Pemmin's Aura

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scourge (SCG) Uncommon

Combos Browse all

Pemmin's Aura

Enchantment — Aura

Enchant creature

: Untap enchanted creature.

: Enchanted creature gains flying until end of turn.

: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

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Pemmin's Aura Discussion

Austin_Smith_of_Cards on Something in your chimney... (DD: Crow vs Imp)

4 days ago

These lists are far from balanced. Chimney Imp doesn't stand a chance against the almighty Storm Crow, for gosh sakes; look at the cmc difference! SC can swing in for a whole THREE damage before the Imp gets to hit the table. In the spirit of balance, I suggest the following combo:

Splash blue and red, but only for these two cards: Splinter Twin and Pemmin's Aura. Add Phyrexian Altar.

Enchant the Abysmal Horror with both auras, then proceed to Shrek your opponent's hand by creating token copies of the Imp, sacrificing them to the Altar for blue mana, and then untapping with the Aura. This won't stop the Storm Crow deck from being able to hit in for that soul-crushing three damage, but it'll even it out lategame, maybe.

CrazedPorcupine on Zur, Brutal Controller

4 weeks ago

Joumba thanks for the suggestions. I initially had Ghostly touch as a way to help me ensure I can have my Spell shapers able counter spells as necessary by allowing me to untap them, but i have Pemmin's Aura that I can use that's overall just far more efficient. Only issue is that if I have all of my spell shapers, I have to pick which one to allow to constantly untap. However, I think I'll also throw in Thassa's Ire. It's a bit more expensive for an untap ability, but I can also use it offensively to stop an attacker if necessary.

Overall I'll go ahead and swap out the two Curses, Ghostly Touch, and Dictate for Nevermore, Runed Halo, Trickster Mage and Elixer of Immortality. Those 4 cards will allow me to have graveyard recursion, easy access to untap my spellshapers, and help just overall have more control in the deck.

chadsansing on Bzzt Bzzt!

1 month ago

Here are some other ways to protect The Locust God with artifacts:

You can also try some instants like Shadow Rift or enchantments like Clout of the Dominus, Pemmin's Aura, or Robe of Mirrors.

I hope some of those help!

Wolfrage76 on

1 month ago

There be dragons! :D So... you need quick mana for him?

Island, City of Brass, Command Tower, Gemstone Mine, Mana Confluence, Polluted Delta, Cephalid Coliseum, Misty Rainforest, Watery Grave, Darkslick Shores, or Breeding Pool to get one blue.

then Mana Vault, Sol Ring, or Mana Crypt for 2 more mana

Grim Monolith and if you have another way of getting one more mana in your hand Basalt Monolith will work as well

Then you need Power Artifact or if you have Ancient Tomb play that and Chrome Mox, Lotus Petal, or Mox Diamond instead of one of the above lands to play Rings of Brighthearth, with combo Gemstone Array to convert your mana into one mana of any color and go infinite

Or:

or Argothian Elder, a land to tap for green and Elvish Spirit Guide, Mana Vault, Sol Ring, or Mana Crypt, and Exploration Azusa, Lost but Seeking if you didnt have Elvish Spirit Guide in hand. and Concordant Crossroads in hand go infinte with it

Or:

play a Forest and with the mana play Eladamri's Vineyard /Exploration for one more green mana at the begining of your next main phase play Arbor Elf, and Utopia Sprawl on your Forest, then play Chrome Mox, Lotus Petal, or Mox Diamond of another mana using that mana play Mana Vault then play Chrome Mox, Lotus Petal, or Mox Diamond one of them you didnt play then play Freed from the Real/Pemmin's Aura

Above isn't from originally me, I just happened to be looking at it when I saw your deck :D

JohnnyCRO on Mutti Merieke [WIP]

1 month ago

Pemmin's Aura is a decent suggestion. But the deck still lacks wincons, as already stated.

Also, needs more footwear; Swiftfoot Boots and Lightning Greaves.

Ethersworn Adjudicator isn't exactly a wincon, but a removal on a stick should be fine with all this support for lady Merkel.

But still, the main problem is the absence of a "real" wincon. Approach of the Second Sun was a neat idea, but again something what would work best with Oloro and would be kinda awkward in here.

Mishraharad on Mutti Merieke [WIP]

1 month ago

Btw, Pemmin's Aura ?

Also, the main question is, how do we win the game?

chadsansing on Merieke, Goddess of Theft

1 month ago

You had me at Pemmin's Aura!

Have you tested with something like Isochron Scepter + Dramatic Reversal?

Happy playing!

xoxoxo on Mega Shark vs. Giant Octopus

1 month ago

Thanks for the suggestions.

Theme is pretty important, budget is low, I wouldn't want to spend more than a couple dollars on a single card. Combos are good, just not competitive "win before T5 w/ 2 cards" combos. Weak but clever or flavorful combos are fine.

Tidal Flats looks GREAT. Keeps other players off my back, totally fits the theme, this is definitely going in. Sorta like a cheaper themier shittier Conspiracy. Exactly the kind of card I'm looking for.

I also fancy Gorgon Flail. I've already got Pemmin's Aura and Freed from the Real. I've also got a Pirate Ship I could include for a poor mans Horseshoe Crab combo.

Thing from the Deep and Sunken City are definitely getting the boot. I was thinking Sunken City might be a good way to give my camarid/kelp/starfish tokens some bite, but something like Polymorphous Rush would be a lot more fun...

I figure I could at least sac Polar Kraken and Leviathan to Homarid Spawning Bed when the upkeep becomes too much, but some of these fatties are basically just in there for flavor/because I like them, their inclusion is hard to defend on merit. Plus, it's always extra satisfying when you win with some really horrible creature.

The combo w/ Tolarian Serpent is also pretty gimmicky, not sure if there's a any mono blue graveyard play that would make it worth it. I've got a Reminisce, from Onslaught, with water in the art :) Would this still be useful if I pulled the self-mill stuff, though?

Homarid Shaman is there 100% for the satisfaction of hosing beefy mono green decks with a lobster holding a magic wand. BLEATS OF DESPAIR!

I haven't gotten much mileage out of High Tide, I just added Great Whale which might help, but I expect you're right and this should be cut. Could repeat it w/ an Isochron Scepter but there's so few instants and sorceries it would be a dead card most of the time. Not much good ramp in blue for my fatties :(

Ring of Evos Isle seems like a better way to protect my creatures than Vanishing (and arguably more theme friendly), as fun as phasing is. I'll have to grab a one.

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