Threaten

Threaten

Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Latest Decks as Commander

Threaten Discussion

Omniscience_is_life on Using Faction Names for Color …

1 month ago

Thus far, the new names for color combinations (from Ikoria and now Strixhaven) are lengthy, difficult to spell/pronounce, and over-fantasized. I do not plan to use them personally.

I think it's kind of like calling Act of Treason a Threaten effect--it's just the name that we use for that thing. No need for it to change IMHO

locustPLAGUE on Rograhk and Kediss

2 months ago

Some cards you probably want but just haven't encountered:

Brute Force , Crimson Wisps , Expedite , Fists of Flame , Soul's Fire , Swiftfoot Boots

Mutavault to help against edicts and give you an extra attacker. Lots of other cards do this but not as efficiently

Break Through the Line double duty

Shadowspear helps you beat other aggro decks and occasionally saves your ass with the activated ability

Mana Stuff:

Sol Ring , Braid of Fire , Runaway Steam-Kin , Sword of Feast and Famine , Chandra, Torch of Defiance

Kari Zev's Expertise , Goatnap , Claim the Firstborn , Wrangle , or any Threaten with an upside really

Gidgetimer on obeka, brute chronologist interaction

4 months ago

Oracle text is important. There are actually three options of how they can interact and timing is important in one of the cases.

Firecat Blitz (Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.) - Triggers on the next end step, regardless of if it is the end step of the turn they were created. If you end the turn before the end step they will trigger on the next end step that happens. If you end the turn during the end step, in response to the exile trigger, you will keep them forever.

Alchemist's Gift (Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn.) "Until end of turn" effects like this and Threaten effects wear off during the cleanup step. Ending the turn skips to the cleanup step of that turn, so these effects will still wear off.

Sneak Attack (: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.) Same interaction using the same reasoning and timing as Firecat Blitz.

Final Fortune (Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.) Triggers on a specific turn's end step. If the turn is ended at any time before the resolution of the trigger, the trigger will have no effect.

Optimator on Giant's Deck

5 months ago

So other than the Giants themselves, the last two areas to look at are removal and utility. Depending on how much Brion tech you want to include, you are probably going to have to skimp on one of these two areas.

Removal is tricky in EDH. You don't want too little or too much. You're running White, so you can destroy anything you want--which is nice.

I would recommend two or three board wipes minimum and at least and five or six cards that can take care of artifacts and enchantments. Creature removal is great for aggro decks but the Threaten cards can take care of that for the most part.

You're running Blasphemous Act, which is one of the best wraths. I'd still recommend one or two more board wipes though. I like Mizzium Mortars a lot but it doesn't quite count.

I have Sublime Exhalation - Planar Outburst - Phyrexian Rebirth - Cleansing Nova - Planar Cleansing - Fumigate - Divine Reckoning - Rout

If you can find a Wrath of God or Day of Judgment, the one-mana difference is actually huge. Definitely add Cleansing Nova in my opinion. Sublime Exhalation is probably the next-best one.

Hallowed Burial and Descend upon the Sinful are neat due to not sending things to the graveyard and getting through Indestructible. I think I have some of the latter.

One tactic you can do is sandbag your big creatures and wait for your opponents to commit to the board, then wrath and start playing your giants. If you like the sound of that, run five wraths or something like that. It's only a few more mana to kill EVERY creature.

I know you have some Wear / Tears. I'd add one for sure.

I have a bunch of Crush Contrabands, which are great. I'd highly recommend it.

Things like Oblivion Ring and Banishing Light are fantastic on a budget. I think I have both.

Generous Gift is stellar. I don't have any but it's getting reprinted soon and may be cheap.

I have a Pyrohemia on hand. Might be interesting with all your huge giants. Maybe not though.

I have a Fight to the Death. Might be interesting. Same with my Response / Resurgence.

Titan's Revenge is giant-tribal-y. From Morningtide, and should be somewhat reliable for winning the Clash. More gimmicky than good though.

Swords to Plowshares and Path to Exile are the gold standards for creature removal though. No reason to not run them if you have them. Regrettable, I have none for trade. Path just got reprinted though for what it's worth. I have a boatload of all the budget replacements for them, like Oust, Condemn, Oblation, etc.

Something like Comet Storm might be an interesting include. It can function as removal or win the game outright out of nowhere. I have none on hand but it keeps getting reprinted.

There are tons and tons of removal cards out there.


I would cut Crush Underfoot unless you're married to the flavor. It's pretty bad. Any removal not already mentioned here I would cut. It's all pretty weak and you're gonna need the slots.

