Khalni Gem

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Uncommon

Combos Browse all

Khalni Gem

Artifact

When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.

Tap: Add two mana of any one color to your mana pool.

Price & Acquistion Set Price Alerts

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Khalni Gem Discussion

elgosu1337 on Playable Jund Lands-Matter Cards

1 week ago

I think Rites of Flourishing is in the wrong place under Mana Doublers. Ghirapur Orrery could also be added to Group Hug. Sylvan Advocate should also be under Lords. You could add Nature's Will and Earthcraft to untappers. Life and Limb is another Animator. Turntimber Sower goes under Token Generators. Storm Cauldron is amazing under Play Extra Lands and Stax. Not sure if you'd want to include Scorched Ruins and Lotus Vale as some sort of sac outlet and ramp. Khalni Gem could go under bounce along with Mina and Denn, and also Golgari Rot Farm, Gruul Turf, Rakdos Carnarium, and Darigaaz's Caldera.

You can also look at my Windgrace deck for any other cards I missed.

Kappeh on How to infinite (almost) anything ...

2 months ago

How to infinite (almost) anything with three cards.

Goal of this thread:

I hope to show you three cards that together can infinite almost anything. Don't believe me? Read on! These three cards are legal in Commander, Casual and Legacy.

The cards:

Khalni Gem, Vizier of Tumbling Sands and Freed from the Real.

The Combos:

Combo 1 - Infinite mana:

1) Tap Khalni Gem for two blue mana. 2) Tap Vizier of Tumbling Sands to untap Khalni Gem. 3) Use one blue mana on Freed from the Real to untap Vizier of Tumbling Sands. 4) Tap Khalni Gem for two of any colour mana. 5) Tap Vizier of Tumbling Sands to untap Khalni Gem. 6) Use the other blue mana on Freed from the Real to untap Vizier of Tumbling Sands.

You end up with two mana of any colour and are back in the original state of the board. Just rinse and repeat, watch the mana flood in.

Combo 2 - Infinite untap For this combo you will need another permanent that has a tap ability. For this example I will use Civilized Scholar  Flip.

1) TapCivilized Scholar  Flip to activate their ability. 2) Tap Vizier of Tumbling Sands to untap Civilized Scholar  Flip. 3) Tap Khalni Gem for two blue mana. 4) Use one blue mana on Freed from the Real to untap Vizier of Tumbling Sands. 5) Tap Vizier of Tumbling Sands to untap Khalni Gem. 6) Use the other blue mana on Freed from the Real to untap Vizier of Tumbling Sands.

You are now back where you started and can repeat the cycle activating Civilized Scholar  Flip's ability over and over again.

Get Creative:

So, is that all this can do?! The answer to that, my friends, is no! Oh no. The two combos above are just the start of it. Played correctly, you can do some pretty insane stuff. Adding in just one more card can allow you to take full control of the game easily. Let's go through some examples:

Example 1

Say you have an Elvish Piper on the field. You can use Combo 1 to generate some green mana, tap Elvish Piper to get a creature from your hand onto the battlefield, then use Combo 2 to untap Elvish Piper. Rinse and repeat. Throw in a card that allows you to draw cards like Azure Mage and you can get ALL creatures from your library onto the battlefield!

Example 2

Say you have a Willbreaker on the field. You can use Combo 2 to untap all of your oponents creatures. Even if they are not tapped, they are still being targeted by Vizier of Tumbling Sands's ability. Therefore, due to Willbreaker's ability, you gain control of them. So you can gain control of all your opponents' creatures.

Point Of Interest:

Another reason I really like this combo is that even without the full engine up and running, you can make some pretty disgusting plays. For example, say you have Vizier of Tumbling Sands out and enchanted with Freed from the Real, you can effectively pay one blue mana to untap any permanent that you want! Also, Khalni Gem is just a brilliant card, if you get it out early, you gain so much advantage. Or better yet, Gilded Lotus. Having both in a deck would make this combo much more consistant.

