Angel of Serenity

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Angel of Serenity

Creature — Angel

Flying

When this enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When this leaves the battlefield, return the exiled cards to their owners' hands.

Spell_Slam on No Man's Land (Mageta) [[Primer]]

2 months ago

You know, you could take advantage of the discard effect further by changing up your strategy a bit. There are plenty of playable reanimation spells in White, for example, that would love a powerful discard outlet like Mageta. Invoke Justice is a very playable card that comes from a long line of no-nonsense reanimation spells: False Defeat, Breath of Life, Resurrection, Late to Dinner, oh and there's Elspeth Conquers Death, of course. I personally really like the idea of Angel of Serenity since it can be a very flexible removal spell, a way to protect creatures from a future board wipe, or a triple reanimation spell. There are tons of other reanimation spells in White, so there is enough for a pretty deep theme here.

Containment Construct also loves discarded cards during your main phase. Too bad it's a creature, but it still has potential.

Planeswalkers probably play really, really well with Mageta as well since they typically flourish on clear boards. Most Elspeth cards make creatures, and many Gideons have indestructible, so they survive board wipes even as creatures. I like Gideon Blackblade in particular because not only does he naturally have indestructible on your turn, but he can give indestructibility to another creature every turn and is also relevant removal.

I hope this is helpful!

Magic09865 on Merieke Ri Berit - Flicker/Exile Esper (WUB) EDH

2 months ago

In's:

Imoprtant Out's:

Rygalla on Angels Everywhere but There

4 months ago

This is pretty interesting deck, not going to lie. Though there are a few things about it that you could improve the deck with...

First of all is ramp, Mono-white absolutely sucks with ramp I know, especially with getting an 8 drop like Avacyn out, of course stuff like Land Tax and Archaeomancer's Map are good options, they may be a bit on the pricy side. Fortunately stuff like Burnished Hart, Solemn Simulacrum, and Monologue Tax exist and are relatively light on the budget, Knight of the White Orchid and Keeper of the Accord are also good options for mono-white to help get her out sooner. Also, since artifacts are the main source of ramp for mono-white, why not slip in Thran Dynamo, Gilded Lotus, or Semblance Anvil?

Secondly, there is a lot of removal in this deck, namely single target removal. Avacyn loves boardwipes and similar effects over single target removal as she can protect her allies from them. Worldslayer and Nevinyrral's Disk are great non-sorcery forms of boardwipe that work wonders for Avacyn and Fated Retribution can be quite the surprise. Speaking of, Vanquish the Horde and Hour of Revelation are very strong boardwipes in commander considering the chance you can cast them for cheap is very often. Also, since Avacyn will be a big target to everyone, consider adding in Swiftfoot Boots for redundancy with Lightning Greaves.

Next, the angels. For the most part, these are some pretty good choices, but there are a few issues I can see. Restoration Angel and Angel of Glory's Rise are the biggest whiffs in the deck. As of current, the only human/non-angel creature in your deck they could target/effect (excluding tokens) is Starnheim Aspirant, not bad, but both of these prefer to be in non-angel tribal decks, namely flicker and human tribal decks respectively. Aside from them, look through your angels and note any beatsticks, or angels that only exist just to hit face, and consider removing them, three of them that come to mind are Serra Angel, Seraph of Dawn, and Baneslayer Angel. Consider changing them out for angels like Angel of the Dire Hour, Herald of War, Emeria Shepherd, Serra's Emissary, or Angel of Serenity as they provide utility in addition to being a beatstick. Also consider switching Akroma, Angel of Wrath out for Akroma, Vision of Ixidor for some added oomph for your angels.

Your lands are also pretty solid, but you aren't running anything that can take advantage of all of those snow lands. You have The Book of Exalted Deeds, why not slip in Faceless Haven that can, technically, become an angel and thus receive the book's effects? Speaking of, Search for Glory and Scrying Sheets are great cards with these snow lands as one can tutor out either a snow land or a legendary card while the other works well with Herald's Horn. Emeria, The Sky Ruin is basically free recursion in mono-white while War Room and Bonders' Enclave are nice card draw options in a color that lacks it.

MaltOMeal on Absolute Theocracy

1 year ago

Sup lobsternips!

As a baseline, you'll need to add lands, which I'm sure you know. Since you're making Treasure and Gold tokens in this deck you'd probably be good with roughly 34-36 lands, leaning more to the most mana color you'll need, say like a 25/25/50 split if thats what you're going for.

- We'll cover your cards to include by type, so lets start with creatures. I like the Angels, Demons, and Dragons subtheme, if you were considering it I'd try and include Kaalia of the Vast if you can get your hands on one, otherwise just slim down on the tribal stuff, reaching too far into each different theme could result in inconsistencies and clunky play. I've been there, it sucks a lot. (Unfortunately, you can't run Shalai, Voice of Plenty since she has a Selesnya color identity)

-When it comes to your Dragons, I think you hit the nail on the head, nothing I would really change or take out. Allows for Magda, Brazen Outlaw to have a decent outlet if you don't want an artifact.

-Finally, the other things you've got going. Dockside should just be an auto-include, albeit a heavy price tag, but if you can get one you should definitely include it.

  • Dark Impostor , while mana intensive is still a decent mana sink that can function effectively as targeted removal. Definitely keep your edict creatures, they are super useful and trigger Negan, and thats what you want.

