Scuttlemutt

Scuttlemutt

Artifact Creature — Scarecrow

: Gain one mana of any colour.

: Target creature becomes the colour of your choice until end of turn.

Browse Alters

Trade

Have (1) Mortiferus_Rosa
Want (1) MarvtheMallard

Printings View all

Set Rarity
Core Set 2020 (M20) Uncommon
Shadowmoor (SHM) Common

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Scuttlemutt occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Scuttlemutt Discussion

multimedia on Shifting Tides

2 months ago

Hey, saw your forum topic asking for help. Nice start for your first five color Commander deck. If you have $120 to spend on your deck my advice is allocate at least $50 of that to the manabase and cards that can help with color fixing.

Budget cards to help the manabase to consider adding:

With all the Changlings consider Gemhide? It and any Changling can tap to make any color of mana. Consider Elder? It can by itself tap to make two colors of mana, but as you add to the battlefield different colored permanents it can tap for more colors.

I don't think the Maze's End/Gates strategy is worth it for your deck. This strategy needs more Gate themed cards to take more advantage of Gates. Gates are terrible lands unless you can get value from them other than just Maze. Golos, Tireless Pilgrim is the budget Maze's End/Gates Commander since he can search for and put Maze or a Gate onto the battlefield and if you bounce him he can repeat.

Currently the manabase here is in my opinion not playable because there's too many lands that ETB tapped and there's only five basic lands. The Tri lands ( Frontier Bivouac , etc.) are better for the manabase here then the Gates and I don't think you want to play both. Playing both means you have 25 lands of the 33 total lands that will always ETB tapped which is too many. Get this number down to 10 or less, ideally zero. For budget five colors my advice is play more basic lands and dual lands that have interaction with basic lands. The Tri lands/Wilds/Expanse should be the only lands that will always ETB tapped.


Example of a structure for a 38 land five color $40 manabase for your deck (20 green sources, 15 white, 15 blue, 15 black, 15 red):

  • 15x basic lands (6x Forest, 3x Plains, 2x Island, 2x Swamp, 2x Mountain)
  • Command Tower/Exotic Orchard
  • Cascading Cataracts
  • Evolving Wilds/Terramorphic Expanse
  • Unclaimed Territory
  • Ash Barrens
  • 5x Tri lands
  • 5x Battle lands
  • 5x less expensive Check lands
  • 2x utility lands

For a five color manabase you want at least 15 sources of each color and 20 of the primary color. The Tri lands are worth ETB tapped because the next turn they can tap to make one mana of three different colors which is good budget color fixing. More Forests than any other basic land because a Forest helps to cast a green land ramp spell or a green mana dork which help with color fixing for the other colors. You want to be able to cast green land ramp spells/mana dorks in the early game and having more Forests helps to do this.

I offer more advice if you would like. Good luck with your deck.

Schadowpop on All Creature Animar Primer

3 months ago

Great deck. I love your description, thanks for all the work you put into that! I would suggest Scuttlemutt instead of Opaline Unicorn . One tap of scuttlemutt to make the attacking creature W or B can make that big threat harmless in the face of Animar.

Titus7007 on Scarecrow Deck

3 months ago

What do you think of this build? I put in Faeburrow Elder to combo with Scuttlemutt . Not sure if it's a bit jank or if it will work nicely

Titus7007 on Scarecrow Deck

3 months ago

Ara Mana Geode and other 3 drop ramps artifacts too slow? Scuttlemutt ramps and I thought about adding 4 x Mox Tantalite but I'm fairly confident they suck.

I considered adding green for ramp, but it's hard to keep enough scarecrows in here to keep Reaper King fed.

jink47787 on Rainbow Coalition Victory

3 months ago

Thanks for the ideas guys, my cards are sitting at my post office right now so I should be able to playtest soon. Scuttlemutt in particular looks like it could be very good.

Scion_of_Darkness on Rainbow Coalition Victory

3 months ago

Nylea's Presence and Scuttlemutt are in my Coalition deck and help meet the requirements.

TortillaConfetti on Niv-Mizzet Ever After

4 months ago

Pablo! Faeburrow Elder con el Scuttlemutt para mostrar dominancia XD

Kozelek on Marrow-Gnawer in Teenage Mutant Ninja Rats

5 months ago

You might also like Brass Herald Cabal Ritual is another one shot black mana boost, Lightning Greaves is a must Scuttlemutt makes throat slitter that much better

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