Scattering Stroke


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Uncommon
Lorwyn (LRW) Uncommon

Combos Browse all

Scattering Stroke


Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add (X) to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Browse Alters

Price & Acquistion Set Price Alerts




Scattering Stroke Discussion

Falco101 on

2 months ago

The main strategy I'd go with is generating large amounts of artifact tokens/creatures to win with either riches or crazy recursion loops with giant beaters, sacking a few myr or thopters with something like Champion of Stray Souls to bring back all your giant beasties. This is just a bunch of possible options that would help with that strategy.

Suggested Lands, don't need that many basics since you won't be fetching that many in U/B
Choked Estuary
Dismal Backwater
Jwar Isle Refuge
Cephalid Coliseum
Geier Reach Sanitarium
Myriad Landscape
Meteor Crater
Arch of Orazca

- Vedalken Engineer
- Renowned Weaponsmith
- Palladium Myr
- Springleaf Drum
- Paradise Mantle
- Mistvein Borderpost
- Lotus Blossom
- Khalni Gem
- Azor's Gateway
- Spires of Orazca

Trixy spells, aka, all your mana are belong to us
- Scattering Stroke
- Drain Power
- Spell Swindle

Remove it
- Imprisoned in the Moon
- Vial of Dragonfire
- King Macar, the Gold-Cursed
- Gild
- In Garruk's Wake
- Sundering Titan

Generate Artifacts
- Magnifying Glass
- Ruthless Knave
- Revel in Riches
- Deadeye Plunderers
- Sly Requisitioner
- Genesis Chamber
- Prototype Portal
- Golem Foundry
- Pitiless Plunderer
- Myr Sire
- Efficient Construction
- Prying Blade
- Tamiyo's Journal

Beasties that like shiny
- Gearseeker Serpent
- Chromescale Drake
- Qumulox
- Barricade Breaker
- Herald of Anguish
- Necrotic Ooze
- Kuldotha Forgemaster

Can't touch this
- Prowler's Helm
- Writ of Passage

Tag, you're dead
- Grafted Exoskeleton
- Quietus Spike
- Scytheclaw

I'm not dead yet!
- Soul of New Phyrexia
- Artisan of Kozilek
- Betrayal of Flesh
- Champion of Stray Souls
- Diabolic Servitude
- Dread Return
- Ever After
- Hell's Caretaker
- Infernal Offering
- Profane Command
- Stitch Together
- Tempt with Immortality

Draw & Filter
- Monastery Siege
- Skullclamp

SpyGuy007 on Sea Monsters Mate

9 months ago

Considering adding Scattering Stroke, Mystical Tutor, Rite of Replication and Stolen Goods. Other than that, By George I think I've Got it.

landofMordor on Favorite blue deck manipulation?

1 year ago

Any Clash cards like Scattering Stroke work well with topdeck. Future Sight, too. (And Telepathy evens the odds, although it's unrelated to your question.)

Pieguy396 on Merieke Goes to Value Town-Help Make Better

1 year ago

I'd get rid of Daxos of Meletis, Scattering Stroke, and Perilous Vault.

Daxos gives you value, sure, but he's definitely better in a voltron deck or a deck designed to make specific use of his exile effect.

Scattering Stroke isn't that great of a counterspell, it's a 4-mana Cancel with no upside a lot of the time, and occasionally adding mana to your mana pool isn't worth leaving up 4 mana for a not-so-good counterspell.

Perilous Vault is a board wipe, sure, but both and have much better board wipes that you can use. 9 mana is a lot.

Hope this helps!

ADTPG on It Comes From the Depths

2 years ago

If you want to try throwing in some clashes, then maybe add a Scattering Stroke or two. Maybe a Deep-Sea Kraken to make them pay for being fast. This is still an awesome deck!