|Commander / EDH||Legal|
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Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.
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2 weeks ago
Great list as well as educational. Also like the other take of the list I made and went more ramp.
Commander / EDH*
SCORE: 3 | 2 COMMENTS | 201 VIEWS | IN 3 FOLDERS
5 months ago
It'd be interesting to run an enchantress package with the number of enchantments you have. Cut some fat dragons/bad enchantments and artifacts for:
- Argothian Enchantress / Mesa Enchantress / Verduran Enchantress / Enchantress's Presence / (maybe) Femeref Enchantress
- Mirari's Wake or Dictate of Karametra or Heartbeat of Spring (or Zhur-Taa Ancient or Overabundance if you're edgy)
- Burgeoning + Exploration + (maybe) Manabond
Otherwise I'd run the most color-useful signets for fixing and Fellwar Stone. Amulet of Vigor if you really want to keep running taplands. Commander's Sphere and Darksteel Ingot are pretty mediocre. Don't know about Herald’s Horn.
Dorks to consider:
On theme and maybe useful:
- Dragonmaster Outcast
- Balefire Dragon
- Dragonlord Dromoka / Dragonlord Silumgar / Dragonlord Ojutai
- Kokusho, the Evening Star
- Mirrorwing Dragon
- Thundermaw Hellkite
- Kargan Dragonlord (just a neat card)
6 months ago
Still not mentioned:Herald of Leshrac, Retraced Image, The Keyrunes, Coldsteel Heart, Clear the Land, Into the Wilds, Oblivion Sower, Crypt of Agadeem, Deathrite Shaman, Thought Vessel, Plasm Capture, Mwonvuli Acid-Moss, Shefet Monitor, The Diamonds, Grand Architect, Scuttlemutt, The Totems, Citanul Hierophants, Cryptolith Rite, Sakura-Tribe Scout, Walking Atlas, Axebane Guardian, Overgrown Battlement, Oath of Lieges, Rites of Flourishing, Sasaya, Orochi Ascendant, Zendikar Resurgent, Squandered Resources, Food Chain, Overabundance, Vedalken Engineer, Cultivator's Caravan, Guardian Idol, Dreamstone Hedron, Koth of the Hammer, Pentad Prism, Sphere of the Suns, Qarsi Deceiver, Spectral Searchlight, Fellwar Stone, Channeler Initiate, Devoted Druid, Morselhoarder, Serra's Sanctum, Recross the Paths, Scattering Stroke, Cryptolith Fragment Flip, Turnabout, Mana Drain
6 months ago
I'm gonna touch on enchantment here
7 months ago
Overabundance, Winter's Night, Channel the Suns, Tinder Wall, Helm of Awakening, Elemental Resonance, Cloud Key, Animist's Awakening, Deathrite Shaman, Radha, Heir to Keld, Zhur-Taa Druid, Knotvine Mystic, Selvala, Explorer Returned, Animar, Soul of Elements, Weaver of Currents, Rosheen Meanderer
Cool list :)
7 months ago
Abilities that can be countered are activated abilities and triggered abilities that are not mana abilities.
An activated ability is easily identified by the presence of a colon (:). Some keyword abilities are activated abilities with the colon in the rules defining them, which may or may not appear in reminder text. Examples of this in standard are Crew, Cycle, and Embalm. Loyalty abilities are also activated abilities, in the form of "Add or Remove the appropriate number of loyalty counters: Do this."
For an activated ability to be a mana ability it must have the potential to add mana to a player's mana pool, cannot target, and cannot be a loyalty ability. Examples are the abilities of Llanowar Elves, Spectral Searchlight, or Pristine Talisman.
A triggered ability can be identified by the starting word "When," "Whenever'" or "At." Some Keyword abilities are triggered abilities whose rules text start with one of these words, though reminder text may or may not include them. Some examples in standard are Ingest and Afflict.
For a triggered ability to be a mana ability it must trigger from the activation of another mana ability and have the potential to add mana to a player's mana pool. Some examples are the abilities of Mana Flare, Wild Growth, or Overabundance.
An ability doesn't have to be from a creature, or even a permanent to be countered. Disallow can counter: the cycling ability or triggered ability from cycling of Renewed Faith, though it will only counter one ability, not both; the on cast trigger of Ulamog, the Ceaseless Hunger; the activation of a Embalm or Eternalize; or any number of other activated or triggered abilities.
7 months ago
Overabundance could be a somewhat cool win condition, although it would affect you as well.
As for cards that actually ramp, their are all the great recommendations above, as well as Yavimaya Dryad, which gives an opponent a forest from your deck, plus has forestwalk, so free damage I guess.
11 months ago
Manabarbs and Burning Earth are what immediately come to mind for the damage, but you could also play stuff like War's Toll to make the opponent want to tap their lands sounds like a good idea. Overabundance also damages upon tapping, but doubles mana production. Scald damages players for tapping Islands, so it might be a good sideboard tech.