  • Starnheim Aspirant is useful if you go super heavy into the Angel theme, but if you skimp on the Angel theme this could very often be a dead card.

  • Storm-Kiln Artist , I like this a lot for this deck, can be a beater, and generates value.

  • Vault Robber , seems bad, and bad to do. Synergizes with Magda and makes Treasure tokens, but thats really it... PLUS it requires you to have a creature in YOUR grave. I'd cut this, but if you have a reason to play it I'm not seeing immediately play it in your deck.

  • Viscera Seer , good card, good sac outlet, not much else to say.

  • Creatures I'd include based on what I've seen: Solemn Simulacrum , Burnished Hart and Mayhem Devil . Some good ramp and a decent damage dealer if you'd like to play a cheap one. Plus the Devil is great at just 3 mana.

First thing I wanna point out is the abundance of them, its good, but its quite a few. I like the variety of them though, from token generation to mana value, all of them are GOOD in a sense.

  • Angelic Renewal is basically a one time effect. While good, there are better recursion spells out there, but this one does fit the Angel theme so thats really cool. :D

  • Land Tax : Definitely play this if you want more inclusions in your deck and want to play less lands, but don't forget to have a focus on more basic lands for the landbase.
  • Luminarch Ascension is subject to removal by other players, and somewhat makes you a target, but with Divine Visitation and your non-Treasure generators make this super useful.
  • Aside from that, I think that's a decent spread of enchantments. Nothing to add really, love the inclusion of the Sagas and Revel in Riches .

    I'm sure you'll add more later, but here are some I'd DEFINITELY include:

  • The three signets for your colors, Arcane Signet as well.

  • Goldvein Pick : hidden tRAESurES!!!
  • Inspiring Statuary for a low mana investment, you can effectively keep your Treasures around, or use your Gold tokens twice(tap it for colorless, then sac it for colored mana).
  • Panharmonicon to double up on edict effects.

  • Not much in this category outside of removal or token generation.

  • Wouldn't run Secure the Wastes strictly because it doesn't put Humans into play, play the sorcery option Martial Coup instead if you want a token creator with some OOMPH.

  • I'd recommend more removal, but with everything else considered I think you're pretty much good here. Really like the Crackling Doom and Vona's Hunger inclusions.

    OOOOkay, lots to look at here.

  • Mortuary Mire : Get that creature back in play!
  • High Market : Useful when Dictate of Erebos is in play.
  • Sanctum of Eternity / Command Beacon : You never know when you might need to use them. Negan can get expensive real fast.
  • That basically does it for my brief review, hope I was of some help!

    philosopher on Knights of The Golden Skies

    1 year ago

    Hello Heaventh,

    This looks like a budget deck, so instead of recommending Cavern of Souls , I recommend replacing your 4 swamps with 4 Unclaimed Territory s because it can help you cast all your white knights and also pay the black mana needed to play Aryel, Knight of Windgrace

    Gideon, Ally of Zendikar allows you to create a 2/2 knight with vigilance every time it's your turn.

    I don't know where the Angel of Serenity fits into this deck and if you are using it as a removal spell, use Path to Exile instead.

    I hope this helps.

    Thanks,

    Philosopher

    DrunkManSquakin666 on Kaalia of The Vast

    1 year ago

    My best advice is to get your hands on Vilis, Broker of Blood , Razaketh, the Foulblooded , and a Phyrexian Arena . More rocks for mana acceleration and lowering the mana curve of your deck by focusing on things that give you as much bang for your buck as possible would also be highly advised. I see you're not running Thundermaw Hellkite , for example. I'd recommend that at least.

    Running more creatures in general might be just what you need... especially with the Strionic Resonator being a thing. I don't run that or any extra combat cards, but I still run 33 in the 99. Only three of them are not ADD. One of those three is Kaalia, Zenith Seeker . She's a one-and-done, but combos well with Phyrexian Reclamation or Reya Dawnbringer and a sac outlet. Speaking of sac outlets, another card you might be interested in is Carnage Altar . Someone's trying to exile your Avacyn? Sac her and draw a card in response, so you can bring her back later. Better than the alternative, at least.

    Another thing about running sac outlets is that Angel of Serenity works quite well with them. The funny thing about how her effect is worded is that if she's removed in any way while her exile trigger is on the stack, her second trigger resolves while there are still no creatures to return, causing it to fizzle and the targets to be exiled for good. Fun times.

    Hardcore Heavenly Inferno

    Here's my Kaalia deck in case it gives you some ideas. =3

    Drcfan on Devotion to White Angels

    1 year ago

    khaleen

    Yes this is an absolute legit strategy but hard to pull off consistently. You have two sets of cards you need. "Permanents with ETB triggers" & "Flicker Spells" If you draw only one of those sets, you are basically screwed. If you still want to try, it will work best if you splash a bit black or blue. (I think it is not worth to play in mono white)

    Permanents with ETB trigger abuse - Journey to Nowhere , Tidehollow Sculler , Fiend Hunter , Oblivion Ring , Angel of Serenity

    Creature Flicker - Cloudshift , Essence Flux , Ephemerate , Restoration Angel , Eldrazi Displacer , Justiciar's Portal , Momentary Blink

    Permanent Flicker - Flicker of Fate , Blizzard Strix , Teferi's Time Twist

    Load more