|Commander / EDH||Legal|
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|MTG: Commander (CMD)||Uncommon|
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Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Pollen Lullaby Discussion
1 week ago
Additionally you have a third option you have already on board. Angelsong is a damage stopper, and white has many. Pollen Lullaby, Safe Passage, Holy Day etc. While additionally you have Ghostly Prison and Norn's Annex and such types of cards to tax the attacks.
Otherwise, Angelsong would be an easy cut as you are using up removal spots otherwise.
3 months ago
Find that HP altered Jitte FTW/trade ;)
In addition to Comeuppance, Settle the Wreckage is helpful, as are some cards to smooth out combat, like Reconnaissance, High Ground, and Serra's Blessing. Flicker cards like Ghostway can give you an out during combat, as well, but will drop your equipment. Mark of Asylum might be good.
Holy Day, Dawn Charm, Riot Control, Encircling Fissure, Harmless Assault, and Pollen Lullaby can nerf combat damage for a turn. Something like Fumigate or Descend upon the Sinful can save you and add some value other wraths don't (like Wrath of God and Day of Judgment).
5 months ago
Suns_Champion, ya I got a lot of those in, but you did point out a couple I missed. Comeuppance seems sweet, as effectively a wrath for one opponent, and fetchable with Sunforger (which I had been considering, but left out bc I didn't know if I had enough cards to get with it. I'm adding it after I add Comeuppance and maybe some of those Fogs). I already had Selfless Squire, Worship, and Rakdos Charm. Not a huge fan of Deflecting Palm here, as in my meta the only time it'll do a ton of damage is after a Craterhoof Behemoth resolves or something similar. Wrath of Goad seems at the very least a lot of fun. And a tad more damage prevention would probably be smart, so Gisela, Blade of Goldnight or something similar should be in here (Is Protection of the Hekma is probably too little for too much mana. Maybe Ajani Steadfast for the ult? His other abilities might be a good wincon, either by slowly getting in with Marchesa or pumping up a ton of tokens).
DrukenReaps: Gonna read through your deck as soon as I post this. I know Aikido is a much better version of what I'm trying to do here, but my playgroup always tries to kill me first, so politics isn't my strong point.
cdkime: As I said above, thanks so much for suggesting Near-Death Experience! Didn't even think about that. I'll test Soul Link and the others, since as I said above I do need a little more damage prevention so I don't just force people to kill me. On that note, the Fogs might make their way in, starting with Batwing Brume and Pollen Lullaby. Darkness and Holy Day will really only be considered if I go with the Paradox Engine idea, but I'll have to make sure I have enough instants w/ CMC 2 or 1 for Isochron Scepter, and enough cards that will make Paradox Engine useful elsewhere. Or maybe I just add a lot more tutors.
Thanks everyone for so much support on this deck so far!
5 months ago
Soul Link, Spirit Link, and Vampiric Link are unusual cards that you might find helpful. You can throw these auras on an enemy creature and be the recipient of the lifegain the aura grants. This effectively provides you immunity from that creature's damage, as you would gain as much life as you would lose.
It might be useful to add Paradox Engine and Isochron Scepter alongside fogs (Darkness, Holy Day, Pollen Lullaby). This will give allow you to gain immunity each turn, as well as use your mana rocks to infinitely activate cards such as Basandra, Battle Seraph. Angel's Grace could be a fun one to use, particularly alongside Near-Death Experience.
6 months ago
Very cool to see mill strategy in these colors.
Maybe a Path to Exile?
Finally, some blink effects (like Momentary Blink) or Wastes and other colorless-man-producing lands + an Eldrazi Displacer would make your Sun Titan super valuable through recursion of its ETB effect.
Have fun brewing!
8 months ago
Some other lockdown cards you could add could be Yosei, the Morning Star, Lavinia of the Tenth, Stonehorn Dignitary, and Pollen Lullaby. If you need to search for equipments, cards like Stonehewer Giant, Taj-Nar Swordsmith, and Enlightened Tutor. And lastly, some more untap effects like Bear Umbra, Awakening, and Breaking Wave could help.
1 year ago
I saw you mentioned cards to drop in the mainboard, here's my two cents:
Fall of the Titans: Good card, but I don't think it fits the theme of what you're trying to do. If you're looking for removal, I'd recommend removal in white, since it tends to have the best removal.
Wing Shards: There's better removal in white.
Hope these suggestions helped!
1 year ago
No Rites of Flourishing? Blasphemy.. lol j/k
My honest opinions is that you are weakening yourself by double splashing here. I would chop both red and green and just go UW, which should help with consistency and make your manabase massively better.
Pollen Lullaby - Fog-effect that may last 2 turns, and Isochron-able
Rule of Law - helps cut out storm decks and the like, while not really impacting you
Kor Firewalker / Dragon's Claw - sideboard for Red - only go with the artifact if you want to stay purely 0 creatures
Torpor Orb - good sideboard fodder
Sands of Delirium - win-con that gives you something to do with your extra mana each turn cycle