Khalni Gem

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Khalni Gem

Artifact

When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.

Tap: Add two mana of any one color to your mana pool.

carpecanum on Obuun, Mul Daya Ancestor. Fairly cheap upgrade

9 months ago

Khalni Gem, Firewild Borderpost and Wildfield Borderpost are cheap ramp that allows you to bounce lands.

seshiro_of_the_orochi on The woods is dead people

1 year ago

This looks pretty fun. It seems you are running Yedora more or less as a "generic green stompy". This is fine, and if you want to keep it that way, have fun.

There are still some cards you might like for Yedora specifically:

Burnished Hart and Dawntreader Elk are cards similar to Sakura-Tribe Elder. They cost a little more mana to use, but the synergy with your commander seems super worth-it.

The synergy between such cards and your commander become even when you include ways to bounce your own lands. Here are the ones I found:

Khalni Gem and Kazandu Stomper have it as a cost, so you need to do it if you want to use them. They have a rather high MV. I'm not too sure about them, but still wanted you to see them.

Storm Cauldron is a stax piece, so your playgroup might not enjoy it. It'll still pretty powerful here.

Nissa's Zendikon and Vastwood Zendikon are a lot of fun. See this land that was a creature? Now it's a another creature. You want to kill it? Sure, but now I have my creature back.

Slab Hammer is a nice way to turn a land bounce into damage.

Multani, Yavimaya's Avatar is a gigantic beatstick with a recursion ability that, with Yedora, grants you value to grant you more value.

Guildless Commons is pretty self-explanatory.

As you're also playing Quirion Ranger, Scryb Ranger is basically a second copy of it.

Finally, have you considered some sacrifice outlets? This would allow you to save your creatures from spot removal that exiles them. Birthing Pod is expensive, but Momentous Fall, Greater Good and Evolutionary Leap provide some serious value.

Whatcha think?

carpecanum on Harvest Festival

1 year ago

Treetop Ambusher. Cast for the Dash cost and get a landfall trigger. You don't need to attack, just pop her back into your hand and cast her again next round.

Jungle Basin, Guildless Commons, Khalni Gem

lagotripha on $10 Controlled Burn, Arcane Edition! [UltraBudget]

1 year ago

KongMing

I'm used to my modern games getting grindy with a lot of hand disruption and lifelink, especially in budget matches - a lot of 'Mindstab, removal and stall'. Sea gate is neat there because it + 2 mana spell is usually enough to close out a game, and veil's splice cost sets it up to be repeated as a draw engine in that environment.

If speed is the problem and your meta demands it, Goblin Electromancer type creatures can do a lot even if they aren't shrinking splice costs massively.

The big mana might also be managable by leaning on either 'burst' mana like Pentad Prism or sticking a Khalni Gem / ticking up a Pyramid of the Pantheon but yeah, it would change the style of the list. I normally run through about 8-10 drafts of a budget list before I find something I like enough to play with.

mobizque on Kefnet, Worldslayer

1 year ago

carpecanum, Khalni Gem is a great suggestion. It pairs well with Kefnet the Mindful's need for a full hand by bouncing lands back in. Thank you!

carpecanum on Kefnet, Worldslayer

1 year ago

Khalni Gem and Firemind Vessel so you have more ways to cast Reshape for Worldslayer. Maybe even Sisay's Ring to replace Thran Dynamo if you need to hit a lower budget.

rdean14 on Card creation challenge

2 years ago

I mean Thran Dynamo, Khalni Gem, Gilded Lotus, and Firemind Vessel provide a sense of semi-playable four mana mana rocks for commander. Looking at how good Mind Stone, here's a card I think could be printed into standard as an uncommon:

Mikokoro Remnant

Artifact

: Add two mana of any combination of up to two colors.

, Sacrifice Mikokoro Remnant: Draw three cards.


I think this could see at least some play. I mean, it comes in untapped and is great fixing and provides draw power, not simply replacement.

codesnowman13 on Here, hold this.

3 years ago

Here are some cards I would cut and cards I would put in:

Cuts

Vivid Crag , Vivid Creek , Vivid Meadow , Mystic Monastery , Khalni Gem , Dispatch , Kazuul's Toll Collector , Kirtar's Wrath

Adds

Thriving Bluff , Thriving Isle , Thriving Heath , Raugrin Triome , Dowsing Dagger  Flip, Swords to Plowshares , Balan, Wandering Knight , Dalakos, Crafter of Wonders

I would also cut Sunforger for an Equipment such as Hammer of Nazahn or some other Equipment because with Sunforger , you want a package of Red and White Instants to have it go search for. Currently you only have Dispatch in the deck. If you plan on keeping Sunforger , I'd recommend adding more Red and/or White Instants.

Load more
Have (1) reikitavi
Want (0)