Qarsi Deceiver

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Qarsi Deceiver

Creature — Naga Wizard

: Add to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.)

sergiodelrio on Simic Morph

2 years ago

Nice deck! +1

Possibly Qarsi Deceiver and/or Reality Shift would fit the deck. Reality shift can act as a brute force removal or in response to opponent's removal on your own stuff.

BMHKain on

4 years ago

Cut. Now the Grace Period begins. Assuming what is stated to be true, these would be the final cuts still in the running:

Sultai Charm (I guess the Modes are alright?)

Diabolic Tutor (A second Mastermind's Acquisition ? Hmmm...)

Ghastly Conscription (Maybe this isn't as bad as I thought...)

Villainous Wealth (How was I able to ignore this?)

Cloudform (I guess this is like Gift of Doom ? But suckier?)

Obscuring AEther (Another Morph Mana Support that can even Manifest Itself. Dang...)

Secret Plans (Yeah, give the Morphs, Megamorphs, & Manifests +0/+1 & flip them Face-Up for Card Advantage? BAM!)

1x Wilderness Reclamation (I dunno, I still like Seedborn Muse …)

Zendikar Resurgent (Doubling the Mana Supply, but casting too many "Morphs"? Get a Words of Wind ready for Hell.)

Broodhatch Nantuko (I guess it's good when you have Ezuri, Claw of Progress giving you all those counters? Might be good this way; I don't want just one bug...)

Cabal Executioner (I, mean, we have effects that negate sacing enemy permanents now. Can't we have Destroy Target Creature"? Oh, wait, we have two in these colors, but "Destroy Target nonblack Creature" & Destroying one that's Power 3 of lower is lame. But how good is this guy?)

Dragon's Eye Savants (Morph's answer to Gitaxian Probe , but you pay no life to use it; just reveal a Blue Card.)

Eternal Witness (Wait, how the bloody hell is this lass here?!)

Qarsi Deceiver (A mana Dork for Morph Effects, but one said I should have enough anyway.)

Root Elemental (Playing a card for free is awesome; especially something REALLY good...)

Silent Specter (There are no Morph effects to forcibly make an opponent discard their whole hand. Might as well make due with a flier I guess...)

Temur War Shaman (Manifesting the Top Card? At least the Fight Mechanic is Optional...)

Thought Harvester (NANI?! An Eldrazi Mutilates my Upside Down Stuff?! I just hope I can mill everyone before I mill myself...)

Whisperwood Elemental (Manifesting at each of your End Steps is great. even Saccing them, even if you sac this guy just to have others die, at least we're getting more Manifestoes.)

Cloud Key (Sure, choosing Creatures would be prime here, but what about Enchantments? Artifacts? Instants? Sorceries? They're options as well.)

Cloudstone Curio (This is required to mill the crap of your opponents. But we've enough Draw Engines to the point where Words of Wind is mandatory; at least Thought Harvester doesn't care about card draw stuff though...)

1x Crystal Shard (Strictly WORSE than the Curio as it has a price, & only affects creatures.)

1x Dimir Signet (Is it worth adding in the Signets as well as the Talismans? I'll leave that to you all to decide...)

1x Golgari Signet (See Dimir Signet.)

1x Helm of Awakening (This is the only "Spells cost less to cast" card I could find, but it also benefits the opposition.)

Lightning Greaves (Maybe I should don these awesome greaves again. You agree?)

Scroll of Fate (What more do you want? A free Manifest, & you will always know it's a creature or not, WHY DID I CUT THIS?!)

1x Simic Signet (See Dimir Signet.)

Which deserve the final replacing's? I'm leaving this to you...

& I apologize for all this text; I just wanted to show what I do recommend, & otherwise.

BMHKain on Help wanted for Kadena Morph/Manifest... …

4 years ago

Apologies for the previous dupli-comment. The server was a bit off at the time...

Well, as an update to the deck: at least we can say Volrath, the Shapestealer is out, & Ezuri 2.0 will be staying for a very long while...

Also, being able to BOUNCE Mantfests to your hand w/ Temur Sabertooth , Words of Wind , even Scroll of Fate allows you a choice for Manifestation. While killing the ones you DON'T own via Thieving Amalgam is like a perfect vengeance; even cards like Qarsi Deceiver , Temur War Shaman , Whisperwood Elemental , even Ghastly Conscription , Ethereal Ambush , & even Write into Being .

