Mystic Snake

Mystic Snake

Creature — Snake

Flash (You may cast this spell at any time you could cast an instant.)

When Mystic Snake enters the battlefield, counter target spell.

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Legality

Format Legality
Block Constructed Legal
Commander / EDH Legal
Unformat Legal
1v1 Commander Legal
Leviathan Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
2019-10-04 Legal
Limited Legal
Vintage Legal
Duel Commander Legal
Modern Legal
Custom Legal
Legacy Legal
Highlander Legal
Casual Legal

Mystic Snake occurrence in decks from the last year

Latest Decks as Commander

Mystic Snake Discussion

ppoolli on

1 month ago

Looks fun! Very straight forward - It relies heavily on the commander being out though. Would be very susceptible to board wipes (unless you had something like a Mystic Snake). You might have misinterpreted AxNoodle's suggestion...I know Primal Surge isn't a creature, but do you realise what will happen once you play that card?

Good idea for the commander though!

SimicVisionRy on Sakashima, of a thousand faces …

2 months ago

Ok, that clears up the pond much more, thank you.

In that case, some strictly good copy/clone targets include:

  1. Biovisionary: Simply giggily. No explanation necessary.
  2. Sphinx Ambassador: Being able to straight up steal creatures from your opponents' libraries for guessing a random creature is fun!
  3. Woodland Bellower & Fierce Empath: They grab each other, and can grab other creatures! Great for a more "toolbox" utility to your deck!
  4. Temur Sabertooth & Kogla, the Titan Ape: Stuck with a clone that is just not good enough? Well, these two beasties can reset those etb's!
  5. Deadeye Navigator & Peregrine Drake: Yes, of course, they combo. yay. However separately, they can be quite useful. Being able to reset Clone targets is always useful to have in the pocket. With the P Drake, you can net mana depending on the clone being used!
  6. Tishana, Voice of Thunder: She isn't the most mana effective way of drawing cards per se, but the value you can get off of her ETB is just bonkers.
  7. Frilled Mystic, Mystic Snake, & Venser, Shaper Savant: Beyond being just some nice control on a creature body, Venser can get around those sticky "Cannot be countered" spells!
  8. Bane of Progress & Reclamation Sage: Simply lovely Enchantment and artifact removal!
  9. Meteor Golem: need to blow up anything? Golem boi can handle that. (Insert Staples button here)

Let me know if any of these help at all!

Savage1988 on Muldrotha "Super Budget" The Gravetide

2 months ago
  • Crystal Vein: this card has won me so many games with muldrotha. It gets her out earlier and gets you ahead faster, all from a land you can keep recurring.

  • I can vouch for Seal of Removal as great repeatable bounce, as well as protection for your commander (no need to pay taxes when played from hand)

  • i prefer Executioner's Capsule to Seal of Doom because i tend to have enough enchantments i want to recur, and less artifacts also being able to spread the mana can sometimes help smooth out turns. I would recommend it for your list too, your don’t run many artifacts that die.

  • Kenrith's Transformation can elk oppo’s commanders and draw a card. When their commander finally dies to a wrath or something you do it again, drawing more

  • Springbloom Druid is a great way to ramp, fix and provide bodies for sac. It even puts a land in your gy

  • Phyrexian Metamorph has become a lot cheaper with double masters. I highly recommend it though it may be just over budget for single cards.

  • Nihil Spellbomb can help destroy graveyards

  • Phyrexian Scriptures is a cheap wrath for the deck, even being able to protect your cmdr. I’d olay it in a budget list

I’d also go up cheap ramp (Signets) or to 37 or 38 lands probably. You don’t have an excess of cheap ramp (8 pieces or so, depending how you count), so 36 for a 6cmc cmdr which the deck revolves around seems a little low.