Optimator on Giant's Deck

5 months ago

Even though you are primarily Giant-Tribal, you may still want to have a small suite of "Brion" cards.

I have a Feldon of the Third Path and Mimic Vat, both of which are extremely good in Brion decks. I also have a Adarkar Valkyrie, which can be good too.

Gift of Immortality is extremely good with Brion. I don't have one though.

Sigil of the New Dawn isn't the most efficient, but can be good.

I have a Serra Avatar too, which is the best Fling-able creature around. Evra, Halcyon Witness is great too, but I don't have one. It's cheap though. A Stalking Vengeance would double up Brion's damage, but I don't think I have one either. Reya Dawnbringer is way mana-expensive but can be useful with such pricey giants dying left and right.

Flameshadow Conjuring can be good with Brion too. I don't think I have one though.

Phyrexian Processor is one of the craziest pieces of Brion tech around. It's not too expensive--I would totally slide this card in, even if I was doing Giant Tribal. You can get blown out, but the payoff is enormous.

Another piece of Brion tech is Grafted Exoskeleton, if you wanna be dirty.


Since Brion isn't the center of the strategy, protecting him isn't at such a premium. Cards like Swiftfoot Boots and Lightning Greaves are still good for protecting your big giants though. It may be worth sliding some cards like that in, but since it's a casual deck you may get away with none.

That said, I have Whispersilk Cloak and Mask of Avacyn in my collection.

Another option on a budget is Mirror Shield. Darksteel Plate is pricey but fantastic when you want to stick a huge beater and keep it around.

I have a Cradle of Vitality on-hand. Might be really good!


If you have any more Threaten-effects, those are functionally creature removal with your commander out. Perhaps a couple of cards like that deserve a slot. Captivating Crew is fun because it's repeatable. Song-Mad Treachery  Flip is cool because it's a land too!

I own: Hijack - Grab the Reins - Mass Mutiny - Traitorous Blood - Traitorous Instinct - Portent of Betrayal - Word of Seizing - Harness by Force

There are many more.


Illusionist's Bracers is very good with Brion, even with less of a focus on him. Probably worth keeping in.

I think Minion Reflector won't be good--too expensive. Seance is decent but probably won't be reliable often enough to make it worth a slot.

Coward_Token on Commander Legends Spoilers

5 months ago

Krark, the Thumbless is arguably the most powerful partner revealed so far? I don't even think him going solo would be all that bad. Ironically, for my coin deck I'm hesitant to add him because his Thumb sets you up for taking things in an artifact direction rather than a spellslinger one.

Tevesh Szat, Doom of Fools: Man did this guy ever have the cheesiest title in the history of the multiverse, possibly intentionally so. Anyway, another decent partner card and much cooler than Ob Nixilis of the Black Oath. Run him with a -inclusive partner so that you can Threaten and enemy commander, use it for whatever, then eat it for three cards. Again, not terrible going solo at the helm of an aristocrats deck either. (Just don't invite Endrek Sahr, Master Breeder.)

Nymris, Oona's Trickster: CMC 5 Rashmi, Eternities Crafter, kinda. Feels needlessly overcosted for such a subtle effect. No butt fighting allowed in either.

Coward_Token on Commander Legends Spoilers

5 months ago

Maro Teaser

• A card that temporarily steals a creature from a new place

Command zone Threaten goooo (WotC is no doubt hacking my MSE files: Urza's Mad Betrayal)

• A card that’s stronger the fewer colors in your commander’s color identity

Dunno what this'll be but it sounds welcome; it's kind of messed up that having more colors is pretty much always better for a card as long as it's going to be in your command zone

• A creature with four words of rules text and fifty-two words of reminder text

Bands with other Cowards

• “Whenever a token you control leaves the battlefield”

Doesn't sound that revolutionary on its own, but go-wide needs all the help it can get in this format

• “Whenever one or more Pirates you control deal damage to your opponents”

• Legendary Creature – Spirit Pirate

Yesyesyesyes finally more support for one of my favorite tribes

• “You and permanents you control have protection from Salamanders”

Hoping this'll be a "proxy combat" card à la Rite of the Raging Storm

(please don't spoil things if you've looked at the leak)

Tylord2894 on If a Enchantment with counters …

8 months ago

For future reference, you can surround a card's name with double brackets, "[", to link the card's image to the name (i.e. [ [ Harmless Offering ] ] without the spaces turns into Harmless Offering. This works sitewide.

To your question though, a permanent with counters does not lose those counters if someone else gains control of it through a Mind Control or Threaten type effect. In general, there are two ways a permanent can lose counters, effect removes them or that permanent leaves the battlefield.

Hope this helps!!

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