Angel of Serenity

Angel of Serenity

Creature — Angel

Flying

When this enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When this leaves the battlefield, return the exiled cards to their owners' hands.

Latest Decks as Commander

Angel of Serenity Discussion

MaltOMeal on Absolute Theocracy

5 months ago

Sup lobsternips!

As a baseline, you'll need to add lands, which I'm sure you know. Since you're making Treasure and Gold tokens in this deck you'd probably be good with roughly 34-36 lands, leaning more to the most mana color you'll need, say like a 25/25/50 split if thats what you're going for.

- We'll cover your cards to include by type, so lets start with creatures. I like the Angels, Demons, and Dragons subtheme, if you were considering it I'd try and include Kaalia of the Vast if you can get your hands on one, otherwise just slim down on the tribal stuff, reaching too far into each different theme could result in inconsistencies and clunky play. I've been there, it sucks a lot. (Unfortunately, you can't run Shalai, Voice of Plenty since she has a Selesnya color identity)

-When it comes to your Dragons, I think you hit the nail on the head, nothing I would really change or take out. Allows for Magda, Brazen Outlaw to have a decent outlet if you don't want an artifact.

-Finally, the other things you've got going. Dockside should just be an auto-include, albeit a heavy price tag, but if you can get one you should definitely include it.

  • Dark Impostor , while mana intensive is still a decent mana sink that can function effectively as targeted removal. Definitely keep your edict creatures, they are super useful and trigger Negan, and thats what you want.

  • Starnheim Aspirant is useful if you go super heavy into the Angel theme, but if you skimp on the Angel theme this could very often be a dead card.

  • Storm-Kiln Artist , I like this a lot for this deck, can be a beater, and generates value.

  • Vault Robber , seems bad, and bad to do. Synergizes with Magda and makes Treasure tokens, but thats really it... PLUS it requires you to have a creature in YOUR grave. I'd cut this, but if you have a reason to play it I'm not seeing immediately play it in your deck.

  • Viscera Seer , good card, good sac outlet, not much else to say.

  • Creatures I'd include based on what I've seen: Solemn Simulacrum , Burnished Hart and Mayhem Devil . Some good ramp and a decent damage dealer if you'd like to play a cheap one. Plus the Devil is great at just 3 mana.

First thing I wanna point out is the abundance of them, its good, but its quite a few. I like the variety of them though, from token generation to mana value, all of them are GOOD in a sense.

  • Angelic Renewal is basically a one time effect. While good, there are better recursion spells out there, but this one does fit the Angel theme so thats really cool. :D

  • Land Tax : Definitely play this if you want more inclusions in your deck and want to play less lands, but don't forget to have a focus on more basic lands for the landbase.
  • Luminarch Ascension is subject to removal by other players, and somewhat makes you a target, but with Divine Visitation and your non-Treasure generators make this super useful.
  • Aside from that, I think that's a decent spread of enchantments. Nothing to add really, love the inclusion of the Sagas and Revel in Riches .

    I'm sure you'll add more later, but here are some I'd DEFINITELY include:

  • The three signets for your colors, Arcane Signet as well.

  • Goldvein Pick : hidden tRAESurES!!!
  • Inspiring Statuary for a low mana investment, you can effectively keep your Treasures around, or use your Gold tokens twice(tap it for colorless, then sac it for colored mana).
  • Panharmonicon to double up on edict effects.

  • Not much in this category outside of removal or token generation.

  • Wouldn't run Secure the Wastes strictly because it doesn't put Humans into play, play the sorcery option Martial Coup instead if you want a token creator with some OOMPH.

  • I'd recommend more removal, but with everything else considered I think you're pretty much good here. Really like the Crackling Doom and Vona's Hunger inclusions.

    OOOOkay, lots to look at here.

  • Mortuary Mire : Get that creature back in play!
  • High Market : Useful when Dictate of Erebos is in play.
  • Sanctum of Eternity / Command Beacon : You never know when you might need to use them. Negan can get expensive real fast.
  • That basically does it for my brief review, hope I was of some help!

    philosopher on Knights of The Golden Skies

    6 months ago

    Hello Heaventh,

    This looks like a budget deck, so instead of recommending Cavern of Souls , I recommend replacing your 4 swamps with 4 Unclaimed Territory s because it can help you cast all your white knights and also pay the black mana needed to play Aryel, Knight of Windgrace

    Gideon, Ally of Zendikar allows you to create a 2/2 knight with vigilance every time it's your turn.

