Creature — Vedalken Artificer
Other blue creatures you control get +1/+1.
: Target artifact creature becomes blue until end of turn.
Tap an untapped blue creature you control: Add to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
|Have (2)||metalmagic ,|
|Want (5)||FaerieHart , cebgamer2006 , hk403 , Tsal , adam1floyd3|
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Rare|
|Scars of Mirrodin (SOM)||Rare|
Combos Browse all
- Grand Architect + Staff of Domination + Tezzeret, Agent of Bolas
- Grand Architect + Pili-Pala
- Grand Architect + Pili-Pala + Profane Command
- Grand Architect + Pili-Pala + Staff of Domination
- Dramatic Reversal + Grand Architect + Isochron Scepter
|Commander / EDH||Legal|
Grand Architect occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Grand Architect Discussion
23 hours ago
These cards do the same thing:
Blood Clock and Umbilicus Giant Growth and Brute Force Etherium Sculptor and Herald of Kozilek Vedalken Engineer and Renowned Weaponsmith also similar are Soldevi Machinist, Dalakos, Crafter of Wonders, and Grand Architect Kiora's Follower and Unbender Tine
1 week ago
If you're for some reason looking at this deck and thinking, "What on earth does this bad boy do?" well: here's the goal, kinda. You dig. and dig and dig and dig and search and search and search and search and ramp and ramp and ramp and ramp and by like turn 4 you've got infinite blue mana congradulations! The main win cons are: Painter's Servant / Grindstone infinite mana + Walking Ballista Mycosynth Lattice + Memnarch Urza's ability to cycle through your whole deck The main infinite mana routes are: Grand Architect + Pili-Pala Basalt Monolith + Power Artifact / Rings of Brighthearth Isochron Scepter + Dramatic Reversal + a way to get 3 nonland mana rocks cough Urza cough
Something to note is that the deck doesn't win immediately. It isn't aggro, it's control. You play cards such as Winters Orb, Trinisphere, and Static Orb to control your opponent's board(s) and then tap them down to allow yourself to not be controlled. The main weaknesses of this deck is artifact hate (duh) and Urza getting removed or negated. If you get Urza on board and he doesn't get removed, it is very typical to win in the next 2-4 turns solely due to your whole board being a mana rock. If cards such as Null Rod is played against you, it is important to remember that Urza taps your artifacts for mana, which is nice. On the flip side, if Urza is enchanted by a card such as Lignify, the reverse happens and most of your mana is unusable. In blue in general, once something hits the board it is very difficult to remove, so I included cards such as Pongify to deal with problems, but typically in my games I just outspeed the problem. I know I included a lot here, but I am still playing and tinkering with this deck. If you have any suggestions or comments or questions, let me know! I want to see more Urza players out there, and I think that he is a terribly fun commander. Also you WILL get targetted as hard if not harder than an Atraxa player, so good luck!
1 month ago
With infinite mana such as Grand Architect and Pili-Pala : Manascape Refractor + Karn, Silver Golem + Voltaic Construct + Stensia Bloodhall can now ping for infinite in monoblue. (use the Bloodhall's ability with the Refractor and untap it repeatedly as a creature with Karn and Voltaic Construct)
1 month ago
Consider Heartless Summoning and Grand Architect. The -1/-1 from heartless is countered by the +1/+1 from reaper king. Allowing you to play any colorless creatures with 2 or less cmc for free. Grand architect is an infinite mana combo with pili pala. Nuff said.
2 months ago
After putting Long-Term Plans and Mystical Tutor combo-outs increased dramatically. Now Spellseeker can find Mystical Tutor and then Mystical Tutor can find Long-Term Plans which in turn can find Grand Architect - the most inaccessible combo-part before.
Actually, now my friends call this deck "The Fags" :)))
3 months ago
GeminiSpartanX, thanks for the comment. Painter's Servant would turn every permanent I control Blue and speed up the combo by a single turn (T3) since believe it or not this deck is very tight on mana, I can forgo paying to activate Grand Architects ability (efficiency). This is predicated upon playing my creatures with Aether Vial instead of hard casting them though.
3 months ago
Cool deck! You might like these: Deadeye Quartermaster, Strionic Resonator, Muddle the Mixture (finds either part of Dramatic Scepter), Merchant Scroll, Quicksilver Fountain, Aquitect's Will, Grand Architect, Renowned Weaponsmith, Vedalken Archmage, Quiet Contemplation, Expel from Orazca, Commit / Memory, Run Aground, Curiosity, Curious Obsession, Lotus Petal
3 months ago
If you say that the deck is too slow, then I'd speed it up with a few more cantrips and black discard/counters while dropping the phantasms. Since you're running snow lands anyway, throw in a set of Arcum's Astrolabe in place of some lands (2x watery graves and the Urborg, as well as the 1st Phantasm) to dig through your deck faster. They also make Urza better. Many of the modern Urza decks get away with only using 20 lands, and with your vials plus not needing more than 3 lands in play I think you can shave a few. The other 2 phantoms can be Thoughtseizes or counterspells of some sort (Spell Pierce or Swan Song for mana efficiency's sake), or simply Mishra's Baubles for more cantrips and to add artifacts for Urza.
May I ask why Painter's Servant is in the deck? From what I can see, it's just to save a mana when you drop Grand Architect for the win, but do you need it as a 4-of? It may be another possibility if you need to shave something for additional controlling cards. Looks like a sweet list though!