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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Sedgemoor Witch
Creature — Human Warlock
Menace
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies (is put into the graveyard from the battlefield, tokens are put into the graveyard before they cease to exist), you gain 1 life."
SufferFromEDHD on Toshiro Umezawa Spellslinger Control
1 month ago
Per usual, the prophet of profitable suggestions comes through with a solid list! I will be making cuts to add these in this weekend.
Mastermind's Acquisition can get back instants that have been exiled by Toshiro effect.
Dash Hopes it's hard for me to not like this card but it never does what you want it to.
Liability when I was looking thru the collection this seemed like secret tech for a mono spellslinger strategy. The oracle text is "Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life." The deck is 1/3 spells, very light on creatures/enchantments and only 1 artifact and 6 lands have sacrifice costs. My opponents will not have these same ratios.
Mirrorpool = Gravebreaker Lamia, Harvester of Souls and Sedgemoor Witch are the main targets along with all the instants. No big payoff just a clone effect.
wallisface on "Players can't pay life" and …
9 months ago
No, the opponent can still pay the life cost of Sedgemoor Witches ward ability - as Ward is a triggered ability, not an activated one or a spell, it has no impact on Yasharn, Implacable Earth.
Yasharn, Implacable Earths ability has absolutely no effect on Sedgemoor Witch interaction.
TehGrief on "Players can't pay life" and …
9 months ago
My opponent controls Yasharn, Implacable Earth, which says that "Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities".
Is my opponent able to bypass the Ward (pay 3 life) of my Sedgemoor Witch?
Fluggleshmuggits on Cube Eternal
10 months ago
IN
Regal Bunnicorn
Palace Jailer
Mondrak, Glory Dominus
Serra Paragon
Pestermite
Displacer Kitten
Force of Will
Lorien Revealed
Virtue of Knowledge
Jadar, Ghoulcaller of Nephalia
Sedgemoor Witch
Troll of Khazad-dum
Archon of Cruelty
Dragon's Rage Channeler
Death-Greeter's Champion
Pest Infestation
Questing Beast
Timberland Ancient
Vindicate
Figure of Destiny
Showdown of the Skalds
Yuriko, the Tiger's Shadow
Expressive Iteration
Prismari Command
Witherbloom Command
Eater of Virtue
Syr Ginger, the Meal Ender
Golos, Tireless Pilgrim
Restless Spire
Restless Vinestalk
Lavaclaw Reaches
OUT
Seal Away
Ranger-Captain of Eos
Anointed Procession
Rhox Veteran
Thought Scour
Search for Azcanta
Flip
Compulsive Research
Capsize
Talrand, Sky Summoner
Vampire Nighthawk
Desecration Demon
Street Wraith
Twisted Abomination
Pillage
Bedlam Reveler
Sixth Sense
Jolrael, Mwonvuli Recluse
Elvish Aberration
Boros Reckoner
Ajani Vengeant
Dimir Charm
Electrolyze
Expansion / Explosion
Golgari Charm
Orzhov Charm
Everflowing Chalice
Prismatic Lens
Duplicant
Wandering Fumarole
Lumbering Falls
Oof_Magic on I think this is the …
1 year ago
Honestly, I can't tell.
Thoughtpicker Witch is a wizard. Sedgemoor Witch is a warlock. Bog Witch is a spellshaper. Spiteflame Witch is a shaman. Who the hell knows anymore.
Azoth2099 on Oloro Esper Lifegain EDH
1 year ago
Hey man!
Oloro, Ageless Ascetic is one of those Commanders I've always suspected could be busted, but never extensively brewed. That being said, I still gathered some data on him...
Firstly, you need more Mana sources. Being a 6-drop is a big deal nowadays, & you're gonna need way more Rocks & possibly a few Rituals as well if you want to get him out on time. I'd recommend running 10+ Rocks - all of your Guild Signets and Talismans plus a few more, and a handful of Instant-speed Rituals like Dark Ritual & Cabal Ritual. You'll need as much Mana available to draw cards with, which we'll get to in this next paragraph.
Secondly, I'd recommend some low-cost Lifegain Spells that will scale with the activity of both you & your opponents like Archivist of Oghma, Blood Artist, Deathgreeter, Leonin Elder, Soul Warden, Soul's Attendant, Profane Memento, Ashes of the Abhorrent & Spectrum Sentinel. All of these will draw you a bunch of cards as long as your Commander is on the field. Prism Ring & Tablet of the Guilds would likely do a lot of work here as well. Sedgemoor Witch could be a great value engine here, too. Things that allow you to devote your floating Mana to your Commander's triggered ability without having to necessarily pay Mana for each Lifegain trigger OR wait for your own upkeep to draw cards are solid gold here.
Thirdly, once you resolve your chunky 6-drop Commander, you need to protect it! Your entire deck engine relies too heavily on Oloro, Ageless Ascetic's presence to allow him to be easily removed. Lightning Greaves & Swiftfoot Boots are non-negotiable imo. Along with a few ways to Tutor them up, like Steelshaper's Gift & Enlightened Tutor.
It might end up being quite a bit faster than a typical midrange deck, though, as you'll be drawing a ton of cards per turn cycle on your way to your combo win.
Cheers!
Idoneity on What was the last iconic …
1 year ago
I'd like to define "iconic" subjectively for sake of this post, being a card that is indicative of how MTG exists at its core. Infamous cards like Ragavan and Oko, whilst famed, are not iconic for being enjoyable or indicative of ideal gameplay: just for being broken.
The first card that came to mind was Sedgemoor Witch, as it was and remains beloved by the community. Other definitions of "iconic" naturally exist, but this card struck my definition quite purely.
wallisface on Green Black Deck
1 year ago
DeadTree i’m going to ignore Ebony Treefolk for now as it’s not a modern-legal card, and imo doesn’t work particularly well with your other cards anyway.
It looks like your ganeplan should be around going-wide with token-creatures, to give Creakwood Lieges buffs as much power as possible, while also gaining life to benefit Blood Researcher.
I think Sedgemoor Witch fits this theme perfectly, as it makes an army of creatures for Creakwood Liege, while also gaining you life for Blood Researcher. The only other creature i’d suggest running is Slitherhead and some Scavenging Ooze, and then a whole lot if killspells.
Suggestion decklist below. I’m not sure on your budget - i’ve tried to low on cost but let me know if this needs to be cheaper.
- 4x Slitherhead
- 3x Scavenging Ooze
- 4x Sedgemoor Witch
- 4x Blood Researcher
- 3x Creakwood Liege
- 4x Fatal Push
- 4x Inquisition of Kozilek
- 4x Abrupt Decay
- 3x Infernal Grasp
- 3x Witherbloom Command
- 2x Unearth
- 22x lands