|Commander / EDH||Legal|
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|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Uncommon|
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Land — Swamp
(: Add to your mana pool.)
Leechridden Swamp enters the battlefield tapped.
, : Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.
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Leechridden Swamp Discussion
3 weeks ago
Swamp ramp in mono black? No problem. First with start with our first card, Cabal Coffers. Then we add a second coffers called Thespian's Stage. Then we add a third one called Vesuva. Finally, a fourth coffers called Mirage Mirror. To find your coffers, you can use any of the many black tutors or go on an Expedition Map!
with ramp, you're going to need card draw. Necropotence. Also a possibility could be Necropotence with Soul Conduit to get yourself to one life, then trade lives, then use a Leechridden Swamp or Sign in Blood to finish them off.
3 weeks ago
Love the sp00ky Halloween theme! Doom Blade could be a good alternative for Terror, which would trade regeneration-prevention for ability to target artifact creatures, which could be a good boost for your deck depending on your local meta. Is also still fairly sp00ky.
Also some tribal cards worth considering are Bontu's Monument, Hall of Triumph and Bad Moon. Mortuary Mire and Leechridden Swamp are some lands that could be interesting to test as well. Best of luck!
2 months ago
2 months ago
Caldera Lake seems like a pointless addition. It enters tapped and can only produce the 2 colors you're splashing at the cost of a life. I wouldn't add Caldera Lake, big drawbacks without much payoff.
As for the Demons. If you really want to go for a tribal deck, you're gonna have to remove most (If not all) creatures that don't share your tribal creature type. (I managed to make a deck that works only using 20 creatures (21 with Commander) that were only tribal correlated, so it is possible for you to try)
Here's a budget friendly 38 card landbase:
Crypt of Agadeem
Path of Ancestry (You will not be able to scry unless you play conspiracy. May I suggest changing Marchesa for Sol'kanar the Swamp King? Yes you lose the Dethrone and being able to return a card by default, but a Tribal deck should be lead by a tribal commander. Your choice entirely)
City of Brass (I don't like it, as it will still deal damage even with Chromatic Lantern in play, but your choice)
Duskmantle, House of Shadow (Put a demon into your gy, reanimate it, or the most obvious approach)
Feel free to make some changes, but these cards are cheap and will help your mana base (If you don't like Bojuka, replace it with a Swamp.)
2 months ago
Looks like a solid deck!
3 months ago
4 months ago
4 months ago
So besides your commander you have only 5 cards that have blue in them. I would go mono black if you are not utilizing that color more with card draw, counter spells, control.
Dread Slaver is good in limited but not edh, it won't stay around long for it to take a bunch of stuff and also people wont mind taking the 3 to keep their dorks. you can replace it with a better beater/ blocker i suggest Scourge of Nel Toth
take out Disentomb and replace it with Reanimate to cut out the middleman, your hand. same goes for Raise Dead i would put in Animate Dead because it puts it on the field and can take from any yard. i would also cut Gravepurge and slot in Zombie Apocalypse yeah it is double the mana but you dont clutter your top deck and get all your guys out instead of slowly over the course of a few turns. remove Macabre Waltz for Dance of the Dead for the same reasons as Disentomb. another mass reanimate spell is Living Death my opinion would to remove Urza's Incubator for it.
to get into more blue take out Sanguimancy and add in Frantic Search for free card draw basically. also remove Underworld Connections for Rhystic Study. Life's Finale can be replaced with Cyclonic Rift. You already have Lord of the Accursed so Graf Harvest can come out for Lim-Dul's Vault to set up what you need. i would take out Liliana's Indignation for Traumatize indulgence is such abad mana sink you should add Dark Salvation as a mana sink and remove From Under the Floorboards. adding Traumatize works well with cards like Undead Alchemist so to slot him in remove Liliana's Reaver in addition to buff this little synergy remove Darkest Hour for Altar of the Brood to make tokens all night.
Haunted Fengraf is slow because you sac lands and you dont even get to choose you target i would replace it with Unholy Grotto. take out Leechridden Swamp for a swamp there are better ways to get to your opponents life with your mana. graveyard decks do not need Reliquary Tower.
i see you arent running the grimgrin-gravecrawler-diregraf captain combo, i would take out Jet Medallion for Phyrexian Altar to be able to kill the table. also for replacements for the captain remove Adaptive Automaton and Prized Amalgam (its slow) for Vengeful Dead and Plague Belcher
i would also try to find more slots for a for like 4 counter spells
you can check out my list for other combos http://tappedout.net/mtg-decks/rise-of-the-dark-realms-4/