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Tap: Choose a color of a permanent you control. Add one mana of that color to your mana pool.
Price & Acquistion Set Price Alerts
Meteor Crater Discussion
2 months ago
I shall predict now that treasure nabber will be insanely annoying, given how prevalent mana-generating artifacts are in this format. What was WotC thinking when they printed that card? 3 mana is far too low of a mana cost for an effect such as that; it definitely should have cost at least 4 mana, in my mind. The one positive aspect of it is that, inf a player summons it, they shall instantly make themselves a target, as every other player will seek to destroy it as swiftly as possible.
I am very pleased that my prediction of Tawnos appearing in this set proved to be true; he is very nice, but I find him to be slightly underwhelming, considering that he is an important character in the story. Hopefully, there shall be a card of Ashnod in this set, as well, since it only makes sense to have Mishra's apprentice in addition to Urza's apprentice.
RedUndead40, I agree that enchanter's bane bends the color pie, but does not outright break it; however, both Bearer of the Heavens and Worldfire outright break it, due to their being able to affect enchantments, but this is not the thread for discussing that subject. Also, was there not a red instant or sorcery in the Kamigawa block that caused enchantments to deal damage to their controllers?
We know that Saheeli is from Kaladesh and that Lord Windgrace is from Dominaria, but is there anything to indicate the home planes of the other two planeswalker generals?
I am very pleased to see that the lieutenant mechanic is returning, but much less so about the reprint of Chaos Warp; Mark Rosewater himself admitted that making that card was a mistake, so why is it being reprinted?
Also, I really would like to see another reprint of Reflecting Pool in this set, as that card very much needs another reprint, especially considering that Exotic Orchard, which is very similar to it, has been reprinted numerous times. If not reflecting pool, Grand Coliseum and Meteor Crater would be very nice reprints, as well.
3 months ago
Maybe Meteor Crater
These are the good 5 color lands
Also the tri-tap lands may be good as well
7 months ago
Also, I definitely believe that Tree of Redemption should have been demoted to a rare, because its effect, while powerful, should not have wasted a mythic rare space in this set.
7 months ago
The main strategy I'd go with is generating large amounts of artifact tokens/creatures to win with either riches or crazy recursion loops with giant beaters, sacking a few myr or thopters with something like Champion of Stray Souls to bring back all your giant beasties. This is just a bunch of possible options that would help with that strategy.
Suggested Lands, don't need that many basics since you won't be fetching that many in U/B
Jwar Isle Refuge
Geier Reach Sanitarium
Arch of Orazca
- Magnifying Glass
- Ruthless Knave
- Revel in Riches
- Deadeye Plunderers
- Sly Requisitioner
- Genesis Chamber
- Prototype Portal
- Golem Foundry
- Pitiless Plunderer
- Myr Sire
- Efficient Construction
- Prying Blade
- Tamiyo's Journal
I'm not dead yet!
- Soul of New Phyrexia
- Artisan of Kozilek
- Betrayal of Flesh
- Champion of Stray Souls
- Diabolic Servitude
- Dread Return
- Ever After
- Hell's Caretaker
- Infernal Offering
- Profane Command
- Stitch Together
- Tempt with Immortality
7 months ago
Thanks for your suggestions hoardofnotions!I'll tinker with my deck and try it out in my next game.
I really like the Darksteel Ingot suggestion, I'll be dropping my Obelisk of Esper for it, and I'll definitely be dropping Gwafa Hazid, Profiteer as well as I agree I don't want to give my opponents any card advantage.
Jin-Gitaxias, Core Augur looks amazing. 10 mana is a lot of mana though. I find it quite difficult to pull off my 7 mana spells :( But I'll have to try him out! :)
Thanks again hoardofnotions!
8 months ago
I would recommend the following cards for helping with mana and ramp:
Exploration is a solid 1 drop that can greatly speed up your early-game ramp.
Defense of the Heart does not provide ramp, but can cheat out two of your combo pieces.
8 months ago
If you want, I can trim your deck for free. You'll be the talk of the town with your shiny foiled cards!
Moving on to deck advice, to start, what are you trying to do with your deck? It seems to be a bit all over the place. You have domination spells, cards that add counters, and cards that tap down your opponents. I can try to provide more useful advice once I know what your goal is.
If you are going to increase your budget, the best thing you can do is fix your mana base. Lands that entered tapped, particularly the bounce lands like Azorius Chancery, are slow and inefficient. Check lands, like Hinterland Harbor are a strong budget choice--you are running a decent number of basics, so they will usually enter untapped. The Odyssey filter lands, such as Skycloud Expanse are also passable, and tend to be relatively inexpensive. I am also a big fan of of the rainbow lands. City of Brass, Exotic Orchard, Mana Confluence, Meteor Crater, and Reflecting Pool are all very useful.