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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Gearseeker Serpent
Creature — Serpent
Gearseeker Serpent costs less to cast for each artifact you control.
: Gearseeker Serpent can't be blocked this turn.
zamiero on Vial and Ghost!
3 years ago
3> Ahhh I've been wanting to play with Obosh, the Preypiercer and Angrath's Marauders - glad you found a spot for them. While you're at it, you could also consider other "damage doublers" such as Wound Reflection and Fiendish Duo. I've thought about a Vial-Smasher deck with a White partner just to add Gisela, Blade of Goldnight.
3> I see you enjoy big monsters and X-spells here. Oh to be young again... but seriously, this seems like a good deck to play them in as you would be rewarded. Instants are your friend, as you can Smash Vials on everyone's turn! No Comet Storm?
3> I would be worried about Vial-Smasher getting nuked from orbit as soon as your turn passes and it's no longer indestructible. You'll find Heroic Intervention and Slippery Bogbonder will help with targeted Exile removal. You already have Destroy and Sacrifice covered I see.
3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:
- 3- Offalsnout (evoke B)
- 3- Rushwood Legate (opponent control island)
- 4- Skyshroud Cutter (control forest, opponents gain life)
- 4- Frogmite (artifacts battlefield)
- 4- Bone Picker (creature dies)
- 4- Briarhorn (evoke 1G)
- 4- Deepwood Legate (opponent control forest)
- 5- Stormwing Entity (cast instant/sorcery)
- 5- Ingot Chewer (evoke R)
- 5- Shriekmaw (evoke 1B)
- 5- Glarewielder (evoke 1R)
- 5- Mulldrifter (evoke 2U)
- 6- Igneous Elemental (land graveyard)
- 6- Nemesis of Mortals (greatures graveyard)
- 6- AEthersnipe (evoke 1UU)
- 6- Spitebellows (evoke 1RR)
- 6- Cloudthresher (evoke 2GG)
- 6- Hooting Mandrills (cards graveyard)
- 6- Ethereal Forager (cards graveyard)
- 6- Soulflayer (cards graveyard)
- 6- Sultai Scavenger (cards graveyard)
- 6- Tasigur, the Golden Fang (cards graveyard)
- 6- Salvage Titan (sacrifice three artifacts)
- 6- Sawtusk Demolisher (creature battlefield)
- 6- Shatterskull Minotaur (party)
- 6- Somber Hoverguard (artifacts battlefield)
- 6- Veteran Adventurer (party)
- 7- Gurmag Angler (cards graveyard)
- 7- Ore-Scale Guardian (lands graveyard)
- 7- Myr Enforcer (artifacts battlefield)
- 7- Cryptic Serpent (instant/sorcery graveyard)
- 7- Gearseeker Serpent (artifacts battlefield)
- 7- Quicksilver Behemoth (artifacts battlefield)
- 7- Dargo, the Shipwrecker (sacrifice artifacts/creatures)
- 7- Mournwhelk (evoke 3B)
- 7- Faultgrinder (evoke 4R)
- 8- Ghoultree (creatures graveyard)
- 8- Avatar of Woe (creatures graveyard)
- 8- Walker of the Grove (evoke 4G)
- 8- Shambling Attendants (cards graveyard)
- 8- Bedlam Reveler (instant/sorcery graveyard)
- 8- Qumulox (artifacts battlefield)
- 9- Molderhulk (creature graveyard)
- 9- Sibsig Muckdraggers (cards graveyard)
- 9- Necropolis Fiend (cards graveyard)
- 10+ Stratadon (basic land types)
- 10+ Primeval Protector (creatures battlefield)
- 10+ Ghalta, Primal Hunger (power of creatures battlefield)
- 10+ Draco (basic land types)
