|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Rare|
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Rare|
|Return to Ravnica (RTR)||Rare|
Combos Browse all
Creature — Demon
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
Desecration Demon Discussion
1 month ago
Hello! So a lot of my suggestions will depend on budget/card access; since I don't know what yours is, I'll just leave all of the suggestions I think of. Feel free to ignore me.
The first thing I think of when I think of a 'demon' deck is Shadowborn Apostle . With a critical mass of these lil' buggers, you can just tutor out whichever demon is good for any given situation. Pair them with Thrumming Stone for instant fun. To take that strategy a little farther, you might consider running Shirei, Shizo's Caretaker as your general. I know he's not a demon, but his synergy with the Shadowborn Apostle s makes him an honorary demon, as far as I am concerned.
Ramp is a premium in EDH. I notice you have a few rocks already in your deck; however, I think there're better ones you can run. In general, two-mana mana-rocks are going to be a lot better than three-mana mana-rocks, if only because once you're at three mana you typically want to be doing more than just ramping. I like your Jet Medallion ; consider Thought Vessel , Mind Stone , Charcoal Diamond , Coldsteel Heart , Prismatic Lens , Mana Vault , Mox Diamond and Mana Crypt . With as many artifacts as you have, Mox Opal is usually going to be online, too.
Land-wise, I must confess confusion as to why you're running Command Tower . If I am not missing something, it's a Swamp that dies to Wasteland , Back to Basics , Blood Moon , Magus of the Moon , Ruination , Dust Bowl and friends. I think you should replace it with a basic Swamp . Temple of the False God is a land I have mixed feelings about, as it isn't exactly the sort of land you want to see in your opening seven; that being said, it can be powerful late-game. Consider Ancient Tomb , as (since it was reprinted recently) it is at a relatively low price, and it can cast two-mana mana-rocks on turn one. Additionally, in mono-black, Cabal Coffers and Cabal Stronghold are very powerful mana sources. Pairing them with Deserted Temple works pretty well, too. Consider Lake of the Dead , Shizo, Death's Storehouse and Phyrexian Tower as good utility-lands. Also, you could probably use two to four more lands in your list. Twenty-eight is pretty much were I tend to bottom out on land-count, at that's when I'm running all the zero-mana mana-rocks.
Card-draw, card-selection and tutoring are all also very important in EDH. Demonic Tutor and Vampiric Tutor are the gold-standard for tutors, though their prices tend to make them rather inaccessible. Scheming Symmetry is a good tutor if your general is out; similarly, Maralen of the Mornsong seems... worth trying. Presumably, someone is going to take thirteen and kill her, but she's probably pretty good anyway. Diabolic Tutor , which I see you run, is a good option; Dark Petition , Mastermind's Acquisition and Beseech the Queen also come to mind. In the vein of card-draw, consider Night's Whisper , Ambition's Cost , Read the Bones , Phyrexian Arena , Twilight Prophet , Staff of Nin , Ancient Craving , Sign in Blood , Necropotence , Harvester of Souls , Null Profusion , Succumb to Temptation and friends. Graveborn Muse is good even as just a second Phyrexian Arena if you only have one zombie out. If you pair Waste Not with Words of Waste , you can also generate card-advantage. Almost as good as card-draw is preventing your opponents from drawing cards -- unfortunately, in mono-black this is pretty much just Chains of Mephistopheles , which costs about as much as a used kidney these days. Usually I'd suggest Narset, Parter of Veils or Spirit of the Labyrinth .
In terms of removal, you typically don't want to settle for one-for-ones. In EDH, you're generally facing three opponents, which means you're facing three times the number of creatures/threats that you would be facing in a one-v-one. So trading a card for just one creature is often times just not enough. I don't think Ob Nixilis's Cruelty or Unholy Hunger are very good, for that reason. You may have more luck with Ashes to Ashes , Toxic Deluge , Damnation and the like... perhaps even Hex , though keep in mind you'd need six targets on the field to even cast it. Decree of Pain , Overwhelming Forces , Mutilate and Rain of Daggers are also worth considering. Black also has access to some fun pox-style cards. Innocent Blood , Barter in Blood , Liliana's Triumph or Smallpox can all be powerful in the early-game, if you're ramping with artifacts and don't have any important creatures out yet. Similarly, I should mention Pox itself -- this is easily one of the most brutal cards to resolve in EDH, right behind Ravages of War , Armageddon and Cataclysm . I haven't had much luck with it, but depending on your meta Pox may be a powerhouse.
In the Stax/Pox vein, you might consider Night of Souls' Betrayal . Doing away with some of your X/1s would make this a powerhouse, and it is an insta-kill against elf- or goblin-decks. In the right meta, Yixlid Jailer is good; though bear in mind it's a straight nonbo with Night of Souls' Betrayal .
I see you're running Leyline of the Void . Consider pairing it with Helm of Obedience . If you activate Helm of Obedience targeting an opponent while Leyline of the Void is out, the mill from the helm will be replaced with exiling the card. Thus, Helm of Obedience just makes the opponent keep trying to put the top card of their deck into their graveyard and keep exiling it instead. This results in exiling your opponent's library, and leaving Helm of Obedience tapped on the field. This combo only takes out one opponent at a time, is sure to draw a lot of hate, and requires several tutors to make it consistent, but I figured you might be interested in it. If you're good at politics (I'm not), it can be a pretty powerful A-Bomb.
