Scuttlemutt

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Common

Combos Browse all

Scuttlemutt

Artifact Creature — Scarecrow

Tap: Add one mana of any color to your mana pool.

Tap: Target creature becomes the color or colors of your choice until end of turn.

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Scuttlemutt Discussion

mathijsderouck on Equipped city

3 months ago

Still searching for the best options for mana-accelaration.

Now I'm using 2 Scuttlemutt and 3 Vedalken Engineer, but I could replace them by any combination of Darksteel Ingot and Etherium Sculptor.

What do you guys think?

HoboTSH on The Reaper's Persistence

3 months ago

@DaftVader: Hmm yeah that sounds great. However I am gonna keep the persist scarecrows as well as Scuttlemutt for when I can't hit either Conspiracy or Arcane Adaptation. So I will for sure drop Heap Doll, but I need one more card to drop.

Grieverlionheart on

3 months ago

cdkime

Thanks for the feedback,

Yea this deck is absolutely meant to be casual, and actually in my normal play group my friends tend to play slow decks with big creatures that take ten turns to be viable. Definitely have been looking in to getting a Prismatic Omen for this deck and was not familiar with Scuttlemutt or Amulet of Vigor so thanks for suggesting those. Now that I have playtested the deck a few times I have been able to consistently tutor up the Grindstone / Painter's Servant combo within 5 to 6 turns so coalition victory seems pretty useless now.

cdkime on

3 months ago

First off, I am a huge fan of alternate win conditions, but they do not work in Legacy--Legacy is too fast a format. As much fun as these type of decks are, you will get slaughtered if you try to use Coalition Victory or Maze's End in an actual Legacy match. I presume you meant this deck was designed to be casual?

Moving on to more useful advice, I would cut either Maze's End or Coalition Victory. These two win conditions do not play not really play well with one another.

If you continue to run Coalition Victory, add Prismatic Omen to your deck. So long as you have one land and Prismatic Omen in play, you will have satisfied Coalition Victory's land requirement. Cards like Dream Coat or Scuttlemutt also help with Coalition Victory, ensuring you have a single creature that can satisfy the five colour requirement.

If you continue to run Maze's End, you should add land recursion spells. Having even a single land be Wastelanded will destroy your chances of winning--you need something to return these cards to the battlefield.

Amulet of Vigor is another great card to play alongside Gates, as it prevents them from entering tapped.

You can, of course, continue to run both, but your consistency will suffer.

hybrid_theory on Reaper King Harvest Time

5 months ago

Scuttlemutt is ok, i've run it before, but i try to avoid mana creatures as a general rule (Bloom Tender is just too insane not to run). the black kindred wrath seems like the best of them, maybe the red one too? are they actually good?

ZendikariWol on Reaper King Harvest Time

5 months ago

MAYBE the kindred cycle, but maybe not.

This is the most out-there deck I have seen in a whole. I love it.

Scuttlemutt is a scarecrow that isn't painfully bad.

TCG-Player on The Reaper King (Scarecrow tribal?!)

5 months ago

@Declamor
I tried to include both Wild-Field Scarecrow and Scuttlemutt, but i endedbup cutting them because therebis just so much better ramp/color fixing. Scarecrone and Pili-Pala are the only Scarecrows i am currently running. If there are no good scarecrows make all your creatures scarecrows.
P.S.: Do you know the Grand Architect + Pili-Pala infinite mana combo?

Declamor on The Reaper King (Scarecrow tribal?!)

5 months ago

I don't see a good way to doing Scarecrow tribal commander. They really have not print many Scarecrows and when they did they had to different themes. First was moving around counters, and second was color association with other permanents.

The only scarecrows of notes are for ramp with Wild-Field Scarecrow and Scuttlemutt. Since they are colorless, thus fitting in any commander deck but take a lot of mana.

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