Channeler Initiate

Channeler Initiate

Creature — Human Druid

When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool.

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Trade

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Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Channeler Initiate occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Golgari: 0.14%

Channeler Initiate Discussion

Icaruskid on The Wizard of Ooze

5 days ago

[email protected]_only

That's incorrect. :)

Let's say I have a 1/1 Necrotic Ooze and available. If that 1/1 Necrotic Ooze pays and mimics Quillspike's ability to and add +3/+3 it becomes a 4/4.

Now we can mimic Devoted Druid's ability to by adding a -1/-1 counter to our 4/4 making it a 3/3. This ability requires no mana to activate, it just needs the -1/-1 counter. We effectively gain +2/+2 every time we repeat this cycle.

Now it's this next cycle that I think you may have missed. :)

Once our Necrotic Ooze is infinitely large, we can then mimic Devoted Druid's ability to and generate . Then we can mimic Devoted Druid further and add a -1/-1 counter to it. This nets us one every time we repeat this cycle, infinitely. No other creatures required.

That said, I do have Channeler Initiate in the deck as an additional way to generate mana in the other combos so it's a great card to include!

Sultai_Sir on two cards combo in casual ...

2 weeks ago

In my Sidisi combo deck, I run Nooze lines, and all the combo pieces besides one are either incredible picks for the deck on synergy alone (Necrotic Ooze), or are mana dorks to help accelerate the deck (Devoted Druid, Channeler Initiate). I say do it, but if you're pieces don't go well with the rest of the deck, and you're playing casually, don't run the combo.

Kthululu on Till the End of Tayam | **PRIMER**

1 month ago

I love this deck so much man. Have you thought about making a discord for more conversation and keeping the deck and commander alive?

I've always had a softspot for toolbox and reanimator, and this deck covers it haha

Have you thought about running a discard package with Thoughtseize and/or Inquisition of Kozilek to help you protect your cards and even discard if you need to?

The combo is so robust you could even go Necrotic Ooze with Devoted Druid + Channeler Initiate + Blighted Bat to generate your infinite mana and win with Walking Ballista.

Or (lol) you could use Tayam, Luminous Enigma's ability to pull up Animate Dead/Dance of the Dead/Necromancy to get Leonin Relic-Warder to get infinite etb or death triggers to win from Blood Artist or Corpse Knight!

Have you thought about running Buried Alive or Wishclaw Talisman?

+1 for sure man, great job!

arrofil on Till the End of Tayam | **PRIMER**

1 month ago

Hey this is a great primer! I've been building a Tayam deck myself though it seems we went pretty different directions with it. I had a few questions and curiosities and would love to get your thoughts / advice if you wouldn't mind.

  1. How well do you feel that the mana dorks add to your ramp as opposed to say, adding more fetches and then recurring them later on?

  2. I'm really interested in some of the higher CMC choices you made - I'm especially curious as to how you feel Meren performs in this deck and whether she's a "must include" for consistency. I''m also intrigued by your inclusion of Shalai, Voice of Plenty, would you think something like Keensight Mentor could also be a good form of getting counters?

  3. My deck had utilized a lot of token generators like Bitterblossom and Pawn of Ulamog for sacrifice based value, yours seems to have a lot fewer and don't have any persist creatures - I'm guessing you still can get a lot of value. Do you think a bunch of token generators may not be really necessary in this sort of deck?

  4. I'd also really like to know how you feel about proliferation cards - I was looking at cards like Pollenbright Druid and Huatli's Raptor to recur for proliferation along with Yawgmoth so I could generate enough counters for Tayam, do you think those are worth the slots, or did your playtesting find that a set up like this generated enough counters for you?

  5. I've also been a bit curious to see if there's some -1/-1 Counter Synergy that could be feasibly worked with Tayam. The big reason for this was I figured you could always remove the counters from your own creatures for the obvious benefit as well as the value of Tayam's ability, and have a card like Hapatra and Nest of Scarabs for tokens or Obelisk Spider, Necroskitter and Crumbling Ashes and Channeler Initiate for other shenanigans to get a lot of value out of it. I'd love to hear what you have to think about that sort of idea. My main thought is that it seems like it'd be fun, but probably not very feasible / consistent.

Once again, really cool deck! Definitely deserving of a +1 and a great source of inspiration!

trobaldo on

1 month ago

suggestions from shane: Big game hunter- walking ballista Champion of lambholt - Channeler Initiate Good-fortune unicorn - Devoted Druid weapncraft enthusiast - cryptic trilobite animation module - dread return

SynergyBuild on

2 months ago

Sell off Necrotic Ooze, Blighted Bat, Body Double, Channeler Initiate, Devoted Druid for a Thassa's Oracle.

Actually, Imma recreate this entire list for you ok?

phDaemon on Ultra Competitive Meren Stax - The Unholy Bible

3 months ago

ToolisMaynard You can generate infinite mana with Necro Ooze by tapping and untapping him for infinite mana if you have Devoted Druid and Channeler Initiate in graveyard same turn he hits the board, which is another line of winning with Walking Ballista in graveyard.

I'm working on a flash-hulk list with the King as commander that will have similar combos but it's more fuel than nuanced. Players hate on you hardcore when they know you're a combo player, and this deck doesn't show itself to be a combo deck until it drops a stax piece to lock up the board and combos off at some point after that.

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