|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Common|
|2010 Core Set (M10)||Common|
Combos Browse all
Creature — Vampire Rogue
Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.
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Vampire Aristocrat Discussion
1 week ago
4 months ago
first of all I like the low mana curve of your deck. This is how Edgar Markov should be played!
Skullclamp was already mentioned. It is the most important inclusion in your deck, I think. It's your draw engine in combination with the tokens.
You could consider Blood Bairn, Bloodflow Connoisseur, Bloodthrone Vampire, Vampire Aristocrat and Viscera Seer. The first four give you an advantage in combat and the Viscera Seer gives you card selection which is desperately needed in mardu. All are good with Skullclamp. Take out Skymarch Bloodletter, Bloodmad Vampire, Inspiring Cleric, Olivia's Dragoon, Ravenous Bloodseeker or Sanguinary Mage. Or take out Gifted Aetherborn and Tithe Drinker because they're difficult to cast on turn 2 consistently.
Carnival of Souls could be a great tool for an aggro deck in a 1vs1 format. I think it will really spice things up in your deck!
you should invest some money in your mana base, so that you're able to cast your spells consistently on turn 1,2 and 3. For example fetches, shocks, Dragonskull Summit, Isolated Chapel, Clifftop Retreat and Unclaimed Territory.
5 months ago
my strategy for making your deck faster is:
putting in more cheap vampires as this synergises with your commander more: Insolent Neonate, Kheru Mind-Eater, Guul Draz Assassin, Viscera Seer, Bloodthrone Vampire, Blood Bairn, Vampire Aristocrat, Bloodflow Connoisseur, Malakir Cullblade. This way you can swarm the board early while en passant generating tokens, then attack with Edgar Markov on turn 6.
putting in some ultra aggressive cards. Alongside tokens Mercadia's Downfall can be devastating, for example. Another one would be Mirror Entity. Note that this one is also a vampire and that the +1/+1-counters stay on the creatures when you change their base power and toughness.
cutting some of the more expenise and non-aggressive cards: Campaign of Vengeance, Stensia Masquerade and maybe you should reduce your lifegain/-loss subtheme if you want to go the faster route. Also Vanquisher's Banner is cool tech, but at 5 mana it may be too expensive
By the way: a card that can go absolutely crazy in token tribal decks is Mana Echoes. Unfortunately it is no budget card.
bushido_man96 mentioned some mass removals. Their asymetrical effect is nice but they also cost a lot of mana. Some other really good asymmetrical mass removals for token decks would be Austere Command, Fell the Mighty, Retribution of the Meek and Dusk.
That's all for now. Let me know what you think of my faster game plan.
6 months ago
@KALE434 I have been looking at Victimize, but I don't think there's room for Zulaport Cutthroat and Falkenrath Noble. However, life gain would be nice. I'll have to think about that. And Vampire Aristocrat would be moi bien, as I could just sac some Eldrazi Scion tokens to really buff him up by quite a bit. Thanks for the helpful suggestions!
6 months ago
6 months ago
I am currently building 2 decks and running 1 already. My B Morbid is my staple deck with my friends and it runs smoothly. Either summoning Demons with Skirsdag or hitting them in the face with Vampire Aristocrat or Bloodthrone Vampire after the #MATH from the drainers and tons of sacs from Pawn of Ulamog + Reassembling Skeleton is lots of fun.
On the other hand, both G/W Ally Counters Deck and W Soldiers are still on construction. I have some or most of the cards but I am more than willing to improve those decks by adding or removing some cards and maybe investing a tiny bit more into them. They are both very fun and run there gimmics nicely although I do feel I might be missing on something. All feedback and support is apreciated.
8 months ago
For the uninitiated, Aristocrats are creatures with Altar-style abilities (activated abilities that require you sacrifice a creature and often nothing else).
Named for Vampire Aristocrat and the later, and far more popular, Falkenrath Aristocrat; most creatures with "Aristocrat" in their name have this kind of ability. Other notable aristocrats are Nantuko Husk, Carrion Feeder, and Viscera Seer.
Aristocrat sacrifice creatures as their primary source of value. This most often comes in the form of pushing through lethal damage, although aristocrat lists in EDH can do all sorts of things by sacrificing creatures. There are plenty of Aristocrat lists on this site, and I feel they aren't being properly represented.
9 months ago
Hey friend (: it's my pleasure.
First, for potential cuts: Bloodbriar (there are better options like Mortician Beetle), Agent of Erebos, Eater of Hope, Pharika's Mender, Skullwinder, Vampire Aristocrat (see Bloodthrone Vampire), Vampire Nighthawk. Also, depending on how you feel about your top-curve creatures, those could be flex spots.
I love how strong this deck is with ETB abilities and "when this dies" abilities. Treasure Keeper is phenomenal, for one. You've also got excellent one-shot sacrifice outlets like Devour and kickers and so forth. The permanent sacrifice outlets like Viscera Seer and Jarad are great, but there are few enough of them that you might have trouble sticking a sacrifice outlet.
So, what I would focus on at this point would be finding ways to cheat your fatties into play from the grave, and finding redundancies in your "permanent" sacrifice outlets. There's nothing worse than being a reanimator player with no grave and no ways to sacrifice creatures (it happens...and not always on bum draws). Splinterfright, Jarad's Orders, self-mill like Deadbridge Chant, and anything Dredge (like Stinkweed Imp) will fill your grave with creatures for you, so that when Meren has sixteen counters you'll actually have targets worth pulling. Disciple of Griselbrand, Nezumi Bone-Reader, Birthing Pod are all ways to get more sacrifice triggers when you want them. And don't be afraid to up your curve with Xathrid Demon or other high-CMC win-condition-like cards.
Then, I guess if you're feeling extra adventurous, I'd investigate ways to produce more tokens, because a lot of those sacrifice effects are still powerful for non-tokens, and tokens will help you go wide when you stick Pathbreaker Ibex. Golgari Germination, Verdant Embrace, Ogre Slumlord are all options. The worst part about GBx reanimator imo (I run Karador, Ghost Chieftain) is that the endgame is pretty grindy, so going wide with tokens is a must for me if you want to play a second game.
So, in summary, the deck is super strong in staples/ramp/card draw/core mechanics. Self-mill/extra sacrifice/token synergies are things you can pick and choose to personalize and make it fun for you, the pilot. Best of luck, and be sure to mention me if I can help with anything else!