    I don't know where the Angel of Serenity fits into this deck and if you are using it as a removal spell, use Path to Exile instead.

    I hope this helps.

    Thanks,

    Philosopher

    DrunkManSquakin666 on Kaalia of The Vast

    7 months ago

    My best advice is to get your hands on Vilis, Broker of Blood , Razaketh, the Foulblooded , and a Phyrexian Arena . More rocks for mana acceleration and lowering the mana curve of your deck by focusing on things that give you as much bang for your buck as possible would also be highly advised. I see you're not running Thundermaw Hellkite , for example. I'd recommend that at least.

    Running more creatures in general might be just what you need... especially with the Strionic Resonator being a thing. I don't run that or any extra combat cards, but I still run 33 in the 99. Only three of them are not ADD. One of those three is Kaalia, Zenith Seeker . She's a one-and-done, but combos well with Phyrexian Reclamation or Reya Dawnbringer and a sac outlet. Speaking of sac outlets, another card you might be interested in is Carnage Altar . Someone's trying to exile your Avacyn? Sac her and draw a card in response, so you can bring her back later. Better than the alternative, at least.

    Another thing about running sac outlets is that Angel of Serenity works quite well with them. The funny thing about how her effect is worded is that if she's removed in any way while her exile trigger is on the stack, her second trigger resolves while there are still no creatures to return, causing it to fizzle and the targets to be exiled for good. Fun times.

    Hardcore Heavenly Inferno

    Here's my Kaalia deck in case it gives you some ideas. =3

    Drcfan on Devotion to White Angels

    7 months ago

    khaleen

    Yes this is an absolute legit strategy but hard to pull off consistently. You have two sets of cards you need. "Permanents with ETB triggers" & "Flicker Spells" If you draw only one of those sets, you are basically screwed. If you still want to try, it will work best if you splash a bit black or blue. (I think it is not worth to play in mono white)

    Permanents with ETB trigger abuse - Journey to Nowhere , Tidehollow Sculler , Fiend Hunter , Oblivion Ring , Angel of Serenity

    Creature Flicker - Cloudshift , Essence Flux , Ephemerate , Restoration Angel , Eldrazi Displacer , Justiciar's Portal , Momentary Blink

    Permanent Flicker - Flicker of Fate , Blizzard Strix , Teferi's Time Twist

    DrunkManSquakin666 on Kaalia's Horde

    8 months ago

    Looking for suggestions, eh?

    My best advice would be to try and get as much bang for your buck as possible, using cards that do more for less mana, and to keep that mana curve as low to the ground as possible. One of the biggest criticisms I have for other Kaalia decks is that their mana curves are too crazy, leaving them far too reliant on her.

    That's not something you wanna do. She is your friend, but letting her become your crutch is asking for people to target her... and when you can't play her, you can't play your deck when you rely too much on her.

    Obviously, the first thing you're gonna want is better dragons. I'd recommend Thundermaw Hellkite at the very least, to keep blockers outta your way. Angel of Serenity , Subjugator Angel , and Angel of Despair serve a similar purpose in my deck. Emancipation Angel also bounces them to be used again.

    I also like having a sac outlet and Reya Dawnbringer , which goes quite well with cards who have ETBs. Alternatively, Phyrexian Reclamation can bring them back to hand to play again with her effect, which is quite nasty with Rakdos the Defiler and Master of Cruelties if you don't mind being mean, lol. Another card I like using specifically with those two is Oni of Wild Places , whom Thundermaw Hellkite and Kaalia, Zenith Seeker also like very much. XD

    Never hurts to have more sweepers and spot removal as well... and redundancy when possible.

    My deck's right here Hardcore Heavenly Inferno if you wanna take a look. Hope that helps. :)

    RinceRaven on Kaalia

    9 months ago

    suggestions right now are to get out all the low-impact 4-5 costed 'big' creatures that sit in your hand as a 1/turn spell even when you have 8 mana available and replace them with stuff that either has an actual impact or that helps big stuff come out faster and better.

    in: Angel of Serenity, Kaalia of the Vast, Rakshasa Debaser, Dragon Tempest, Lightning Greaves, Rakdos, Lord of Riots, Angel of Condemnation, Worn Powerstone, Thran Dynamo, Herald of War, literally any land.

    out: Bloodgift Demon, Demanding Dragon, Desecration Demon, Taurean Mauler, Nesting Dragon, Hoarding Dragon, Ambition's Cost, Conjurer's Closet, Idyllic Tutor, Memorial to Folly.

    Also update the list so it has Graveshifter and not Gravedigger.

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