In mono-black, you should consider a reanimator package. Buried Alive or Entomb combined with Animate Dead , Reanimate , Necromancy , Victimize , Dance of the Dead or even Exhume can get a fatty on the table real fast. Entomb -ing Lord of the Void turn one and Reanimate -ing him turn two (or even turn one, if you run Dark Ritual or Lotus Petal ) seems pretty good to me. Whip of Erebos is also a form of permanent-based reanimation, which has the added bonus of gaining you life.
If you're having trouble killing opponents, consider Helm of the Host . This'll add a new threat to the board every turn, provided you can keep one on the table. Bloodchief Ascension also puts down one hell of a clock. Doom Whisperer , Herald of Anguish , Carnifex Demon and Desecration Demon are all additional demons to consider.
Finally, in terms of what to cut: Start by looking for inefficient cards or over-redundant/unnecessary/underwhelming effects. Keep an eye on those cards when you play, and if you're often seeing them, wishing you could just discard them and draw another card, that's a card you should cut. It might be a baller effect, but if the cost is too high or the effect to narrow, it isn't worth running.
Good luck, man!
2 months ago
Black green or "rock" as its also called ive played before way back in ravnixa standard. Back when Deathrite Shaman , Desecration Demon , Abrupt Decay and cards like Scavenging Ooze were standard. Also had green for a tiny bit of raml, I just back then liked the colors and how it played and dispite my failure last night to convey my self properly my question is do you think it's an "alright" idea to use that green black commander to play ttpical "rock".
While playing rock for its typical instants and sorceries package I was not going to go full demon tribal but a common creature would be demons and not all of them just the 5 or 6 drop ones that have decent draw abilities. All the while the while punishing their hand and grave yard.
2 months ago
This is awesome! I am going to build around this Kaalia as soon as I can. Archfiend of Depravity and Desecration Demon are low cost demons that can make your opponents sac stuff, 5 and 4 cmc, respectively. And they're easy on the wallet. I'm sure there is better stuff out there, but demons on the cheaper side with good effects!
3 months ago
Yes want to keep the cost down, no Liliana or Tarmogoyf unfortunately. Tried out Nyxathid and sometimes works well but not consistent so thanks for the suggestions. Had been looking at Gurmag Angler before so will try it out.
Desecration Demon is the weakest card, but looking for another threat.
3 months ago
Some thoughts below. I’ve assumed most of the more expensive cards you have here are ones you already have - and that the “budget” title implies you’re not out to throw down loads more cash.
2) Without a more 8-rackish build, Nyxathid feels unreliable. If your meta is ditching their hand quick, his mana cost makes him too slow. And if not, they probably still have too many cards in hand to make him worth it? I’d be tempted to swap this for 1 more Abrupt Decay or Maelstrom Pulse , and then 3x Gurmag Angler .
3) how’ve you found Desecration Demon performing? Feels like he provides some value, but always at your opponents discretion. I think he’d be better served as 2 more Courser, or if you have cash to splash, Phyrexian Arena
4 months ago
5 months ago
The main issue that I see with this deck is that it is a little too slow (unless you wish to really lean into the Heartless Summoning route, in which case you would want to bump up that up to 4 of those). I recommend a couple of one-drops like Doomed Traveler or Hunted Witness as some good early game sacrifice fodder or blockers, cards like Viscera Seer as a sacrifice outlet, or cards like Mortician Beetle or Quest for the Gravelord as early-game threats. To fit this in, I recommend cutting down on the four mana cards, as you don't want a starting hand cluttered with too many four-drops. I recommend cutting restoration angel; it's a good effect for a lot of decks, but since you don't have many enter the battlefield effects, it's not super useful (in the same vein, I also recommend cutting Cloudshift . If you want it for the creature protection, try a couple of Selfless Spirit s instead). I'm also not completely sure about Desecration Demon ; it's a cool card and I get why you like it, but it kinda isn't related to your theme, so I'm not sure about it. I'm also not sure about your 6 and 7 mana creatures. Butcher of Malakir is cool and is a personal fave of mine, but grave pact has the same ability for cheaper, and is harder to kill. Abhorrent overlord, ascendant evicar, and sorin markov are decent, but they cost a bit too much mana for my liking. The one six mana card that I think might go well with your deck is Sun Titan , which you could probably replace Whip of Erebos with; it has a cool infinite combo where, if you have an infinite sacrifice outlet like Viscera Seer , then you can target the titan with Banisher Priest , then sacrifice the priest and use sun titan's enter the battlefield effect to bring back the priest, which can be sacrificed again for infinite death triggers, allowing you to go through your whole deck with the seer, get a very big Mortician Beetle , make the opponent sacrifice everything with grave pact, or other fun shenanigans. If you want other cards that could be a threat later on, I recommend X cards like Hangarback Walker or, if that costs a little bit too much money, Mikeaus, the Lunarch. I'm also not sure about the devotion subtheme; you do have some cards with a lot of black, so it might be powerful, but devotion tends to be a little iffy in two color decks, so I'm not sure about it. Other cool cards to consider might be Cartel Aristocrat , Bone Splinters , Plaguecrafter , or Ayli, Eternal Pilgrim . Hope that helps!
Desecration Demon occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%