- 10+ The Great Henge (power of creatures battlefield)
- 10+ The Cauldron of Eternity (creatures graveyard)
3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:
- 3- Light Up the Stage (opponent damage)
- 4- Reverent Silence (control forest, opponents gain life)
- 4- Snuff Out (control swamp, pay life)
- 4- Ensnare (return two islands)
- 4- Flameshot (discard mountain)
- 4- Outbreak (discard swamp)
- 4- Snag (discard forest)
- 4- Unmask (black card hand)
- 4- Ravenous Trap (opponent 3 cards enter graveyard)
- 4- Lethargy Trap (three creatures attacking)
- 4- Bolt Bend (4-power creature battlefield)
- 4- Massacre (opponent control plains)
- 4- Refreshing Rain (opponent control swamp)
- 4- Ricochet Trap (opponent cast blue)
- 4- Tentative Connection (menace creature battlefield)
- 4- Drag to the Underworld (devotion to black)
- 4- Snag (discard forest)
- 4- Hagra Mauling  Flip (opponent has no basic lands)
- 4- Price of Fame (targets legend)
- 5- Bounty of the Hunt (green card hand)
- 5- Contagion (black card hand)
- 5- Force of Will (blue card hand)
- 5- Cave-In (red card hand)
- 5- Submerge (opponent control forest)
- 5- Gush (return two islands)
- 5- Misdirection (blue card hand)
- 5- Dark Triumph (sacrifice creature)
- 5- Thoughtcast (artifacts battlefield)
- 5- Murderous Cut (cards graveyard)
- 5- Rite of Undoing (cards graveyard)
- 5- Coveted Prize (party)
- 5- Deadly Alliance (party)
- 5- Baral's Expertise (cast CMC 4 or less)
- 6- Pyrokinesis (red card hand)
- 6- Fireblast (sacrifice two mountains)
- 6- Pulverize (sacrifice two mountains)
- 6- Into Thin Air (artifacts battlefield)
- 6- Tasigur's Cruelty (cards graveyard)
- 6- Spinning Darkness (black cards graveyard)
- 6- Become Immense (cards graveyard)
- 6- Set Adrift (cards graveyard)
- 6- Will of the Naga (cards graveyard)
- 6- Runeflare Trap (opponent drew 3 cards)
- 6- Zahid, Djinn of the Lamp (artifact battlefield)
- 6- Magmatic Sinkhole (cards graveyard)
- 6- Thwart the Grave (party)
- 6- Curtains' Call (per opponent)
- 6- Cobra Trap (noncreature destroyed by opponent)
- 6- Rishkar's Expertise (cast CMC 5 or less)
- 7- Divergent Transformations (per opponent)
- 7- Into the Story (opponent 7+ cards graveyard)
- 7- Assert Authority (artifacts battlefield)
- 7- Seeds of Renewal (per opponent)
- 7- Needlebite Trap (opponent gain life)
- 8- Treasure Cruise (cards graveyard)
- 9- Blasphemous Act (creatures battlefield)
- 10+ Dead Drop (cards graveyard)
- 10+ Volcanic Salvo (power of creatures battlefield) X
- 3- Chord of Calling (untapped creatures battlefield)
SynergyBuild on
3 years ago
Okay, so for this deck, you need 4x Thoughtcast, I'd drop a Darksteel Pendant for one of them, and also the following spells/creatures for a different base:
1x Myr Adapter 1x Phyrexian Digester 1x Quicksilver Behemoth 2x Relic Runner 2x Somber Hoverguard 1x Secrets of the Golden City 1x Foresight 1x Peek
The above cuts make up 10 total cards. That gives you room for 4x Frogmite, 4x Myr Enforcer, and two more of Gearseeker Serpent.
That should give you a more aggressive (power-wise) curve, and clean up some of the numbers!
If you want anything else, 4x Seat of the Synod would be sweet!
