Barricade Breaker

Legality

Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Barricade Breaker

Artifact Creature — Juggernaut

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Barricade Breaker attacks each combat if able.

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Barricade Breaker Discussion

DarknessWithin on Sovereign (experimental)

1 month ago

Bastion Inventor: no artifact creature and not supporting them :P Whir of Invention: task is already done by Kuldotha Forgemaster Reverse Engineer: look at sideboard :> Metallic Rebuke: so far i feel like Negate is enough Barricade Breaker: something similar in my mind: Darksteel Juggernaut :P

generally, the improvise-cards is way too much of artifact tapping for my taste, except for whir of invention, that one is definetly noted :D

Falco101 on

2 months ago

The main strategy I'd go with is generating large amounts of artifact tokens/creatures to win with either riches or crazy recursion loops with giant beaters, sacking a few myr or thopters with something like Champion of Stray Souls to bring back all your giant beasties. This is just a bunch of possible options that would help with that strategy.

Suggested Lands, don't need that many basics since you won't be fetching that many in U/B
Choked Estuary
Dismal Backwater
Jwar Isle Refuge
Cephalid Coliseum
Geier Reach Sanitarium
Myriad Landscape
Meteor Crater
Arch of Orazca

Ramp
- Vedalken Engineer
- Renowned Weaponsmith
- Palladium Myr
- Springleaf Drum
- Paradise Mantle
- Mistvein Borderpost
- Lotus Blossom
- Khalni Gem
- Azor's Gateway
- Spires of Orazca

Trixy spells, aka, all your mana are belong to us
- Scattering Stroke
- Drain Power
- Spell Swindle

Remove it
- Imprisoned in the Moon
- Vial of Dragonfire
- King Macar, the Gold-Cursed
- Gild
- In Garruk's Wake
- Sundering Titan

Generate Artifacts
- Magnifying Glass
- Ruthless Knave
- Revel in Riches
- Deadeye Plunderers
- Sly Requisitioner
- Genesis Chamber
- Prototype Portal
- Golem Foundry
- Pitiless Plunderer
- Myr Sire
- Efficient Construction
- Prying Blade
- Tamiyo's Journal

Beasties that like shiny
- Gearseeker Serpent
- Chromescale Drake
- Qumulox
- Barricade Breaker
- Herald of Anguish
- Necrotic Ooze
- Kuldotha Forgemaster

Can't touch this
- Prowler's Helm
- Writ of Passage

Tag, you're dead
- Grafted Exoskeleton
- Quietus Spike
- Scytheclaw

I'm not dead yet!
- Soul of New Phyrexia
- Artisan of Kozilek
- Betrayal of Flesh
- Champion of Stray Souls
- Diabolic Servitude
- Dread Return
- Ever After
- Hell's Caretaker
- Infernal Offering
- Profane Command
- Stitch Together
- Tempt with Immortality

Draw & Filter
- Monastery Siege
- Skullclamp

dthoreson813 on Treasure Master

6 months ago

The big black demon with improvise. Herald of Anguish Fen Hauler less so Barricade Breaker due to Abrade and the like.

reeljazz7 on Just my first deck

10 months ago

For a mono-red, which seems to be what you're working with, you will most likely want to go burn route. If you are unfamiliar with what burn means, its an aggressive (aggro) deck that does a lot of damage in a hurry. Ideally, you want to win by turn 6ish. Anything past that, and midrange/endgame decks start to get their pieces into place and you lose your advantage. For this, you want to take out most of your cards over 3-4 cmc (combined mana cost). Paradox Engine and Barricade Breaker would be some of the first to go. If you have higher end mana costs, they need to justify them. Glorybringer has the exert ability for 4 damage to a creature. Hazoret the Fervent is indestructible and has her discard/burn ability. Heart-Piercer Manticore is good if you have more high end creatures. Personally, I'm considering it for an EDH deck.

You have some good damage to serve as removals against creatures, but I would suggest some that can dual as both removal and burning your opponent. Lightning Bolt, Flame Rift, Chain Lightning, Searing Blaze can hit both players and/or their creatures. A few good cards for hitting the player would be Skullcrack, Lava Spike, and Price of Progress are good for attacking your opponent directly. Boros Charm is another good one for that if you don't mind splashing white. Almost all of these cost 2 mana or less, meaning you can start throwing them out early.

In that same vein of cheap mana cost creatures I'd look at cards like Grim Lavamancer which does an extra 2 damage if you have 1 mana, Hellspark Elemental, and Monastery Swiftspear which both have haste, Vexing Devil which either does four immediate damage, or gives you a four damage swinger for 1 mana, or Eidolon of the Great Revel which gets nice synergy with your spells.

I learned MTG on a mono-red burn deck so I always have a soft spot for them. Hope this helps!

Shwang on Improvised Investigations

1 year ago

I would recommend adding more Reverse Engineer. It looks like the deck could have a lull after playing all the 0 mana cost cards.

Also, if the opponent kills your Tireless Tracker and Barricade Breaker then you're in trouble. Survive the Night could save them if you had enough mana open for it, but Blossoming Defense can do even more for you for less mana. That's my go-to saver card.

Looks like a pretty fun deck though! Good luck!

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