Grand Architect

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Grand Architect

Creature — Vedalken Artificer

Other blue creatures you control get +1/+1.

: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.

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Grand Architect Discussion

hannibal6 on Quest for Ula's Temple

1 week ago

I'm working on a deck focused on Quest for Ula's Temple, with the Grand Architect Pili-Pala combo as an alternative way of playing leviathans. I would love some suggestions for interesting tech to put in the deck (especially for the mono-u sideboard).

Here is the deck:



Peisistratos on Competitive Modern Mill

2 weeks ago

Thyrd thanks for all your kind words! I am very happy to help!

Here we go with your topics.

Duskmantle Guildmage could be a standalone card worth to be in the maindeck (perhaps to free up sideboard slots), if it wasn't too much expensive and frail when it isn't needed to make up for the times when it is: when it would be useful, against anything apart from an Emrakul, the Aeons Torn or a Leyline of Sanctity deck you would win with anything else earlier and with much less mana. As for Duskmantle Guildmage + Mindcrank being a mere sideboard plan, there is hardly an Emrakul, the Aeons Torn or a Leyline of Sanctity deck that couldn't deal with such a brittle combo (Duskmantle Guildmage is a little creature at the very least!); and even if it weren't the case, finding 1 out of 4 graveyard hate or Set Adrift is much more likely than getting 1 out of 4 Duskmantle Guildmage AND 1 out of 4 Mindcrank (plus 1 out of 4 Mesmeric Orb against Leyline of Sanctity) every single game (and it is the only relevant factor since it's unlikely that the games where your graveyard hate or Set Adrift are not enough to win exceeded the times when you couldn't get the combo to begin with).

The problem of the deck as a whole is being very clunky. Despite that, at least you win almost every game where you manage to resolve all of your spells: we hardly need more mana sinks. It is already unrealistic to cast Archive Trap for 5 mana; Mind Grind is too much inefficient even at 5 mana! At that price we would play Jace, Memory Adept or Startled Awake  Flip for 1 mana less. Much like Snapcaster Mage, the flexibility of Mind Grind means nothing if none of its mode ends up being helpful enough.

The Grand Architect + Pili-Pala has got the same drawbacks of the Duskmantle Guildmage + Mindcrank, with the addition that you also need some cards you could use all that mana with.

I added an entry for Duskmantle Guildmage + Mindcrank in the primer. Thanks again for bringing that up!

IlGuale on Modern Illusions

1 month ago

Hello, my friend! I started playing modern with a very similar deck, the main difference being 4x Grand Architect in the maindeck over Adaptive Automaton. I used to play big artifact (budget) creatures like Steel Hellkite with GA's help, but nowaday i feel that Smuggler's Copter would fit in very nicely. It is a fast, flying clock and can be cheated into play with GA or be hardcast because it's cheap. Crewing it is also rarely a problem and its ability is useful to filter and smooth your draw.

Crazyshak48 on Goddess of Etherium (Budget)

1 month ago

Thanks multimedia! I definitely agree on Anointed Procession, it's been an outstanding card. I have yet to live the dream of having it and Panharmonicon down at the same, but all in good time :) Also, Grand Architect and Pili-Pala is just funny, that one always throws people for a loop.

ghgiunco on I need more mana ? ...

1 month ago

thanks you Squirrelbacon for your adivece.

My shield get too old too, i start to think this get bad do shuffle.

only in Grand Architect in think multiples helps nice buffing the other bdw. ill try something in this line. tks again

Squirrelbacon on I need more mana ? ...

1 month ago

Looking through your list I'd say it is primarily bad luck, however, adding Mind Stone definitely wouldn't hurt. Worst case scenario, it cycles. As to how to add them in... maybe...

-1 Walking Ballista as it doesn't get much from summonings

-1 Lodestone Golem since your sideboard is spell heavy.

-1 Grand Architect because it does not help you in multiples.

+3 Mind Stone in their place.

Again, I do feel it is primarily luck though.

Cipher001 on Mdrn Deck built around Jace ...

1 month ago

Well, illusion tribal is actually a thing. Not a very competitive thing, but it's a thing. Cards like Illusory Angel are cheap for their mana costs, but often have a "dies to any kind of targeting, ever" clause, like good ol' Phantasmal Bear here. Good thing Lord of the Unreal is also a thing. There's Jace's Phantasm if you want to go a more indirect route with mill, but that might be difficult. One deck on this site uses Grand Architect and Pili-Pala to great effect with all these cheap blue creatures to make casting infinitely high mana cards possible through way of -- you guessed it -- infinite combo. It's not going to be super competitive, but modern decks (I think that's the format that'll give you the most flexibility) don't have to all be Death's Shadow or Storm or Affinity. Casual playlists are often more fun, in my experience, but that's a subjective opinion and subject to factors like the competitiveness of your playgroup. Do you have a certain level of power in mind or specific format you want it to be in if any?

enpc on Help Building Exile Mill

1 month ago

Oona, Queen of the Fae is probably your best bet. There are a bunch of infinite mana combos you can run with her which let you exile all of your opponents' libraries. there are both compact combos like Pili-Pala + Grand Architect as well as ones like Dramatic Reversal + Isochron Scepter + a bunch of mana rocks.

Most of these combos are not only cheap in terms of total mana required to deploy but are also light in terms of dedicated card slots.

The other benefit with Oona is that she can provide you a board state (assuming she sticks) which can be very relevant for control decks.

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