Sosuke, Son of Seshiro

Sosuke, Son of Seshiro

Legendary Creature — Snake Warrior

Other Snake creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Champions of Kamigawa (CHK) Uncommon

Combos Browse all

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal
Legacy Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Leviathan Legal
Magic Duels Legal
Noble Legal
1v1 Commander Legal
Commander / EDH Legal
Canadian Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Modern Legal
Unformat Legal

Sosuke, Son of Seshiro occurrence in decks from the last year

Unknown:

All decks: None%

GU (Simic): None%

BGW (Abzan, Junk): None%

Legacy:

All decks: None%

Green: None%

Casual:

All decks: None%

GU (Simic): None%

BGW (Abzan, Junk): None%

Commander / EDH:

All decks: None%

Red: None%

Green: None%

RG (Gruul): None%

Golgari: None%

GU (Simic): None%

GW (Selesnya): None%

BRG (Jund): None%

BUG (Sultai): None%

BGW (Abzan, Junk): None%

RGWU: None%

Sosuke, Son of Seshiro Discussion

Grind on Xyris but You are the Snake

3 months ago

this deck looks like a total blast to play! i want to play it! haha.
Parallel Lives seems like more snakes!!
Kashi-Tribe Elite will give your commander shroud.
Rancor on your commander seems like recurring trample + 2 more damage and 2 more cards to draw is good!
any thoughts about Shisato, Whispering Hunter? seems a little staxxy but you have the snakes.
also Sosuke, Son of Seshiro is another way to buff your tokens.
feels like maybe hasty snakes would be good? Fires of Yavimaya

Messere on A green-blue snake deck who ...

10 months ago

Hi everybody, i'm new in this forum, and my first thread is about my first deck. The idea of this deck is based on Kaminagawa's edition Snakes, who most of them, when inflict damage to a creature, make them TAP and don't UNtap during the opponent's turn, plus using some blu sorcery or instant who can TAP other creatures. The ultimate combo that i have in mind for this deck is to play Shisato, Whispering Hunter , maybe equipped with some Aura or Equipment who give him the protection from abilites or spell, or being unblockable (like Whispersilk Cloack), and then strat attack the opponent, using blue Istant or Sorcery to TAP his creatures (who will not UNtap until Shisato will be able to continue to attack), maybe with Nature's Will in play to also TAP his lands.

The problem is...what type of creatures and spell i need to have, to achieve this result? I've already have this deck, with some snakes who give me mana, like Sakura-Tribe Elder , Coiling Oracle or Orochi Sustainer , some combat snakes like Matsu-Tribe Sniper , Matsu-Tribe Decoy , Sosuke, Son of Seshiro , Seshiro the Anointed , Patagia Viper , Lorescale Coatl or some big snakes like Patron of the Orochi or Hooded Hydra ... but how can i build my deck to work fine? With which type and how many TAP spells?

If you have any suggestions, i'm all listening

greatdevourer on What is Best in Life?

1 year ago

Consider dropping the following: Derevi, Empyrial Tactician - not a Warrior Boros Signet, Selesnya Signet & Gruul Signet - weak color fixing and better use of sleeves.
Bident of Thassa - not sure, seems kinda weak but it may be better in your deck.
Bear Umbra - cute aura, but aura's are weak in multipler unless your playing aura voltron.
Sosuke, Son of Seshiro - you aren't making snakes. I know that the destroy a creature is nice, but deathtouch does effectively the same thing.

Warriors to consider:
Mardu Woe-Reaper, Skarrgan Pit-Skulk, Wild Nacatl, Blood-Chin Fanatic, Ogre Marauder, Brutal Hordechief, Drumhunter, Wolfir Silverheart
Glistener Elf - for those times when you really HAVE to but don't want to.....
Patriarch's Bidding - the best tribal recursion spell
Bloodsoaked Champion & Reassembling Skeleton - skullclamp or chump block all day long.
Surrak Dragonclaw & Yasova Dragonclaw - Because why not?
Imperious Perfect & Nacatl War-Pride - tokens!
Brion Stoutarm - fling!
Cliffhaven Vampire - this could be a combo piece....
Herald of Secret Streams - ahahahahahahaha Bramblewood Paragon has a best friend

There are more Warriors to consider, but I wanted to focus on some utility that you may have overlooked.
Here are some lands you may have overlooked: Unclaimed Territory, Opal Palace, Reflecting Pool

Steelspike on Help Choosing a Peasant Commander

2 years ago

Sosuke, Son of Seshiro Snake warrior tribal.

Mono green, but very strong.

mortilus on Hapatra, the Withered

2 years ago

I was unable to find a tribe in your deck. There are some token generators, but few enough that a tribal card would be a dead draw most of the time. For those reasons, I'd recommend removing these:

  1. Cover of Darkness
  2. Coat of Arms
  3. Sosuke, Son of Seshiro


A lot of the utility of the deck comes from being able to massacre your tokens in the name of -1/-1 counters (e.g. Blowfly Infestation and any of Flourishing Defenses, Nest of Scarabs, or Hapatra, Vizier of Poisons herself. Add Blood Artist (or similar) and it's an infinite wincon). Any creature with 2+ toughness will not be killable from a single counter, so anything that buffs toughness without a major benefit just weakens the deck. For those reasons, I'd recommend cutting these:

  1. Spidersilk Armor
But at the same time, and for the same reason, I would add Skullclamp.


Various other cuttables:

  1. Spread the Sickness - sorcery speed kill is pretty "meh".
  2. Shambling Swarm - the counters go away at end of turn, and it's likely he'll die in a boardwipe (so there won't be anyone to put the counters on anyway), and he has 3 devotion.
  3. Soulstinger - similar to Shambling Swarm, it's likely he'll die in a boardwipe (so there won't be anyone to put the counters on). Also, you're getting a weak creature in the hopes of doing something useful with it - better to just get a good creature in the first place.
  4. Decimator Beetle - moves one counter, once per turn, and it has to attack to trigger.
  5. Essence Warden - the lifegain doesn't get you anything
  6. Fume Spitter - insufficient recursion to really get a benefit from him
  7. Wicker Warcrawler - why include a creature that just gets worse?
  8. Tower Above - i'm on the fence on this one. The CMC is a bit high, but the benefits could be large.
  9. Needle Specter - Also on the fence. I like it more than the spell though.
  10. Rendclaw Trow - a 2/2 with wither and nothing else. 2 damage will just be ignored on attack until he dies in a wipe, or manages to block and get you (at best) 3 tokens.


You need to have a minimum of 37 lands. You're also playing , the color whose greatest strength is the massive ramp it can accomplish. If you swap all the cards noted for lands and acceleration, i would expect the deck to play significantly better. Also, don't use rocks for the ramp, unless land-wipe is common in your meta. It's easy and common for artifacts to die, but (usually) much harder to kill a land. I'd recommend the standard ramp:

  1. Cabal Coffers + Urborg, Tomb of Yawgmoth
  2. Kodama's Reach
  3. Cultivate
  4. Skyshroud Claim
  5. Explosive Vegetation
  6. etc

You could also likely benefit from more draw and recursion, such as Dark Prophecy/Phyrexian Arena, or Phyrexian Reclamation,

dbpunk on Interplanar Grudge Match?

2 years ago

Naruto style snake battle:Representing the hidden leaf village, it's Sosuke, Son of Seshiro and representing Orochimaru, its Sidisi, Brood Tyrant!

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