Also adding Cloudform , We have an amount of 115 cards in so far; or 114 if nobody wants me adding such a card. From there, we have 2 things left; the 3rd Question about what helps Creatures; Morphs/Megamorphs/Manifest all apply to these Bylaws. & since all start as Faceless 2/2 Colorless Face-Down Token Creatures, the question now is: In Colors, what would be good for both , cards, & those w/ eith 2 Power and/or 2 Toughness, or lower even?

From there it's the first, & last question: What to Cut?!

I'll proceed in removing some of these things; they've been established anyway. :)

So, what cards that can support basically any Morphs/Megamorphs/Manifests (Colorless 2/2 Face Down Tokens.) can help big here?

I'm done for now; I'll just remove some things as they're accomplished...

holymanox on Animar's Traps

6 years ago

Thanks for the input!

I am indeed working with a budget. trying to keep it close to $100

When I put this deck together originally, I had Akroma, Angel of Fury, but it burns all of the red I have and it's really just 6 unblockable (give it protection from color) and that, by itself, is not good in my meta.

Since I already play morphs for free with Animar, and their effects are flip costs, not enter costs, so I don't need Dermoplasm

Thousand Winds is a cool card, but my meta likes to ramp until someone can one-shot, so people just don't swing, and I have been considering Dwarven Blastminer for a while.

Ooo I like Qarsi Deceiver, and I took out Jeering Instigator for the same reason I took out Thousand Winds. If I swing early, people get angry and I die.

Proteus Machine is a cool card to bluff with, but as this is a morph deck, pretty much everything is a bluff already lol

Honestly, I just put in Myr Superion because I loved the work-around with Animar, but I do want a large colorless creature. Darksteel Colossus Is cheaper and less scary. Won't paint a huge target on my back.

I'm still unclear on what Rogue's Passage will do, besides let an infinite Animar through, which I already do with changing the protection color anyway...

You're right about Ophidian. I've been adding better card draw recently.

Thank you so much for the input! This deck is my pride and joy, and it's so much fun to play.

Snacrifice on Animar's Traps

6 years ago

Hey, thanks for the comment!

Cool idea for an Animar deck. Are you working within any budget constraints or anything? I'm surprised not to see Akroma, Angel of Fury. The is rough but not too bad in Animar's colors.

Some suggestions:Dermoplasm lets you put in morph creatures on the cheap, Master of the Veil lets you flip them back down again.

Thousand Winds is pretty much a win con if someone's tapped out. Dwarven Blastminer might be a sideboard card, but being able to pop annoying lands like Rogue's Passage, Maze of Ith or Nykthos, Shrine to Nyx and the like on the cheap is amazing.

Icefeather Aven can bounce opponents or your own for another morph cast, Qarsi Deceiver is a neat mana rock for the theme, I'm surprised you took out Jeering Instigator.

Proteus Machine can be a good bluff or just a free creature.

I'd definitely take out Myr Superion and replace it with something with more utility or just a big artifact creature with text on the card like Darksteel Colossus or Blightsteel Colossus instead.

Rogue's Passage will help a lot in getting those morphed creatures in when they figure out what you're doing.

The only problem I really see with your deck is a lack of longevity and some lack of cohesion. You're like 75% in on morph, but you've also got some extraneous cards you don't really need to be using, like Ophidian(You're in blue-you'll get better payoff just using a draw spell or something that taps to draw)

BarrinsBuddy on Animar Morph Draft

6 years ago

Nice deck! I've been brewing a morph deck too and found your deck while googling for ideas. You had some cards down I hadn't thought about, so thanks for that!

I'm using Atraxa, Praetors' Voice as the Commander, because I really wanted to use again Mastery of the Unseen since it rotated out of Standard, and black has some powerful cards too, like Ghastly Conscription. I'm making use of the proliferate too with planeswalkers and cards like Gavony Township.

Here're some cards I've considered that you don't have on your list.

Backslide and Master of the Veil to reuse your morph tricks.

Whisperwood Elemental is incredibly strong, and can give you an advantage over board wipes.

To make your morphs cheap there's Cloud Key, Planar Gate, Helm of Awakening, and in your colors Herald of Kozilek. And definitely Qarsi Deceiver.

Illusionary Mask probably has the most convoluted card text of all time, but it has great synergy with morph.

If you'd consider other colorless lands, some you might look at are Ancient Tomb, Temple of the False God, Tomb of the Spirit Dragon, and Shrine of the Forsaken Gods.

You can take advantage of your face-down creatures by using All Is Dust and Ugin, the Spirit Dragon to wipe out your opponents.

Also, Ritual of Subdual shuts down your opponents' spells and lets you beat them down with morphs.

Load more
Have (1) abritt
Want (0)