Combos Browse all Suggest
- Fling + Myr Battlesphere
- Arc Runner + Fling
- Fling + Reverberate
- Fling + Kiln Fiend
- Act of Treason + Fling
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
This deals damage equal to the sacrificed creature's power to any target (creature, player, planeswalker or battle).
Venum on
Planetfall
3 months ago
I like your build!
Here's a couple suggestions if you're going with the sac land win : Solphim, Mayhem Dominus + Mayhem Devil for extra damage at every land sac.
I also like the combo where you boost Juri, Master of the Revue and then Fling it to possibly kill two opponents.
As for a free sac and slow your opponents, i feel like Braids, Cabal Minion is a good way to do so, especially if you can get it out early game with Dark Ritual
Crow_Umbra on Is Anyone Else Concerned with …
3 months ago
Not to beat a dead horse of a meme phrase, but these are both situations that illicit a "run more instant speed removal". Jumbo Cactuar hates to see a Bitter Triumph/Soul Partition/(insert other instant speed removal) coming.
Again, I understand that both of those creatures put out hilariously large numbers of damage, but as stated in my first comment, both require a decent amount of hoops to jump through to make it possible. Both Cactuar & Dawnsire are vulnerable to instant speed removal, especially in multi-player formats like EDH, & even more so if you lack the creatures to Station Dawnsire or Haste/Trample/Fling for Cactuar.
If players can't stop either of those creatures from reaching their maximum damage potential, then GGs & shuffle up and play the next game.
Crow_Umbra on Is Anyone Else Concerned with …
3 months ago
I agree to an extent that power creep exists and is an unavoidable facet of this game; boundaries in design space will be pushed and broken interactions with various mechanics from the game's 30+ year history may not always be evident at first glance. I think that the various cards you listed in your example are more gimmicky than examples of being broken or power crept.
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Overkill - This is a flavorful uncommon, but it still costs 3 mana. Since 3 toughness is considered a benchmark by many players due to Lightning Bolt, then something like Nightmarish End, Ob Nixilis's Cruelty, or Sudden Death achieve a similar effect for a similar cmc. Here's a more extensive list of Black instants that give some -x/-x effect as removal for comparison.
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Jumbo Cactuar - Again, this is a flavor gimmick given the Jumbo Cactuar's infamous attack. While 10k damage is a lot, the Cactuar costs 7 mana, needs to be cast, and lacks Haste or Trample. Yes, you could Fling or Self-Destruct the Cactuar, but that's now 9 total mana across 2 colors to send 10k damage directly at someone's face.
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The Station Artifacts you mentioned are both 5 cmc and each require 20+ Stationing power from other creatures on your board to achieve their fullest potential. Some strategies will have an easier time accomplishing this, but that's still a very steep investment of resources towards a single artifact/creature. I'd recommend checking out any gameplay videos of any of the Station commanders to see direct examples of the resource commitment needed, especially once they get into mid-late game where boards suffer more removal, and Stationing is harder to do.
In regards to more blatant power creep, I think cards that start seeing a lot of saturation in tournament top 8s should be examined. Take all of the cards recently banned from Standard as examples of power creep that have more direct effects on tournament metas. Vivi Ornitier is now getting similar complaints from different outlets.
Icbrgr on Arena: The One-Shot Achievement
6 months ago
"The One-Shot: In a matchmade game, deal 20 or more noncombat damage to a player in a single turn."
This achievement has been plaguing me for awhile now because I want to unlock the Chandra Avatar but I finally got it done!
I don't have the best card pool on arena because I don't play very consistently (so wildcards a very precious!!!) But I figured I would share my budget idea for those who may be interested!
I was running a Goblin deck in the Pioneer format with Skirk Prospector for ramp and Thrill of Possibility for consistency to put together Fling + Colossification... I only had 1 Rare wildcard to spare and that was my method... curious to know how y'all are going about this achievement!
wallisface on Syr Elenora + infinite draw …
7 months ago
Not to be overly negative, but this card has a lot of hurdles to overcome. Whatever deck you brew will need to address these:
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5 mana is excessively high for modern. Unless you have some way to mitigate or account for this massive cost, it’s never going to be playable.
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The card reads as being extremely underpowered. It’s 5 mana to draw a card on a Ward-2 body. That’s very, very weak. Unless you have some way to exploit its potentially high power, it’s doing nothing.
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carrying on from the point above, high power doesn’t equate to anything unless you can make it stick. Presumably you’re planning to Fling it?
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there are already lots if decks that excel at drawing their entire deck and winning on the spot with less pain. Notably, if you’re able to draw your whole deck, then you’re competing against Thassa's Oracle, which will always just read as the better option
Icbrgr on Syr Elenora + infinite draw …
7 months ago
Well if you draw your hole deck you can pretty much pick whatever wincon you want... draw all the cards with Archangel of Thune + Fathom Mage + Horizon Chimera and Slip Through Space/Aqueous Form on your waifu or Fling her?
BotaNickill on
skelamental
7 months ago
Word, No worries! I have a soft spot in my heart for Ball Lightning and Lightning Skelemental I have a pretty similar deck built. Always good to see another build! I kinda like seeing Kroxa, Titan of Death's Hunger in there. I have Fling or Thud in the deck too get an extra shot out of the balls. Also, Flamekin Harbinger to search for the balls, and Blightning / Kolaghan's Command for disruption, and Dreadbore to help with removal. Cheers!
Scion of Primal Hunter on
Artifact Chucker (40$ Budget)
1 year ago
I've always been around this idea, although I'd add an Arcbound Ravager without ifs and buts.
If the opponent swipes the table, you can always make him eat all the artifacts in response and shoot it with Fling (Which I would put 4x instead of Rite of Consumption better an instant effect than sorcery).
| Have (1) | gildan_bladeborn |
| Want (1) | armman |







