|Commander / EDH||Legal|
Printings View all
Combos Browse all
Creature — Human Druid
When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.
, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool.
Channeler Initiate Discussion
1 week ago
Channeler Initiate seems right for this deck.
Dusk Urchins is kinda the reverse, but could also be pretty fun?
1 month ago
So after sharing ideas and looking at the direction you were headed with your list i made one of my own. Calling it Retribution Rock. So subtle differences from yours and reasons. Dryad Arbor over a Pendelhaven . i like the idea of fetching a creature to sacrifice. Other lands that peak my interest for this deck Mutavault Bojuka Bog Llanowar Reborn So a huge reason i ran Aether Vial was because of how difficult it can be casting double and triple colors. Many opponents will board in Blood Moon against me even when i was running 4 Channeler Initiate and 4 vials, and surprisingly it always tempo'd me or sometimes shut me down. So Sylvan Caryatid helps reach that triple black, since casting Geralf's Messenger is priority in this build, having a hexproof manadork helps ensure one hits the board. Also the big butt on Caryatid triggers evolve, and can absorb 2 -1/-1 counters from Plague Belcher in a pinch. Speaking of, that extra damage from a zombie dying from the Belcher can really mean the difference, hence i strongly believe in running a playset. I really look forward to my Tuesday night modern. I really look forward to pilot the deck and have creative lines of attacking and interacting with Retribution. Will report back with how it fares.
1 month ago
Fixed the above to give you less cancer:
Tap for mana:
Joiner Adept (+)
Leyline Prowler (added, removed maelstrom nexus)
Paradise Druid (?)
Gleaming Barrier (?)
Farhaven Elf (+)
Gatecreeper Vine (+)
Pilgrim's Eye (+)
Ranging Raptors (+)
Sylvan Ranger (+)
Cards I can remove:
3 months ago
There was a line using the following: Hermit Druid , Deathrite Shaman , and Mogis's Marauder , giving the other two haste, tapping them to activate Druid, running no basics so you flip your deck into the graveyard, sacrificing all of them to flashback Dread Return to reanimate Necrotic Ooze .
Then you use Wall of Roots ' ability on Ooze, Blighted Bat to give it haste, then activate Devoted Druid 's and Channeler Initiate 's abilities over and over for infinite mana, use Walking Ballista from the graveyard infinitely and win.
3 months ago
I think Mogg Fanatic is better than Cultist because you can cast Fanatic and use it to shoot down a hatebear or mana dork like birds. Also, you call this deck "Budget", but you play Mana Crypt and not Nature's Will , which comboes with Najeela and also taps down opponent's lands. In addition, I think the ideal ooze combo is Devoted Druid , Channeler Initiate , Blighted Bat or the new one with the infinitely better creature type, and Walking Ballista because it plays less cards that are bad on their own (just blighted bat compared to kiki-jiki, cultist, and anger).
3 months ago
Hey buddy! Decent start so far. I never liked how expensive the cost for gorgons was though lol Below are a few ideas that came to mind that might help with Hapatra and your death theme.
Some Creatures to consider:
6 months ago
Forgot to add that since you've seemed not so happy with Ifnir Deadlands why not replace it with Phyrexian Tower? Saccing a snake, insect, or squirrel for two black mana sounds pretty good. It just got reprinted so now would be the time to strike. Could also sacc creatures like Eternal Witness, Soul Snuffers, or Channeler Initiate that have already done their jobs.
7 months ago
amazingdan... Devoted Druid could work in this build, but I prefer Channeler Initiate for 3 reasons: first, the deck is more heavily black than green, and Initiate can produce either; second, Initiate gets larger as the game progresses, and if I don't need mana fixing, I can dump the counters on a token, thus getting a 3/4 for 2cmc; third, Initiate is seen as a threat, moreso than a 0/2 (imo) and is more likely to be removed, which means one less removal spell for my other, "more-problematic-later" creatures. Thanks for the upvote, and thank you for checking out my build!!
Channeler Initiate occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%