|Commander / EDH||Legal|
Printings View all
|Magic 2014 (M14)||Uncommon|
|2011 Core Set (M11)||Uncommon|
|Duel Decks: Garruk vs. Liliana (DDD)||Uncommon|
|Duel Decks: Divine vs. Demonic (DDC)||Uncommon|
|Seventh Edition (7ED)||Common|
|Urza's Saga (USG)||Common|
|Promo Set (000)||Uncommon|
|Promo set for Gatherer (PSG)||Rare|
Combos Browse all
Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
1 month ago
Erebos, God of the Dead is a fun general -- good luck!
Most EDH games are decided by card advantage. You're typically facing down three opponents, meaning you're facing down about three times as many cards as you yourself can produce. Thus, anything that can recoup card advantage through mass draw or multi-for-ones is a good addition to a deck. With Erebos, I had a lot of luck with Words of Waste . This is an instant-speed discard effect (through Erebos' draw ability) and mana sink for the end of your opponents turns.
In a similar vein, cards like Smallpox are good for cleaning up the board from early threats, as well as setting back your opponents. I don't see it played that much, but I've had good success playing it myself. Pox is another option, but it is harder to minimize its damage to you as well.
Depending on your card pool, you may want to consider running Snow-Covered Swamp s instead of Swamp s. This allows you to run something like Dead of Winter instead of Languish ; it's more mana-efficient and tends to have a bigger effect.
Black doesn't have a lot of options in terms of mana-ramp. I see you've included Crypt Ghast and Cabal Stronghold (both powerful), but you should also consider artifact ramp. Sol Ring is an auto-include in almost every EDH deck, and cards like Charcoal Diamond , Coldsteel Heart , Mind Stone , Thought Vessel , Mana Vault , Mana Crypt (if you proxy or want to sell a kidney) and Everflowing Chalice are great as well.
One combo I had good luck with while playing Erebos was Raven's Crime with Null Profusion . This allows you to essentially cycle any dead lands you draw by casting Raven's Crime from the yard, while also making an opponent discard. In the discard vein, you seem to have some good discard pieces in your list already. Including Geth's Grimoire makes these into card advantage for you, and Waste Not is a great value engine. Syphon Mind is both a mass-discard spell and a mass-draw spell.
In your land-package, I think you should cut Leechridden Swamp . A majority of the time, losing one life isn't going to be significant; furthermore, entering tapped is a severe drawback. Running a normal or snow-covered Swamp is better.
A few of your creature inclusions are questionable. Gifted Aetherborn , Pawn of Ulamog and Basilica Screecher are not likely to have much of an effect on the board, and Brain Maggot or Kitesail Freebooter likely should be replaced with more global and/or recurring discard effects.
I feel that a lot of your spot removal consists of one-for-ones. Consume Spirit and Corrupt are good when there is only a single threat on the board, but are simply not good enough if two or more opponents are applying pressure at a given moment. Damnation and Toxic Deluge are the best black board-wipes, though they can be very expensive; I advise Nevinyrral's Disk or Perilous Vault as budget considerations. The life-gain effects of Consume Spirit and the like are probably not necessary when you're running Whip of Erebos and Pontiff of Blight .
Tutors are amazing in EDH. Demonic Tutor is the gold-standard, though it is expensive. Diabolic Tutor , which you run, is functionally identical to Mastermind's Acquisition in EDH -- you may want to consider running the latter for redundancy.
Because of the draw-power stapled on Erebos, you may want to consider running cards like Mindslicer . You'll recover much faster than your opponents, and with things like Waste Not or Geth's Grimoire on the field its a real powerhouse. This would require a sac-outlet; Phyrexian Tower is a good option here.
1 month ago
Erebos, God of the Dead
would be a perfect fit here.
Gatekeeper of Malakir
are both high-devotion powerhouses. If you feel like shelling out the cash,
would be disgusting in here.
You could also use some more efficient and effective removal. Go for the Throat , Victim of Night , Fatal Push , and Hero's Downfall are all great options you have available to you. I'd look to play 6-8 pieces of removal in a deck like this.
If I were you, my changes to the deck would look something like this:
OUT: 1x Abhorrent Overlord , 1x Disciple of Phenax , 2x Korlash, Heir to Blackblade , 2x Squelching Leeches , 1x Barter in Blood , 1x Corrupt , 1x March of the Returned , 1x Mind Rot , 1x Sanguimancy , 1x Quag Sickness , 2x Sinister Possession , 1x Murder , and 1x Sands of Delirium .
IN: 3x Fatal Push , 3x Go for the Throat , 2x Erebos, God of the Dead , 2x Phyrexian Obliterator , 3x Gatekeeper of Malakir , and 3x Geralf's Messenger .
That's my take, anyway. Whatever you decide to do, good luck and have fun!
1 month ago
2 months ago
Yeah, I’ve never been a fan of the Rat Colony/Relentless Rats strategy, any deck that wants to play out the exact same way every game is just boring to me. You make good arguments for Rancid Rats and Crypt Rats though, and Corrupt would probably make a good one-of, as I agree this deck could use a finisher. Thanks for all the suggestions.
2 months ago
You're essentially playing Mono Black Control, so most of what works for that deck should work for you too. Corrupt to finish the game? Some card draw, to gain even more card advantage, like Sign in Blood or Read the Bones ? I was thinking about Rat Colony , but that's possibly too easy to kill. Rancid Rats might be nice instead of Typhoid Rats , it has better synergy with Okiba-Gang Shinobi . Crypt Rats is always nice, it can clear the board when your opponent has better stuff than you, and can potentially kill your opponent.
2 months ago
I would cut the cards that capitalize on discard such as Waste Not and Liliana's Caress , I don't see enough ways to consistently make people discard to capitalize on them. I do believe I saw 3 discard engines total, Liliana of the Veil , painful quandry and Words of Waste . Just doesn't seem worth it imo. I would also cut Triskaidekaphobia just beca use it seems too situational to actually benefit from and could accidentally kill you instead if things don't go your way.
I'm kinda surprised that with all of this black mana generation and burn being the theme, there aren't more x spells such as Torment of Hailfire or Consume Spirit . They seem like good fits here. Corrupt is sort of like an x spell, but with the added benefit of not eating all your mana. Hope some of these help.
3 months ago
I've considered both, and I'll explain my rationale as to why I did not include them previously. Read the Bones obviously has a 1 higher CMC, which isn't bad when you consider that with this deck you're playing the long game, but it suffers from the same issue that Night's Whisper has: they lack the ability for you to target your opponent and make them lose 2 life.
Sign in Blood can be used for one's own card advantage early game, but it can also be used to make your opponent draw cards and lose life, because you want to pressure them as much as possible to die quickly to Corrupt and not be able to counter Dash Hopes with loss of life, especially in a control heavy match up.
However, I could play test the inclusion of 2 or 3 Read the Bones in exchange for 1 Vicious Rumors and 1 or 2 Tyrant's Choice , as the former of the 3 cards would allow for better prospective plays and speeding the game up.
Then again the fun thing about this deck is just top decking answers and frustrating your opponent into submission, but I definitely think that Read the Bones is a good idea.
4 months ago
^^ what kingr8 said. If you are particularly interested in Zombies you could try a Mono Black Devotion list to make use of Gray Merchant of Asphodel and play some Sovereign's Bite / Corrupt for extra life gain.
Corrupt occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%