Swarm Intelligence

Swarm Intelligence

Enchantment

Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

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Printings View all

Set Rarity
Commander 2020 (C20) Rare
Hour of Devastation (HOU) Rare

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Legality

Format Legality
Block Constructed Legal
Pioneer Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Swarm Intelligence occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Swarm Intelligence Discussion

NoSoyYucateco on LimbicCircus

2 days ago

Hey! I actually rebuilt that deck as Que Riku 2: The Rikuning. The plan was to retire it by taking its power level over the top and making it more of a storm deck that I wouldn't want to play as frequently. Which kind of worked, but it became its own thing that is really fun to play. I don't think my decklist here is 100% up to date, but it's close.

The fun thing with Riku is that he can be adapted to just about any metagame. I like the idea of using him as a clone deck that focuses on copying other players' threats, so it fits into any table (so lots of things like Clever Impersonator and Stunt Double). That said, it still needs its own win cons, and I think ETB win cons like Avenger of Zendikar and Purphoros, God of the Forge are very consistent with Riku.

I worry about Swarm Intelligence and similarly high-costed enchantments, because they don't do much on their own. I think it is better to pack the deck with plenty of things like Twincast, Reverberate, Narset's Reversal, Refuse / Cooperate, etc... Because these cost less, work on other players' spells, and only need to be saved for the best targets, leaving you open to make other plays in the meantime.

That said, I am pretty excited about Double Vision because it costs less and can more easily be benefited from the same turn it comes out. I haven't play tested it yet, and I think it might be a bit hard to get it to stick, but it has great potential.

At any rate, I think it is safe to shy away from Fog effects, since there are so many decks that don't try to win with combat damage.

I hope this helps. Your decklist looks great! I will keep an eye on it.

coolguy0723 on Narset the Infinite *Budget*

2 weeks ago

I love this deck and I may just pick it up myself! Question though: have you thought of running Thousand-Year Storm instead of Swarm Intelligence? It offers you the ability to storm out extra turns with a cheaper CMC.

coolguy0723 on The Eighth Plague-Locust God

2 weeks ago

I personally think Thousand-Year Storm is better than Swarm Intelligence. Thoughts on the change?

zdayz_bryan on Golos - big mana

3 weeks ago

Golos, Tireless Pilgrim just gets nuts.

The idea is to ramp; Arcane Signet, Azusa, Lost but Seeking, Birds of Paradise, Boundless Realms, Chromatic Lantern, Cultivate, Dockside Extortionist, Dryad of the Ilysian Grove, Exploration, Far Wanderings, Farseek, Kodama's Reach, Noble Hierarch, Oracle of Mul Daya, Rampant Growth, Revel in Riches, Search for Tomorrow, Sol Ring.

get Golos, Tireless Pilgrim in play and start using him

Get a mana doubler; Mana Flare, Dictate of Karametra, Vorinclex, Voice of Hunger, Nyxbloom Ancient, or two out with his ability. then things get fun.

Get a untap effort off the top of the deck; Early Harvest, Turnabout, Palinchron, Peregrine Drake, Rude Awakening, Time Spiral, Zacama, Primal Calamity.

with Swarm Intelligence, and/or Thousand-Year Storm it gets stormy real quick. Lots of things can stack up to build your storm count which can either generate enough mana to go through your entire deck.

There are several win cons: Brass's Bounty, Dockside Extortionist, & Revel in Riches provide a passive wincon. A stormed Expropriate or Treacherous Terrain is a nice finisher, once you have more mana than you can use (which isn't hard) you can blow everything up with Zacama, Primal Calamity or steal all of you opponents stuff Agent of Treachery

Kampfkrapfn on Kalamax - Archmage's Nightmare

3 weeks ago

I had a misconception about the way Narset's Reversal works. Basically I thought you would go infinite with a tapped Kalamax, the Stormsire, Twinning Staff and something like Swarm Intelligence or Thousand-Year Storm. While you cannot go infinite, you can use Narset's Reversal to create insanely many copies of Lightning Bolt, Shock or other damage instants. I will readjust the decklist and the description within the next days :)

PS: A very interesting discussion of a 'Kalamax puzzle' which solved my misunderstanding can be found here:

SirFowler on The 'Ultimate' Idea

2 months ago

You could do something spicy with something with Possibility Storm + Swarm Intelligence. You cast one ultimatum, it gets copied with the Swarm Intelligence, then random into another ultimatum which also gets copied. Depending on the ultimatum, that's a pretty good deal. Also, Sunbird's Invocation allows X or less, so you could find another ultimatum. Boom, 2 for 1 ultimatum possibilities. And if you have all three out together, oh boy will things ramp up quickly. Also, Maelstrom Wanderer is the only card with cascade that can random into ultimatums.

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