Archon of Justice

Archon of Justice

Creature — Archon

Flying

When Archon of Justice dies, exile target permanent from the game.

Latest Decks as Commander

Archon of Justice Discussion

Masterful on Necronomicon | Teysa Karlov | Primer

1 month ago

cfost827 To make the deck any more competitive, the easiest thing to do is to include more cheap mana sources, add more disruption, and cut the higher mana cards. I'd consider some more competitive cards like Mana Vault , Mox Diamond , Dark Confidant , Imperial Seal , Ad Nauseam , Opposition Agent etc. The cards you should look at cutting are the slower, high cost ones like Requiem Angel , Solemn Simulacrum , Archon of Justice , etc. This doesn't include Razaketh, the Foulblooded or Vilis, Broker of Blood though since they practically win the game upon entering. Tweaking the deck to give it 5% more power level can be difficult since such a small change is subtle. You're going to have to add and cut cards to feel it out and probably play a ton of games to test.

In terms of what to cut for more fodder, you could cut Archon of Justice and Sifter of Skulls for Carrier Thrall and Imperious Oligarch , or whatever 2 drops you want. Archon and Sifter are a lot slower than cheap fodder, so if you want more, you can cut cards like them. If you want more than 2 new pieces of fodder, you could keep cutting slower 4-6 drops like Solemn Simulacrum , but it'd impact your mana base or other aspects of the deck.

DubWubby This is a cool combo. You could include it, but you're right in that it's fragile and inconsistent. It's really strong in ideal scenarios like with Buried Alive or any time you draw Vizier of Remedies with any persist creature. However, it'd be hard to include for a few reasons. If you draw persist creatures and don't have vizier, they're weak sac fodder on their own, so you'd want to include few of them. However, if you draw vizier without persist creatures, then she's almost useless, so you want to include more of them. Finding the balance of how many persist creatures you need as well as what to cut is the challenge. Saying that, Putrid Goblin is almost as efficient as other 2 drop fodder cards, and both him and vizier have 1 toughness for Skullclamp , so they aren't irredeemable on their own.

Mitch11589 on Teysa Karlov EDH

1 month ago

Thank you multimedia for the detailed feedback, really appreciate you taking the time to provide this information. Like the suggestions and definitely want to consider some for changes to the deck but figured would explain my thought process on some of these cards before deciding what to change.

While Open the Armory does help get two nice cards for this deck in Skullclamp or Animate Dead it is limited to just those two cards so don't want to end up with a dead card if both are in hand or on the field.

As for the other recommendations I'll try Sun Titan , Archon of Justice , Court of Grace , Mentor of the Meek , Swords to Plowshares , Fanatical Devotion and Austere Command with your recommended cuts on 7 of the 9 cards excluding Martyr's Bond and Field of Souls . Keeping Bond cause I like the combination with Tergrid, God of Fright  Flip and Souls for the tokens. Also rebalancing the lands a bit.

With that said not sure if I needed more lands or mana rocks for this deck as well. And have been also debating cutting Oketra's Monument as well.

multimedia on Teysa Karlov EDH

1 month ago

Hey, well done for your first Commander deck. You have good card sense on a budget and seem to already understand the importance of mana curve :)

Open the Armory can get Skullclamp or Animate Dead . Court of Grace can create flying tokens, either an Angel or a Spirit and it can be repeatable draw with the monarch. Archon of Justice has a powerful die trigger with Teysa. Sun Titan can be repeatable reanimation and 3 CMC or less gives you many options of permanents to reanimate. Titan is excellent with Animate Dead .

Swords to Plowshares is a staple instant removal spell for white, but because Teysa is a Human then Dire Tactics is a less than $0.50 option. Generous Gift is a versatile instant removal spell. Austere Command is a versatile board wipe. Fanatical Devotion is a sac outlet for repeatable protection from most removal and in combat. Mentor of the Meek can be repeatable draw when creating 1/1 tokens.


Some cards to consider cutting:

multimedia on Teysa Karlov Aristocrats

4 months ago

Hey, Skullclamp is one of the better repeatable die effects with Teysa since drawing 4 cards each time you equip to a creature for 1 mana is very good value. Skullclamp could replace Wayfarer's Bauble. The maybeboard is packed full of good cards that could be upgrades and there's several budget cards there to consider adding.

These cards could replace:

Other good budget cards with Teysa: Dark Prophecy, Midnight Reaper, Dreadhorde Invasion, Victimize, Ministrant of Obligation, Marauding Blight-Priest, Path of Ancestry, Witch's Cottage, Esper Panorama, Ash Barrens.

Good luck with your deck.

