Kormus Bell

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Kormus Bell

Artifact

All Swamps are 1/1 black creatures that are still lands.

leon_bulminot on Volrath, Voltron Reanimator

3 months ago

Not sure what you might cut but if you want some help and unblockables, try a Kormus Bell plus something like Filth, you can turn your lands into a constant pinging source of damage.

I would also swap Void Winnower over to your control portion. Big beefy Eldrazi yes but risky to lose until your board is setup. And even then, he has more Utility as control.

I’d also swap Kozileks, if you have Kozilek, the Great Distortion. Lets you turn stuff like Filth into a counter spell and put it in the graveyard where you need it.

Also, Liliana of the Veil is decent but you can get so much more utility out of Liliana Vess for tutoring or, Liliana of the Dark Realms for land tutor and removal. Plus if you ultimate Dark Realms, you get BIG mana bumps, especially to use with Draco. Using 2 lands to keep him around versus 8.

And since you are so sack heavy, a card to not only dole out damage as you summon black creatures but let you sack and draw cards, and a seriously reduced cost, Ayara, First of Locthwain. Could replace 2 or 3 cards with just her.

Final suggestion and honestly, I am surprised with all the sacking you do here that it isn’t even on the maybe board. Blood Artist. All I need to say there lol

As for what to pull out, check your synergy and self interaction with cards. If two or three cards only interact with themselves, you might need to consider dropping them. I’ve been over the deck list but it could go so many different routes for beef sticks beating things down. Just thoughts to consider while looking for things to pull out. Sometimes one card can complete the function of 2 if you have them.

leon_bulminot on We're All Friends Here

3 months ago

Okay so couple cards to consider, specifically for planeswalkers.

First off, activating MULTIPLE planeswalker abilities of a single planeswalker in a single turn: The Chain Veil. And if you have Teferi, Temporal Archmage out with Chain Veil, and a few mana producing artifacts and a Proliferate effect from say Viral Drake or something, infinite counters on your walkers. I usually did it with Gilded Lotus, Thran Dynamo and a Sol Ring, with Chain Veil being the fourth untapped artifact. Proliferate with Viral Drake and you negate Temporal Archmage losing counters.

Next up is additional Counters. Vorinclex, Monstrous Raider and Doubling Season. Enough said right? Contagion Engine is a tad expensive to get online but, double proliferate. And if you had a Tekuthal, Inquiry Dominus on board, quadruple proliferate for 4 mana. So starting out, with everything on the field, Ugin, the Spirit Dragon enters the battlefield with 28 counters from just from Vorinclex and Doubling season. Add in the quadruple proliferate and it just gets dumb. Generally once Doubling Season hits, you can ult your planeswalkers THAT turn. Also, Nesting Grounds pairs well with Tekuthal to move indestructible counters onto other permanents.

Best five color mana searcher ever that is expensive but at one extra above Migration path, especially since planeswalker decks are more mid game, Shard Convergence is like a mega Expedition Map but in green.

A walker that’s good for searching anything, Liliana Vess.

If you want solid searching combo that also lets you untap artifacts as well as hunt for whatever you want is Tezzeret the Seeker and Mycosynth Lattice. And if you want to shut the game down for a win, so long as you have enough creatures to protect him, Karn, the Great Creator and Mycosynth shuts down ALL opponents mana flow. Wanna blow it up? Urborg, Tomb of Yawgmoth, Kormus Bell, and then some blanket -1 toughness effect.

There are so many ways you can go with walker decks. But those are some things I use and still use.

leon_bulminot on [Elesh Norn] Lock n' Load

3 months ago

Add in Kormus Bell and Urborg, Tomb of Yawgmoth for some nice board wide land wipes of opponents only. Remember, Urborg is colorless, not Black.

carpecanum on The massacre

9 months ago

You have the commander and Urborg, Tomb of Yawgmoth. Throw in Kormus Bell and play your boss. Be best with some Lightning Greaves or some kind of haste item.

InsulinRage on The Stax Man Cometh

11 months ago

Profet93 After playtesting a bit, I did cut Crucible of Worlds, Meekstone, and Ensnaring Bridge. I added in Scroll Rack for draw, Moat, and Kormus Bell as a combo piece.

griffstick on infinite rats

11 months ago

I'm wrong about Kormus Bell sorry I was confusing Karn, the Great Creator with Linvala, Keeper of Silence. Take Kormus Bell out. And add Herald's Horn. I think you'll like that one.

griffstick on infinite rats

11 months ago

No black can't do it but colorless can do it and the only one I can think of is Karn, the Great Creator. This is a awesome card and very strong. If you want to include this in your deck I'd add both Urborg, Tomb of Yawgmoth and Kormus Bell. So if you assemble this combo with, your opponents will consider quiting. It's locks them out of playing the game. For the most part. They will be unable to use lands. You could also pair Karn, the Great Creator with Mycosynth Lattice but on its own does nothing for your deck.

If you do decide to add these cards the swap Cabal Stronghold for Cabal Coffers

Unlife on Rafiq, Prince of Bogs

11 months ago

If you feel you can fit it in, you could add Kormus Bell and something like Elesh Norn, Grand Cenobite, with Urborg, Tomb of Yawgmoth it can just remove your opponents manabase.

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