Mind Spring

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
PreDH Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mind Spring

Sorcery

Draw X cards.

kamarupa on X-ing

6 months ago

This deck won 2 of 2 matches last night against Mono-Red Hollowed One and Simic Snow.

In the first match, the deck drew poorly and was little more than land until the end. The group play brought everyones life total below 10, and I finally landed a pathetic 4/4 Goldvein Hydra on my second to last turn to bring the Hollowed One's pilot down to 2 life. He then killed off the Simic Snow deck and tried to kill me, but I Fogged him and was able to hit with my Hydra for his final 2 life.

In the second match, the deck drew much better, but suffered as the Hollowed One deck forced us to discard at random, sending my Mind Spring to the graveyard one turn before I was going to cast it for a minimum of 10 cards. Simic Snow was a threat, but it was mostly focused on the explosive threat the Hollowed One deck was putting forward. Still, I had the lowest life - 4 - (vs Hollowed One at 10 and Simic Snow at 16) when I was able to cast a Hydroid Krasis for 14x and Unbound Flourishing doubled it to 28, drawing me 14 cards (I already had a Reliquary Tower in play) and bringing my life total back up to 18. By the time my next turn rolled around, Simic Snow had all but one Island tapped and 1 card in their hand and Hollowed One had no way to counter, so I cautiously used just enough mana to cast an Exsanguinate for lethal while keeping enough mana left over to cast a Goldvein Hydra as a backup threat just in case Simic Snow had a counter spell. But they didn't and Exsanguinate killed both opponents.

Overall, both Simic Snow and Hollowed One played very fast, aggressive threats. Hollowed One managed to get a Marauding Mako to a 6/6 and land a Hollow One on turn 3 in both games. Simic Snow had two 9/9 Abominable Treefolk on turn 5 in game two and 5/5 on turn 3 in game one. For this deck to eek out 2 wins in a row was quite a feat!

Unknownblah on Zaxara, Exemplify Winning *Primer*

1 year ago

SaberTech It was in the first draft of this deck. I simply could replace it for a better card draw card like Mind Spring or BSZ as you recommended too.

Playtesting this deck, it quite often wins by turns 3-5 so I do not think I had a chance to see Whir as a dead card on hand. Thanks for this recommendation. I am sure sooner or later this card would've been kicked out lol.

Stoic_Gaming on Artifact Spellburn

2 years ago

Icbrgr

Both are definitely great options to consider. Earthquake isn't my cup of tea as I find your health can get low due to other players poking you throughout the game, so the symmetrical damage could be an issue.

I also personally prefer Pull from Tomorrow over Mind Spring as it's got that instant-speed flexibility.

All that said, try them both in your Saheeli deck and let me know how it goes!

Icbrgr on Artifact Spellburn

3 years ago

this is exactly what I had in mind when I bought the saheeli precon a few years ago... maybe Earthquake for a flexible "win the game" spell or just a needed token sweeper? I think Mind Spring would be fun too; any thoughts?

ArantirTheDestroyer on Saheeli's 3D printer side hustle [Primer]

3 years ago

Query: Why Mind Spring when there are instant-speed options like Pull from Tomorrow, Stroke of Genius, or Blue Sun's Zenith? I run Blue Sun's in my own Izzet artifact deck, Assembling the Legacy (Which, to be perfectly fair, I'm currently in the process of redesigning, so...)

Either way, I love the deck, always like to see other artifact players floating around the Interwebs! One card I would suggest is Saheeli's Directive, which should've come in the Saheeli precon (It's literally the reason I bought that precon!).

DareiJuxis on Kess Infect - Gorgeous or Gross?

4 years ago

I really like the idea of non-combat infect!

    I think it'd be much better to have a Chandra's Ignition than the Vraska. The ultimate is a pretty cute win but it's unrealistic to think it'll ultimate often, if ever, and all it takes is your opponents destroying your creatures to null the ultimate. Her plus does not do enough and her minus takes away from the ultimate while being slow.

      Tezzeret's Gambit and Contentious Plan seem better than the sorcery card draw present (Read the Bones, Bitter Revelation, Concentrate), and any of the 3 mana X draw spells (like Commander's Insight, Blue Sun's Zenith) are going to be better than Mind Spring, with an interesting emphasis on Drown in Dreams since if you wanted you could mill yourself with Kess's ability to get back most anything you may want at some point. Might not be worth it like the other ones are, but definitely interesting.

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