Final Words:

I hope you find this combo interesting. I don't know how people haven't found this already but it is proving to be one of the most powerful things I have ever put into a deck. (I built a Willbreaker deck with this combo). Have fun and let me know what you do with this.

Rzepkanut on In need of blue ramp

4 months ago

Thran Dynamo only makes colorless but its one of the best ramp spells there is. Khalni Gem is ok.

luther on Home Depot Garden Center

5 months ago

What do you think of something like Khalni Gem so you can get more landfall triggers?

Falco101 on

5 months ago

The main strategy I'd go with is generating large amounts of artifact tokens/creatures to win with either riches or crazy recursion loops with giant beaters, sacking a few myr or thopters with something like Champion of Stray Souls to bring back all your giant beasties. This is just a bunch of possible options that would help with that strategy.

Suggested Lands, don't need that many basics since you won't be fetching that many in U/B
Choked Estuary
Dismal Backwater
Jwar Isle Refuge
Cephalid Coliseum
Geier Reach Sanitarium
Myriad Landscape
Meteor Crater
Arch of Orazca

Ramp
- Vedalken Engineer
- Renowned Weaponsmith
- Palladium Myr
- Springleaf Drum
- Paradise Mantle
- Mistvein Borderpost
- Lotus Blossom
- Khalni Gem
- Azor's Gateway
- Spires of Orazca

Trixy spells, aka, all your mana are belong to us
- Scattering Stroke
- Drain Power
- Spell Swindle

Remove it
- Imprisoned in the Moon
- Vial of Dragonfire
- King Macar, the Gold-Cursed
- Gild
- In Garruk's Wake
- Sundering Titan

Generate Artifacts
- Magnifying Glass
- Ruthless Knave
- Revel in Riches
- Deadeye Plunderers
- Sly Requisitioner
- Genesis Chamber
- Prototype Portal
- Golem Foundry
- Pitiless Plunderer
- Myr Sire
- Efficient Construction
- Prying Blade
- Tamiyo's Journal

Beasties that like shiny
- Gearseeker Serpent
- Chromescale Drake
- Qumulox
- Barricade Breaker
- Herald of Anguish
- Necrotic Ooze
- Kuldotha Forgemaster

Can't touch this
- Prowler's Helm
- Writ of Passage

Tag, you're dead
- Grafted Exoskeleton
- Quietus Spike
- Scytheclaw

I'm not dead yet!
- Soul of New Phyrexia
- Artisan of Kozilek
- Betrayal of Flesh
- Champion of Stray Souls
- Diabolic Servitude
- Dread Return
- Ever After
- Hell's Caretaker
- Infernal Offering
- Profane Command
- Stitch Together
- Tempt with Immortality

Draw & Filter
- Monastery Siege
- Skullclamp

nadder447 on Kynaios and Tiro, Lovers of Landfall

6 months ago

I love Kynaios and Tiro decks, their always a lot of fun, +1 all day. Also, I recommend this to pretty much everyone who plays these guys: Khalni Gem. I'd also recommend this guy if you want a little more artifact/enchantment removal: Trygon Predator.

Force_of_Willb on Let's Pretend

6 months ago

Arcanis the Omnipotent - Draw plus protection

Dark Impostor - why settle for only our own creatures abilities

Eater of the Dead - "free" untap + graveyard hate

Fatestitcher - tap down / untap

Geth, Lord of the Vault - reanimation

Hoard-Smelter Dragon - artifact destruction

Jace's Archivist - windfall

Kalitas, Bloodchief of Ghet - creature destruction + token

Kamahl, Pit Fighter, Lightning Crafter - tap for lightning bolt

Mean suggestions that will make you lose friends

Beguiler of Wills, Infernal Denizen - Steal all opponents creatures

Cao Cao, Lord of Wei, Sadistic Hypnotist - Discard

Demonic Hordes, Dwarven Driller, Helldozer - land destruction

Kiki-Jiki, Mirror Breaker, Krenko, Mob Boss - create infinite tokens

Pili-Pala, Gilded Lotus, Khalni Gem, Pyramid of the Pantheon - infinate mana with one CMC untap method

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