|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Common|
|Magic 2013 (M13)||Common|
Combos Browse all
Creature — Kraken
Kraken Hatchling Discussion
4 months ago
9 months ago
This is pretty sweet, I never thought of playing Nykthos in a Quest for Ula's Temple deck before! Sage of Epityr is great at setting up your library for the Quest, and Wistful Selkie helps dig for the Quest if you don't have it and gives +3 devotion for Nykthos. Cloudfin Raptor doesn't fit in this deck at all; coincidentally, Sage of Epityr fits perfectly, so there you go ;D
Other than that, I think you need some removal-creatures that give more devotion than what you have currently. Harbinger of the Tides is a pretty useful one, and Merfolk Trickster can fog a creature for a turn. For some disruption against noncreature decks you could also consider playing Judge's Familiar or Mausoleum Wanderer instead of Kraken Hatchling; while it's a Kraken and fits in the theme of the deck, there really isn't much point in cheating out a 1 mana 0/4 with your Quest. I do suppose it can block, though.
Also, I recommend replacing Tromokratis and Shipbreaker Kraken (and maybe 1 Lorthos) with some combination of Stormtide Leviathan and Inkwell Leviathan. They're less easy to hard-cast, but Tromokratis is mostly worse than Inkwell Leviathan in my opinion, and while Kraken's ability is okay, Stormtide Leviathan is even better at keeping your opponent's creatures at bay. (that rhymed) From my experience playing Whale tribal, Stormtide Leviathan and Scourge of Fleets can completely take control of games when used together.
1 year ago
I'd love to play a crabmander deck.
Tidal Totem is a really interesting design, but I wonder if kraken should be included. Aside from maybe Kraken Hatchling, I find it hard to imagine any of the colossal kraken hanging around tidal regions even at high tide. Kraken also have a fair amount of support already, and I guess octopus do as well. Anyway, I was thinking Homarid would be a great alternative type. Like crabs, these crustaceans could really use some support. Maybe WOTC thinks so too since Homarid Explorer was just released.
1 year ago
First off the pun, though grammatically inaccurate, is terrific. Second, I suggest that you switch out Kraken Hatchling for four copies of Ludevic's Test Subject Flip or Gomazoa due to their synergy with Doorkeeper.
1 year ago
I would also suggest Perimeter Captain in the sideboard against decks that are more aggressive than yours (I know there is few).
1 year ago
My suggestion to you is to make this deck blue.
Play play sets of pila-pala, Grand Architect, Mycosynth Golem and Mycosynth Lattice. - that's probably the best way to get enough mana out fast enough to make this work. But it's also expensive as all get out, so the next option is to play cards like Kraken Hatchling Yoked Ox Wall of Fog - then I would run cards like Sprouting Thrinax Captured Sunlight and basically anything else that has "cascade." Then play cards like Oracle of Bones anything that can get you a card for free is good.
Cause honestly the ultimatum cards are too expensive to be used regularly.
1 year ago
Yeah, there are a lot of broken cards for cheap you can get. I would recommend against playing Kraken Hatchling and Fog Bank because why spend mana on not dying (and cards that only protect a little against not dying) when you could just play some Dark Ritual and Lotus Petal and go off on turn 1. I also have a folder with a bunch of similar power decks which I added this deck too so maybe you could get some inspiration from that
1 year ago
The flying kraken theme is sick!!
First of all, I just discovered that Standard is not the format we normally play. Vintage is our format, so you'll want to change that to get an accurate list of illegal cards that you might have in the deck.
Consider finding blue cards to replace the green & white ones. The non-basic lands were a clever choice, but I don't think they give you good enough odds.
Your average creature cost is still pretty high. Even if you started the game with 7 lands, you would only be able to play one creature per turn...once you're 7 turns into the game. Consider EITHER finding a wider variety of low cost sea monsters -- Reef Worm is awesome! -- OR adding spells that let you search your library for lands.
Deep-Sea Kraken & Tidal Kraken seem repetitive. Also remember that Flying creatures can only be blocked by other Flying creatures or creatures w/ Reach, so it will usually be unnecessary for your krakens to be unblockable + flying (using Aerial Formation, Aboshan's Desire, etc).
Decide what goal you want your Instants & Sorceries to accomplish. Should they let you accumulate land by drawing cards? Should they buff your creatures? Should there be such a strong focus on defensive, counter spells? If you only have one card for each of these goals, you probably won't be able to pull it off.
Even though it seems cool to have a deck with one of every Kraken, you could build a much more powerful deck using specific strategies of just a few Krakens. Thing in the Ice Flip seems awesome! Defensive strategy in early game, then transition to huge offensive mid-game. Perhaps you could have 4 of those by getting rid of the Kraken Hatchlings.
For collector value and cool purposes, you could still order one of each Kraken to put in a binder LOL. Most of the cards are cheap, you can see their prices by clicking the orange shopping cart icons on the right site of the screen in this site.
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