Optimator on Mermaider
3 years ago
All owned:
Shipbreaker Kraken - Diluvian Primordial - Stormtide Leviathan - Tidal Force - Kraken of the Straits - Deep-Sea Kraken - Tromokratis - Great Whale - Colossal Whale - Scourge of Fleets - Inkwell Leviathan - Talrand, Sky Summoner - Aethersquall Ancient - Isleback Spawn - Grozoth - Gearseeker Serpent - Tidal Kraken - Pearl Lake Ancient - Merfolk Looter - Lorthos, the Tidemaker
psionictemplar on Pauper Grixis Affinity
4 years ago
A swap you could make for Atog's benefit is replacing the Arcbound Worker with Sparring Construct. I'm also not sure you want 4 Myr Enforcer, but I don't know what a solid replacement for it would be. Somber Hoverguard or perhaps Gearseeker Serpent.
FreedFox on Arixmethes, Unleash the Whatever
4 years ago
Thanks for the suggestions!
I had previously bought all the creatures you'd mentioned when assembling this deck on MTGO.
I like the Serpent of Yawning Depths the most and will probably replace the Gearseeker Serpent with it.
The Simic Sky Swallower just feels weirdly vanilla to me. It's obviously not with three separate abilities but given the sweep or unblockable nature provided by the others, Shroud and Flample just don't excite me the same way.
As for the Kederekt Leviathan I considered and dismissed it because, for that mana, I'd much prefer a one sided board sweep. Sure, we'd have a 5/5 when all was said and done but things like Teferi's Protection would mess us up badly on that play. I just don't like the risk it exposes us to.
The Kiora planeswalker is valid. Kiora Bests the Sea God would be magical One on One but somewhat less so in Multiplayer and the Reef Worm just feels like too many hoops to get to my Kraken. I'm very impatient and lazy. I want my big stuff NOW.
I really appreciate the input though! I'll have to test with the Serpent of Yawning Depths soon.
Boza on Theros: Beyond Death Spoilers
4 years ago
Setessan Champion is just a rehash of Eidolon of Blossoms caring about enchantments is very green.
The moment I saw the art for elspeth with the black aura around her spear/staff and saw her mono-white, minus only abilities, is the moment I stopped caring for any of the backstories of the set.
Not expressively bringing back keywords like Heroic has been going on for a few years - for example, Gearseeker Serpent literally has affinity for artifacts on it, but it is never named that.
Escape, from the cards debuted so far, has a very steep cost cost. It is likely costed steeply, because self-mill is a thing and costing escape differently can make it difficult to stop. Also, limited considerations.
Eidolon of philosophy is likely only costed for limited play, where a 1/2 will actually be played.
Memory drain is indeed underpowered. It is a limited-oriented counterspell and even then, it is weak. 4 mana soft counters do not get played, even in limited, eg Crush Dissent .
Demigod is a new thing that could have been a thing on the OG Theros, but hardly worth returning to Theros.
Klothys is most likely the human servant of Kruphix depicted on the art.
Overall, from what is shown right now, theros is not worth returning to at all. We have demigods and 1 new overcosted-as-to-not-be-OP mechanic in Escape. Very underwhelmed.
MrCuddlefish on Astro Boros
4 years ago
Kinda some weird flexes for ya:
I do think that you have a strong concept with the deck design. My main concerns are a lack of answers against large threats such as Gurmag Angler , Gearseeker Serpent and Ulamog's Crusher . Additionally I think that the deck requires more focus in its midrange interaction style and I'm thinking Battle Screech could be cut from the deck for more interaction such as Emerge Unscathed , Cho-Manno's Blessing , or Brute Force .
jicklemania on
4 years ago
Your list is very similar to mine, Affinity: Flinging 'Togs. The only differences are:
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You play a 2nd Ray of Revelation in the sideboard over Reaping the Graves
-
You play a 3rd Flayer Husk over the 2nd Gearseeker Serpent .
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You play a 3rd Hydroblast in the sideboard over Relic of Progenitus .
-
You play a 3rd Springleaf Drum over a Metallic Rebuke .
I assume we both think our own versions are better, but what are your thoughts on this?
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