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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Kormus Bell
Artifact
All Swamps are 1/1 black creatures that are still lands.
carpecanum on
The massacre
4 months ago
You have the commander and Urborg, Tomb of Yawgmoth. Throw in Kormus Bell and play your boss. Be best with some Lightning Greaves or some kind of haste item.
InsulinRage on
The Stax Man Cometh
6 months ago
Profet93 After playtesting a bit, I did cut Crucible of Worlds, Meekstone, and Ensnaring Bridge. I added in Scroll Rack for draw, Moat, and Kormus Bell as a combo piece.
griffstick on
infinite rats
6 months ago
I'm wrong about Kormus Bell sorry I was confusing Karn, the Great Creator with Linvala, Keeper of Silence. Take Kormus Bell out. And add Herald's Horn. I think you'll like that one.
griffstick on
infinite rats
6 months ago
No black can't do it but colorless can do it and the only one I can think of is Karn, the Great Creator. This is a awesome card and very strong. If you want to include this in your deck I'd add both Urborg, Tomb of Yawgmoth and Kormus Bell. So if you assemble this combo with, your opponents will consider quiting. It's locks them out of playing the game. For the most part. They will be unable to use lands. You could also pair Karn, the Great Creator with Mycosynth Lattice but on its own does nothing for your deck.
If you do decide to add these cards the swap Cabal Stronghold for Cabal Coffers
Unlife on
Rafiq, Prince of Bogs
6 months ago
If you feel you can fit it in, you could add Kormus Bell and something like Elesh Norn, Grand Cenobite, with Urborg, Tomb of Yawgmoth it can just remove your opponents manabase.
UltimateRoxas40 on
How to Lose Friends and Infuriate Enemies: Toxrill
7 months ago
I highly recommend Sludge Monster to synergize with your commander. If both are in play when the Slime counters are given, it basically turns all our opponent's creatures into 1/1's with no abilities, then kills them all on the next end step when they get a second Slime counter, giving you a ton of Slug tokens that can swing or be turned into card draw. Gross, Slimey, and Hilarious!
I'd also suggest Expedition Map, to go find Urborg, Tomb of Yawgmoth. That's what I use in my Dimir deck, which also runs the above-mentioned combo. That can increase your chances of using Kormus Bell to wreck your opponents.
Delphen7 on Ideas fpr Gate Tribal/Landfall
11 months ago
Necrosis Or Intruder Alarm + Kormus Bell + Urborg, Tomb of Yawgmoth
Necrosis24 on Basics matter theme - Mono …
11 months ago
Personally I'd run a token generator or blink cmdr like Abdel Adrian, Gorion's Ward (with your choice of background) as I like the idea of using Settle the Wreckage as a ramp spell and I think it works well with him. Basri Ket and Launch the Fleet are similar effects as Abdel.
You could also use Swords to Plowshares as a Rampant Growth.
Expedition Map to get Urborg, Tomb of Yawgmoth + Kormus Bell to turn your plains into creatures which you can now flicker more easily as well and benefit on etbs.
Tomik, Distinguished Advokist is worth considering to add to the deck if you go the Kormus Bell route as your land creatures basically have hexproof now.
Additionally you could use cards like Zuran Orb or Troubled Healer in combination with Faith's Reward/Second Sunrise/Planar Birth for extra landfall triggers. If you are running the Kormus Bell combo you could use creature sac-outlets like Altar of Dementia or Phyrexian Altar. But if the sac outlets don't play into the rest of the deck you might be better of running Oswald Fiddlebender as your cmdr to ensure you get the right combination of artifacts.
Zuran Orb also pairs well with Aetherflux Reservoir.
A roundabout and rather inefficient lands-matter removal would be Soul Sculptor + Aura Fracture.
Also can't go wrong with Sun Titan + fetch lands (i.e. Fabled Passage). If you go the flicker route you can get some great value out of this. Alternatively Sevinne's Reclamation/Crucible of Worlds also work well with fetch-lands and landfall
TLDR: Landfall-Flicker or Landfall-Recursion or combination of both.