Unbreathing Horde

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs Cursed (DDQ) Rare
Innistrad (ISD) Rare

Combos Browse all

Unbreathing Horde

Creature — Zombie

Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and for each Zombie card in your graveyard.

If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

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Unbreathing Horde Discussion

benw on Marchesa's Zombie Horde

1 week ago

All three of my Tricolour zombie decks have been in need of serious updates since Commander 2014. I have made a lot of changes to update this since the revisit to Innistrad as cards like Cryptbreaker, Geralf's Masterpiece and others have been excellent additions.

The biggest change has been from self-mill with cards like Armored Skaab to self-discard with cards like Necromancer's Stockpile or Cryptbreaker.

The change relates to experience with my SBT BUG deck - I found that if you mill yourself a lot, all the other cards have to have recursion or other cards to reanimate them. So, unless we are talking about Faithless Looting or Army of the Damned sorceries in my Marchesa deck would need cards like Possessed Skaab, which lead to a lot of cards extra cards.

Now the deck revolves around strong Zombies with counters, cards like thraximunder, Diregraf Colossus, Noosegraf Mob and Unbreathing Horde. These zombies with counters, work alongside self-discard cards which help generate tokens, draw cards and fill the graveyard with tonnes of beneficial targets. Now that we are selectively discarding rather than milling, we can draw into lands and spells which we need in hand; cards like [[Living End] or [Twilight's Call]], which we couldn't do before. We can also discard targets like Scourge of Nel Toth or Anger or Vengeful Pharaoh.

zephyr_chang on Zombie Horde

4 weeks ago

If you really want to go the 'drain life' route, why not play Plague Belcher, Diregraf Captain and Geralf's Messenger?

Viscera Seer is a much better sac outlet than Corpse Blockade, although not a Zombie. Diregraf Ghoul and Unbreathing Horde are probably quite underwhelming, and should be dropped, together with Zulaport Cutthroat (as mentioned above, there are better drain options that are actually Zombies). Also, Ghoulcaller Gisa is not legal in Modern not because it was banned, but because it was printed in a Commander set (and anyway I don't think you want to play 5 drops with only 20 lands, even with the Bontu's Monument).

brandonsperry25 on White/Black Zombies

1 month ago

Have you considered Undead Warchief, Gravecrawler, Cryptbreaker, Unbreathing Horde, Relentless Dead, Death Baron, Lord of the Undead and Cemetery Reaper? I feel like a lot of these cards would help with triggering Wayward Servant and Binding Mummy multiple times as well as boosting up your zombies to do some serious damage.

Curious why you aren't running Path to Exile as cheap removal as well.

Kinge on Lich's Mastery

2 months ago

If I were you I would cut the Blue. It seems not as good as mono black zombies. I would also add some lords and one-drop zombies to speed up the deck. I would also remove the counters for more removal instead.

Suggestions for 1-drops:

Diregraf Ghoul, Dread Wanderer, and Gravecrawler

Lords:

Lord of the Undead, Lord of the Accursed, Diregraf Captain(if you keep blue), Undead Warchief, and Death Baron

Some other good zombie-related cards:

Kalitas, Traitor of Ghet, Unbreathing Horde, Endless Ranks of the Dead, Whip of Erebos, Liliana, Death's Majesty, and The Scarab God(again if you keep blue)

Removal:

Nameless Inversion(It counts as a zombie card), Victim of Night, Ultimate Price, Smother, Doom Blade for budget options.

Cool deck though! Hope this helps!

chris.rodriguez358 on Scarab God's Lazarus Pit

4 months ago

I said I would get back to you on cuts and here they are...

Phyrexian Crusader, I have never gained any momentum from playing him in a non-infect deck. Unless you are pumping him and giving him double strike, he's not usually seen as a threat. Also, infect draws hate. When people see one infect card they assume you have others.

Adaptive Automaton, this seems like a cop-out. It's a vanilla tribal king that doesn't play into any particular strategy except buffs. I'd rather have something like Corpse Harvester or Unbreathing Horde on the draw in the late game.

Thassa, God of the Sea, great card in a lot of respects but the unblockable for a few creatures doesn't carry as far when you are attacking with a horde. For evasion, try Wonder, Eldrazi Monument, or Akroma's Memorial. For card advantage, try Rhystic Study, Graveborn Muse, or Disciple of Bolas.

