Death-Hood Cobra

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Death-Hood Cobra

Creature — Phyrexian Snake

: Death-Hood Cobra gains reach until end of turn.(It can block creatures with flying.)

: Death-Hood Cobra gains deathtouch until end of turn.(Any amount of damage it deals to a creature is enough to destroy it.)

Mortlocke on New hubs to be added

2 years ago

Hello legendofa,

I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.


NikFraggle on GW Midrange

5 years ago

Nice looking deck with some interesting cards.

Only thing that might be missing is some defence against flying or big creatures. Maybe a Atzocan Archer,Death-Hood Cobra or Turntimber Basilisk would be a nice addition?

Other than that, a Temple of Plenty could be of use.

Finally, an Elemental Bond is very nice for some card draw.

CosmicHobo on If leprosy and AIDS had a child

6 years ago

Since you mentioned getting some more expensive cards I feel Asceticism could be beneficial. Since none of the equipment you are running adds any toughness and could leave creatures open to removal.

Some downsides are that it's mana cost is a bit high and you do already have a lot of creatures so losing some shouldn't hurt to bad.

Also how often do you think Heir of the Wilds ability will trigger? maybe find another creature with death touch? Ambush Viper Death-Hood Cobra just off the top of my head. At a quick look, it looks like you would need to equip multiple things to one creature adding a few redundancies and losing a little value from each card in doing so.

Alkadron on

6 years ago

A lot of your cards seem really low-impact for EDH games:

A lot of the other cards are pretty solid, but sort of over-the-top in quantity. You have a lot of targeted removal. Try to pick your 8 favorites, and cut the rest.

I think in a deck like this you want to be running about 45 lands + ramp, 30-ish creatures, 13-15-ish removal (Targetted + Boardwipes), and 10-12-ish support cards (e.g., True Conviction or Nissa's Revelation).

Also it looks like some of your cards were originally designed for a Tokens deck, but you don't seem to have enough token generation to justify them:

Good luck!

lonker on

7 years ago

Kaseto, Otaku Animage EDH

Commander / EDH lonker


22 lands is NOT a good thing for edh. You'd want to cut the crap cards such as Death-Hood Cobra (art is cool, card is absolute crap.) for more lands. Also, 38 creatures is way too much. Here's my take on Kaseto. It actually plays very well. If you need more help with this deck, just comment back.

GeminiSpartanX on Snakes / Ophis

7 years ago

Mystic Snake for control, Nemesis of Mortals if you want a beefy guy, Winged Coatl for the combat tricks. I'd also consider adding more lands. Other notable snakes: Hooded Hydra, Death-Hood Cobra, Mire Boa, Patagia Viper. Have fun!

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