Gift of Orzhova

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gift of Orzhova

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.

DemonDragonJ on Reap what is Sown

1 year ago

I have replaced Armadillo Cloak and Gift of Orzhova with Golgari Germination and Hidden Stockpile, which reduced the average converted mana cost of this deck from 3.97 to 3.95, because, while the two auras were nice cards, the latter enchantments have far better synergy with this deck.

AmoeboidChangeling on Sick Pauper Divinity Rush

2 years ago

Apollo_Paladin Hey, I like your deck, congrats for your build! I also want to give you some useful information that you might already know but might come in handy. Mourning Thrull doesn't actually have lifelink. This is the effect that you'd call "stack-lifelink" because, unlike actual lifelink, it uses the stack and this effect hasn't been erratad to lifelink (the only one exception is Loxodon Warhammer). The oracle text of Thrull also proves this.

This is good news for you because if you manage to enchant it with Gift of Orzhova, they will both trigger and you will gain twice as much life as the damage you dealt. This is a fun effect that I also use in an aggro deck of mine. If you already knew this, then I'm sorry for taking your time, but I like to spread this knowledge in the case of someone doesn't know.

Good luck with the deck!

legendofa on Boros Legion

2 years ago

EDH evaluation isn't really my strong point, but here's what I got.

Daru Warchief is reliable Soldier tribal support, and Cenn's Tactician offers another 1-drop creature.

I'm not really seeing the purpose of Eldrazi Conscription. It's a good card, but it doesn't offer much to the go-wide, strength in numbers approach that Soldier tribal decks usually take. I also don't see a way to get it out quickly and reliably, so it's just kind of there.

Related to this, any effect that pumps a single creature probably isn't worth it. Sanctuary Blade, Angelic Gift, Eternal Thirst, and Gift of Orzhova in particular don't seem right for this deck.

I see a lifegain subtheme, which is fine as long as it works. How often does Angelic Accord trigger? Unless it's going off every turn, that's another one that can be taken out. Outside of that, I don't see any other payoffs for the lifegain. If you don't have any reason to include it other than "not losing," I would also drop Take Heart; there are better combat tricks.

Duress seems out of place, and doesn't really contribute anything to your soldiers. Champion of the Parish would be better served in a more Human-focused deck, since many of your creatures and almost of your tokens don't have the Human subtype.

Makeshift Battalion and Skymarch Bloodletter are generally pretty weak creatures.

For upgrades and replacements, you have some budget room, so I'm going to try to use that up. Rootborn Defenses should be Heroic Intervention, to save mana and get hexproof for your stuff instead of another 1/1 token. Switch Navigator's Compass for another mana rock that can provide mana instead of just changing it, like Fellwar Stone. Unless you regularly see regeneration, like multiple times every match, Dreadbore is better than Terminate.

Your lands are generally pretty slow, and I don't recommend the bounce lands (Rakdos Carnarium and friends) without a specific purpose beyond simply mana fixing. If you can, get the shocklands (Blood Crypt and friends) in their place. There are other land cycles as well for every level of budget. Look for ones that give the option to enter untapped. Clifftop Retreat is a good start. The Luxury Suite cycle (I forget what the nickname is) can get expensive, but if you can afford the investment are definitely worth it.

When looking for cuts, keep one question in mind: "How does this help advance my strategy?" If the answer is only "Because it's a Soldier" or "Because it gains me life," it's probably cuttable. Soldiers in particular are a very synergistic tribe, and ideally every card should help support every other card.

Hope this helps!

multimedia on Zur Enchantments

2 years ago

Hey, nice budget version of Zur. There's 2x Dispel here. It could be one of the four cards you can cut to get to 100 cards. The others could be Starfield of Nyx , Dark Ritual and Gift of Orzhova .

Rule of Law can be powerful to cheat onto the battlefield with Zur. It will slow down your opponents more than you because you have a repeatable source of tutoring for enchantments. Vanishing can repeatedly protect Zur from anything and all auras/equipment that's with him. When he phase out all cards that are with him also phase out and all don't return until your next untap step.

Profane Tutor can tutor for any card, just have to wait two turns with suspend. Moon-Blessed Cleric can tutor for any enchantment and Heliod's Pilgrim can tutor for an any aura. Archon of Sun's Grace is an upgrade for Ajani's Chosen . Sovereigns of Lost Alara is another way to tutor for and cheat Eldrazi Conscription onto the battlefield.


Some budget land upgrades to consider:

Good luck with your deck.

GangstaFranksta on Akuba's Offering

2 years ago

Might consider Victim of Night it's only 1 more mana and in almost all situations is a certain kill. If you're feeling kinda zainy you could even do Snuff Out .

I'm not sure how concerned you are with gaining life but because you have Gray Merchant I am going to also recommend Crypt Incursion and Gift of Orzhova and maybe even Rite of Consumption or Foul-Tongue Shriek .

I'm not sure how off the top of my head but you could probably do something kinda neat with Black Mana Battery and Wicked Akuba . Maybe nuke em when they are low enough.

Other than that I'm not super sure. I like the deck a lot!

TheVectornaut on A sweet ass B/W deck

3 years ago

Hero of Precinct One and Tome of the Guildpact are some decent cards that care about multicolored without being so themselves. Orzhov picks could be Pillar of the Paruns , Beckon Apparition , Blood Baron of Vizkopa , Nightsky Mimic , Kaya's Guile , Ayli, Eternal Pilgrim , Karlov of the Ghost Council , Resolute Rider , Seraph of the Scales , or Vizkopa Guildmage . I tried to pick card suggestions that fit in with either the multicolored or the lifegain plans. Popular inclusions in more tempo or aggro focused Mimic/Divinity builds include Castigate , Orzhov Charm , Mourning Thrull , Cartel Aristocrat , Sin Collector , and Gift of Orzhova . Combine the two and you might get some value out of a shell of Ajani's Pridemate , Heliod, Sun-Crowned , Light of Promise , Wall of Limbs , and Archangel of Thune .

Anyway, now that I've probably named every black and white card ever printed, do let me know if you have questions. Good luck!

dum321 on Hot Karl Voltron

3 years ago

Thanks for the comment, Direwulf. Duelist's Heritage has been kind of a low impact card and could definitely be replaced, especially now that I know Leonin Elder exists. Great recommendation! Gift of Orzhova on the other hand, has done surprisingly well in my opinion. Getting Karlov in the air with lifelink has come in handy on more than one occasion.

Direwulf on Hot Karl Voltron

3 years ago

There is an impressive lack of fat in this list. The only cards I'm curious about are Duelist's Heritage and Gift of Orzhova. How have they played out for you? Also have you considered Leonin Elder? I just built a Karlov deck and haven't played with it yet but it seems like it would be much improved over the last couple of years with all the recent artifact token mechanics.

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