|Commander / EDH||Legal|
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|Tempest Remastered (TPR)||Common|
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Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Draw a card.
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Shadow Rift Discussion
5 days ago
Here are some other ways to protect The Locust God with artifacts:
I hope some of those help!
2 weeks ago
You have 2 copies of halimar depths in here :)
Some cool stuff I recommend: Shadow Rift , Madcap Skills, Artful Dodge, Brute Force , Brute Strength, Apostle's Blessing. Maybe run Young Pyromancer for free blockers, Abbot of Keral Keep for a card and more prowess. Also you can't go wrong with Past in Flames in a spell heavy deck.
2 weeks ago
Thanks for the tips. However I like to use Shadow Rift Since It Replaces the card with draw and can basically protect from everything (cause honestly who uses shadow :p)
Mizzium Skin could be added though if needed but I think it is more of a sideboard since most of the things you will want are card draw and the combo itself
Again appreciate help :D
1 month ago
This makes for a very mean combo that can make for a great endgame with Teferi, Mage of Zhalfir which you already have.
1 month ago
Ornithopter is great with ninjas, dont listen to the haters.
I love the usage of spellstutters too btw.
The only downside I can see to your build is that you have an excessive amount of stuff returning to hand all the time. This will tax your mana and you will probably find yourself behind in tempo.
If you want more ninjas, Sakashima's Student is great.
A great ninja enabler has been Wingcrafter for me.
I also run a playset of Shadow Rift, which Ive found to be fantastic.
As super secret tech, you could run Genesis Chamber! If you have 2 of those many 1-drops that return a guy to hand, and a genesis chamber out, you can basically pay 1 blue mana to make a myr. And you are doing enough bouncing as it is that you should be getting way more benefit out of the chamber than your opponent anyway.
As a parting thought:Ninjitsu and Firstrike work great together as you can deal damage with a creature in the first strike step, then ninjitsu out a ninja and have it deal its damage in the regular damage step. So if you can give your guys first strike, it basically makes your attacks twice as effective.
1 month ago
As far as strict upgrades go, Serum Visions needs to become Preordain and Anticipate needs to become Impulse. I feel like Snap would be better thanUnsummon. Lastly, I don't think there are enough shuffle effects to make Brainstorm good here. Maybe Shadow Rift or Counterspell could take it's spot.
I do like this deck though. Lifegain is rarely worth it on its own, but Daxos gives free card advantage too. Best of luck at the tournament.
3 months ago
Thanks for the upvote at Untapped Potential - Dragonlord Ojutai. You're right in that I don't dance around the fact it's a Voltron deck. I have tried to hone it to the point where all my cards either ramp, Voltron, or control. Anything else is a just useless fluff.
Neat Taigam deck, you're a little all over the place though. A few suggestions for cards to cut -
A bunch of your aura's are iffy, Shadow Rift is much more in line with what makes Taigam so good. Know that you can cast it immediately after declaring Taigam as an attacker, before blockers can be declared, and it will rebound. Nifty nifty.
A few cards to consider for rebounding good times: Ponder, Preordain, Serum Visions, Sram's Expertise, Impulse, Gitaxian Probe. There are more out there for sure, check out edhrec for the gigantic list of playable stuff.
I'm excited to see how your deck evolves, I am strongly considering switching to Taigam too. Though to be fair, Ojutai isn't so much slower than Taigam, just a little bit slower haha :)
One thing to consider moving forward: a lot of Taigam decks I've seen out there go crazy with a huge list of reboundable spells in the deck, but totally forget that Taigam needs to be protected in the worst of ways. His deck typically is hugely reliant on him staying on the field.