Simerix on Karador Sacr

6 months ago

Scavenging Ooze is a good card, but doesn't play into the theme. Don't take it out necessarily, just something to keep in mind. Altar of Dementia would be an all-star in this deck. Fiend Hunter is kinda absurd. You can sac it before you exile, so the creature is permanently exiled. Disciple of Bolas is great because it gives you repeatable card draw in creature form which is huge for this deck.

Other good cards (some are around $5 but might be worth splurging for): Solemn Simulacrum, Stitcher's Supplier, Zulaport Cutthroat, Grim Haruspex, Ashnod's Altar, Vraska, Golgari Queen, Buried Alive, Viscera Seer, Pitiless Plunderer, Dictate of Erebos, Pawn of Ulamog, Smothering Abomination (this one triggers for any type of sacrificing), Archon of Justice, and Stonehorn Dignitary

In general, you have more noncreatures than I think is optimal. I could be wrong, and it's your deck. Build it how you want, but I think this deck excels with a higher creature count. If it's a creature it's repeatable and still usable if milled. Noncreatures aren't. For instance, I like Farhaven Elf more than Harrow because it is a creature.

Looking over your deck, you don't have many actual ways to sacrifice creatures. You have a couple that self sac, such as Caustic Caterpillar, and Carrion Feeder, but you definitely need more. Cards like Viscera Seer, Altar of Dementia, Ashnod's Altar, Woe Strider, Fanatical Devotion, Sadistic Hypnotist, and Stronghold Assassin are needed to make this a sac deck.

Simerix on Boros

8 months ago

Cards I don't like: Hundred-Handed One, Jeering Instigator, Jotun Grunt (This card is mainly useful early game, but isn't sustainable until the late game unless you are versing decks like madness.), Tectonic Giant (Good, but doesn't play into the theme of the deck.)

I really like Archon of Justice not just because of the exile (which is amazing), but because it's a 4/4 flyer. That's a big flier.

Captivating Crew is awesome because it allows you to steal a creature every turn without playing a single card. That's some amazing value.

Ultimately build the deck how you want it to be, not what I want it to be.

multimedia on Teysa's Rebirth

10 months ago

Hey, consider switching your themes around? Making the token theme the main theme and aristocrats the subtheme?

I suggest this because I think tokens is better overall with this Teysa. Skullclamp is the main reason that tokens are the way to go because it's busted with Teysa and tokens are the easiest fodder for Clamp. When playing aristocrats as the main strategy you really want infinite combos with them. Many combos is how you benefit from the aristocrat strategy. Without many combos making your opponents lose some life is fine, but is not taking enough advantage of aristocrats.

Cards within the budget to consider adding:

  • Doomed Traveler: one drop who creates a flying token when it dies is very good with Teysa and recursion.
  • Mirror Entity: can pump all tokens and Teysa for big attacks or can be a sac outlet for aristocrat.
  • Open the Armory: tutor for Skullclamp or Deathmantle.
  • Luminarch Ascension: repeatable 4/4 Angel tokens at instant speed and it activates fast in multiplayer Commander because it looks at each opponents end step. Tokens give you blockers to help to prevent opponents from doing combat damage to you.
  • Crested Sunmare: repeatable 5/5 Horses, only have to gain one life on a turn to create a 5/5 Horse, it triggers on your opponents turns if you gain life.
  • Dark Prophecy: triggers when tokens die.
  • Erebos, Bleak-Hearted: triggers when tokens die.
  • Skirsdag High Priest: good with vigilance tokens, turn 1/1 into 5/5 Demon at instant speed.
  • Archon of Justice: triggers Teysa to exile two permanents.
  • High Market: sac outlet.

Cards to consider cutting:

Good luck with your deck.

Gracco on Yeet or be Yeeted

10 months ago

Karmic Guide Ashnod's Altar Nim Deathmantle Fiend Hunter Angelic Renewal Goblin Bombardment Archon of Justice Angel of Serenity Homura, Human Ascendant  Flip

These are some combo pieces and targets to throw that are notable that you are missing. Throwing Angel of Serenity in response to its trigger leaves the 3 targets in exile forever. Sun Titan loops with a sacrifice outlet with the Gift of Immorality you already have or Fiend Hunter or Angelic Renewal. I have a Brion deck as well, although it is the deck I play the least so i have traded out of it a lot since the days it was more powerful.

You will also want Gilded Lotus over some of the lower impace mana rocks there. Hanweir Battlements and Flamekin Village are good lands for granting haste. Rogue's Passage is amazing. High Market for getting rid of some creature you have taken. Sunhome, Fortress of the Legion and Slayers' Stronghold are also incredible.

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