction, or advantage.


Now going for your "Carousel" effect with Athreos. For this you would have to go with the infinite mana route, I would be adverse in going this route as it dilutes too much of the "Carnival" route. With the infinite mana you would need to add in cards like Phyrexian Altar , Ashnod's Altar , or Earthcraft in order for you to gain infinite mana. With that as well you need cards that will bring your creatures back to the battlefield or hand, so Phyrexian Reclamation , Corpse Dance , Disturbed Burial can be considered.

There can be probably more things I can think of but accept this short response before I take a more indepth look at it when I not sleepy lolol

jhalko on NecroDragons

5 years ago

Remove: Cultivate , Disturbed Burial , Farseek , Immortal Servitude , Kodama's Reach , Temple of the False God , Vault of the Archangel , Dark Intimations , Thunderbreak Regent , Savage Ventmaw

More to come, just didn't want this to be deleted. Remember these are just suggestions and they might be wrong in some cases

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