Some cards i’d consider cutting:

For reference, here’s what i run (less budget friendly) Muldrotha, Tides of Madness

Forkbeard on Chulane, Teller of Tales: The NeverEnding Story

5 months ago

Hi Zamutx - I really didn't see any auto includes from Jumpstart and the deck is running nicely as is for now. Noble Hierarch is getting a reprint in Double Masters so that may get added if the price takes a hit.

As for main wincons, complete and utter control of the table is the name of the game. Between the 'control' and 'removal' sections with repeatable effects from the 'ETB x2' + 'blink' categories, you can probably see how it can spiral. DEN soulbound with Mystic Snake is a problem for most. No attack phases ever with Stonehorn Dignitary neuters loads of decks, as does Meddling Mage for general-centric builds. Similarly, you'd be surprised at how many games Lavinia of the Tenth has won me. Bounce an entire board back with Venser, Shaper Savant. All this control makes Venser, the Sojourner's ultimate a legit possibility, usually an auto scoop. Anyway, you probably get the idea here. I will caution that if you're looking for a quick fight, this deck is not the route to take. Games can be lengthy and durdly and that's why I've kept Crater-win in here as a mercy kill option.

smilodex on Ladee Danger's Ezuri | Extra Turns #04

6 months ago

Yes cool to see an Ezuri in action! I also like the Elf subtheme, but why no Priest of Titania instead of Maraleaf Pixie (or Immaculate Magistrate)?? This deck needs more turn 2 ramp. If you play a 4 mana commander, you don't want to ramp for 3 mana you want to ramp on turn 2, because after that you can play your captain on turn 3. Farseek, Rampant Growth, Nature's Lore, Simic Signet & Talisman of Curiosity. Another card which I love in my Ezuri is Mystic Snake, because the Snake triggers Ezuri and to counter something important is always good.

NoSoyYucateco on Copy that, Copycat!

6 months ago

Here are some ideas!

Creatures I would add: Thassa, Deep-Dwelling (She will probably be cheaper when she rotates out of Standard, but she's a natural fit for the deck).

Purphoros, God of the Forge (This card won me so many games with my Riku creatures deck)

Avenger of Zendikar (Also a win con)

Solemn Simulacrum (For repeatable ramp and the bonus draw)

Prime Speaker Zegana (Draw. Even if if you copy and her and sacrifice one she's great)

Mystic Snake (You don't really have counters here. This one costs a lot of mana but it has recursion potential, especially if you add things like Cackling Counterpart)

Woodfall Primus or Brutalizer Exarch are both great.

For instants and sorceries, I would cut your extra turn stuff if it is causing issues with your play group. The untap stuff like Early Harvest can be a stand-in for these, as they practically do the same thing but aren't technically extra turns. Nevertheless they can bother people.

Epic Experiment is hit or miss even in a deck with a lot more instants and sorceries. If you're going for more creatures, this should definitely be cut.

Primal Command might not make the cut (personally, if you want to combo off with creatures, I would pick Shared Summons over this anyway.)

Clone Legion costs a lot and is not consistent. I love this card, but for 9 mana, I want to win the game with some degree of certainty.

Brass's Bounty can probably go. You should be able to ramp in other ways, and this isn't an artifact deck.

I would also swap Explosive Vegetation for Migration Path, because it's strictly better. But personally I would make sure I have Rampant Growth in here before this.

As for Spitting Image, it's fine, but it is going to be on the high end of your ideal mana curve. I'd put in some cheaper clone effects first.

Let me know what you think. It might be time do a revision to the deck and see how things are looking, to get a clearer picture of the direction it's going and what it still needs.

Fillo94 on Now ya see, snow ya don't

6 months ago

Actually if you're playing modern Mystic Snake seems less mana intensive than Frilled Mystic and does practically the same thing

seshiro_of_the_orochi on My snake deck (that title took me two weeks...)

6 months ago

Funkydiscogod: This a great suggestion. I'll keep Mystic Snake out of the deck, but Arkbow is a perfect fit. Thanks a lot.

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