Barricade Breaker

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt Uncommon

Combos Browse all

Barricade Breaker

Artifact Creature — Juggernaut

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Barricade Breaker attacks each combat if able.

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Barricade Breaker Discussion

reeljazz7 on Just my first deck

1 month ago

For a mono-red, which seems to be what you're working with, you will most likely want to go burn route. If you are unfamiliar with what burn means, its an aggressive (aggro) deck that does a lot of damage in a hurry. Ideally, you want to win by turn 6ish. Anything past that, and midrange/endgame decks start to get their pieces into place and you lose your advantage. For this, you want to take out most of your cards over 3-4 cmc (combined mana cost). Paradox Engine and Barricade Breaker would be some of the first to go. If you have higher end mana costs, they need to justify them. Glorybringer has the exert ability for 4 damage to a creature. Hazoret the Fervent is indestructible and has her discard/burn ability. Heart-Piercer Manticore is good if you have more high end creatures. Personally, I'm considering it for an EDH deck.

You have some good damage to serve as removals against creatures, but I would suggest some that can dual as both removal and burning your opponent. Lightning Bolt, Flame Rift, Chain Lightning, Searing Blaze can hit both players and/or their creatures. A few good cards for hitting the player would be Skullcrack, Lava Spike, and Price of Progress are good for attacking your opponent directly. Boros Charm is another good one for that if you don't mind splashing white. Almost all of these cost 2 mana or less, meaning you can start throwing them out early.

In that same vein of cheap mana cost creatures I'd look at cards like Grim Lavamancer which does an extra 2 damage if you have 1 mana, Hellspark Elemental, and Monastery Swiftspear which both have haste, Vexing Devil which either does four immediate damage, or gives you a four damage swinger for 1 mana, or Eidolon of the Great Revel which gets nice synergy with your spells.

I learned MTG on a mono-red burn deck so I always have a soft spot for them. Hope this helps!

Shwang on Improvised Investigations

4 months ago

I would recommend adding more Reverse Engineer. It looks like the deck could have a lull after playing all the 0 mana cost cards.

Also, if the opponent kills your Tireless Tracker and Barricade Breaker then you're in trouble. Survive the Night could save them if you had enough mana open for it, but Blossoming Defense can do even more for you for less mana. That's my go-to saver card.

Looks like a pretty fun deck though! Good luck!

LithiumHD on Tezzeret Modified

5 months ago

PriestessKikyo1 pie does not count side.

You just want to make sure that your average cmc doesn't get too high. Because they both have improvise, you can generally assume that the average casting cost in game for both the Herald of Anguish and Barricade Breaker to be dropped by 2-3 placing them around 4 and 5 mana creatures respectively. With that being said , They are still very much on the higher end of the mana spectrum. And an opening hands with 2 of each, (albeit not likely) is not going to be a fun hand to play, so just watch out.

On a side note, (wait for the pun to make sense) have you tested the deck with your sideboard cards any?

Aquiitas on GW Servo Fabrication

5 months ago

Made some more cuts and a few new additions. Played a few more games and getting to 5 creatures before 5 mana and 1 Westvale Abbey  Flip seems to be no problem, but I sacrifice the entire board to flip. I've pulled out Oviya Pashiri, Sage Lifecrafter and replaced with Barricade Breaker due to escalate on Collective Effort being very strong. I've also swapped in Second Harvest for Obsessive Skinner due to a lack of need to trigger Animation Module which has also been removed. Nissa, Voice of Zendikar and Animation Module removed made room for 2x Skywhaler's Shot for a bit more control and free casts on Sram's Expertise.

I would love a bit more feedback at this point especially regarding Barricade Breaker and Second Harvest as additions.

Despionnage on Tezzeret Modified

5 months ago

I do like the Barricade Breaker + Key to the City though. It's a solid move that does a lot of damage and can't be blocked.

PriestessKikyo1 on Tezzeret Modified

5 months ago

As far as Herald of Anguish is concerned, I would take replace the two Barricade Breaker. To me it makes sense because they both take up that 7 mana slot, and you don't want to have all of those 7 mana creatures, because you are going to need the other creatures to be low cost artifact creatures that are going to allow you to use Herald of Anguish's Improvise mechanic, as that will probably be the only way you will be able to cast that card in the majority of games. I would slowly work on replacing the majority of your creatures with practical utility artifact creatures that have decent bodies along with mechanics that all synergize towards the same goal.

noxusmachine on Very Low Budget Improvise Blue Control

6 months ago

You need a finisher like Barricade Breaker or the Metalwork Colossus since this is based on an improvise deck.

I also suggest changing to Red-Blue for Maverick Thopterist.

Deathkebab on U / R Improvise

6 months ago

Instead of Wind-Kin Raiders you could go for Barricade Breaker, which gives you more aggro and synergizes better with your other improvise spells. Same goes for Metallic Mimic, as it can boost your artificers (while equipping Inventor's Goggles to itselves) an can be used to pay for your improvise.

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