No Mercy, it seems like this is the only purely defensive card here. Maybe remove for a sac outlet or a dedicated mill. Call to the Grave seems like it would better suit this slot.

Chopwood on Army of Flies [Budget Zombies]

4 months ago

Okay, first of all, I would cut Geralf's Masterpiece, Geralf's Mindcrusher and Forgotten Creation, they're simply not worth the mana cost. Always try to keep your curve low! Instead you should add Geralf's Messenger, it's a tad more expensive($), but it's a really good card, probably the best zombie card out there. Other zombies you should consider to add:

Plague Belcher - target your Gravecrawler turn 4 after combat and you've got a 5/4 with menace in combination with your opponent loosing 1 lige, plus you can cast Gravecrawler again. Potential trigger for both Diregraf Colossus and Prized Amalgam. Having Plague Belcher + Diregraf Captain in play at the same time strongly disencourages the opponent sweeping the board, since he/she will loose a lot of life.

Diregraf Ghoul - 2/2 for 1 mana, it's an okay card.

Cryptbreaker - Bit more expensive, but it can discard a Prized Amalgam, giveng you a nice 2/2 blocker, and gives you card advantage.

Relentless Dead - Also a bit more expensive, but this card is pure win, attack with it and if it dies you can return it to your hand and return a 1 cmc zombie to the battlefield, triggering Prized Amalgam.

Somewhat interesting zombies:

Dregscape Zombie

Gnawing Zombie

Lifebane Zombie - Sideboard

Zombie Outlander - Sideboard

Other spells:

Go for the Throat/Victim of the night - Nice removal, which that is the best depends on the local meta.

Dark Salvation - You can pay X=0, giving you a 1 mana kill spell if you have enough zombies. If you have a lot of mana that you can't use otherwise you get a couple of tokens. A solid card.

Night's Whisper/Sign in Blood/Read the Bones - Card draw is always good, pick one of them and have 2-3x.

For lands Choked Estuary is nice, 4x of it and 4x of Drowned Catacombs + 14 swamps should be a good enough mana base.

Personally I'd consider cutting Unbreathing Horde, Butcher Ghoul, Cemetery Reaper (you want to keep your GY), Dimir Aqueduct, Bone Splinters, Ghoulcaller's Chant, Necromancer's Stockpile and maybe Rotting Rats in favor of the above.

Some more expensive card you can consider in the future:Watery Grave + Polluted Delta - Shock and Fetch lands are almost always good.

Fatal Push - Great removal.

Liliana, Death's Majesty/ The Scarab God - 1x of one of those, it's a bit win-more, but it can be nice to have on in the deck.

Creeping Tar Pit

Death Baron/Lord of the Undead/Undead Warchief- Great lords.

_Kane_ on

4 months ago

Cryptbreaker - Great for dumping creatures into the graveyard, making tokens, and drawing you cards.

Death Baron - Not a budget option, but highly effective.

Empty the Pits - I have a bunch of these from my Khans redemption.

Ghoulcaller Gisa - A great way to get creatures in to the bin and make a significant amount of token zombies.

Ghoulcaller's Chant - An interesting option as you can recur two zombies for one black mana.

Grave Betrayal - Similar to your commander's abilities as it steals dead creatures and makes them zombies under your control.

Graveborn Muse - Card draw FTW!!!

Gravespawn Sovereign - A spendy activated ability for an powerhouse ability.

Kalitas, Traitor of Ghet - Not all creatures need to fit the tribal theme as your commander makes them Zombies.

Liliana's Reaver - Token generation, discard effect, decent rate. Viable option.

Liliana, Heretical Healer  Flip - All the value :).

Lim-Dul the Necromancer - Spendy, but another redundant stealing effect . I would consider Clone and Mind Control effects also!

Necromantic Selection A board wipe with a recursion ability.

Noosegraf Mob This card makes a ridiculous amount of zombies!

Oath of Liliana - A decent Diabolic Edict effect with an upside for adding more Liliana's. Overall the oath and the PW's are vulnerable.

Quest for the Gravelord - An interesting, cheap, enchantment with repeatable value.

Risen Executioner - Odd Zombie Lord.

Rooftop Storm - A must in any Zombie deck.

Metallic Mimic - Lord

Adaptive Automaton

Unbreathing Horde

Vizier of Many Faces - Clones!

Waste Not

AND OF COURSEZombie Fanboy

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