|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Rare|
|Fate Reforged (FRF)||Rare|
Combos Browse all
- Monastery Siege vs Storm
- Do you have to pay 4 mana for two Monastery Sieges in play?
- If i have 2 monastery siege in play and they are both khans,does it mean i draw 3,then discard 2?
- How do Qjutai Exemplars, Clever Impersonators copied as Ojutai Exemplars, and board wipes you cast affect each other?
- If I have multiple cards that increase the amount of cards I draw, do they all trigger at the same time?
As Monaster Siege enters the battlefield, choose Khans or Dragons.
- Khans — At the beginning of your draw step, draw an additional card, then discard a card.
- Dragons — Spells your opponents cast that target you or a permanent you control cost more to cast.
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Monastery Siege Discussion
20 hours ago
Instead of using Spreading Seas for card draw and enchantment affinity, change them out for Monastery Siege. It doubles as enchantment protection if you already have a Fraying Sanity on the board. Also, if you want to further your enchantment affinity, change out Path to Exile for Journey to Nowhere.
22 hours ago
Thank you! The description is still undergoing some work and it requires some tweaks in some places. I agree that I should pop Aegis of the Gods in there, I actually have it in a enchantment creature commander deck and was considering it for a while. Ivory Mask, itself was actually traded out for Leyline of Sanctity. Rest in Peace is great, but the problem is that I use Monastery Siege khan's into a Open the Vaults for a win condition. So exiling cards from the graveyard kind of hurts that. If there is a way to stop cards in the opponent's graveyard, I would consider that.
1 week ago
I would add a couple copies of Monastery Siege for the Dragons mode, to negate the primary downside of Illusions.
Lastly, I would include a playset of Vapor Snag for some effective monoblue removal that also causes incidental life loss.
2 weeks ago
Get rid of Crawlspace, Solitary Confinement (more Ivory Mask,) Wall of Denial, Grand Arbiter Augustin IV (replace him with faster land,) and Gwafa Hazid, Profiteer and implement Sphere of Safety, more Propaganda, Oblivion Ring, Karmic Justice, Monastery Siege and the like?
I'll branch this copy and show you what I mean.
2 weeks ago
3 weeks ago
Peregrine Drake, Rewind, Ponder, Brainstorm, Sensei's Divining Top, use all Snow-Covered Island so only you benefit from caged sun, Blue Sun's Zenith, Rhystic Study, Mystical Tutor, Archmage Ascension, Monastery Siege, Future Sight, Disallow, Dissipation Field. That's all i got for now LOL
3 weeks ago
The deck looks pretty good! Here are the cuts I would make to bring it down to 100 cards:
Nihil Spellbomb: This can be brought back in if you are facing a lot of graveyard-based decks, but it can be cut for a first draft. You already have 5 other single-target removal spells, which should be sufficient anyway. If you want to bring it back in, cut another single-target removal spell.
I would also replace Armillary Sphere with another land. The sphere does not provide true mana ramp, and another land would help greatly in ensuring that you hit your land drops on time.
Other cards/upgrades I would consider include:
Patriarch's Bidding: Insanely strong in a deck where everything is expensive.
Dromoka, the Eternal: Bolster can get out of hand very quickly.
Hellkite Tyrant: Almost everyone uses artifacts in EDH, so this will almost always have something good to steal.
Lifecrafter's Bestiary: Very powerful and underrated card draw enabler. The scry alone is decent.
Maelstrom Wanderer: Not a dragon, but INCREDIBLY powerful in this deck, the haste is amazing, and cascading into 2 dragons is a real possibility. If you have Ur-dragon out, you'll be in a very strong position to win.
Skyshroud Claim,Nature's Lore: If you upgrade the mana base to include some lands with basic land types (shocks, BFZ lands, Amonkhet cyclers), then these become very powerful and efficient ramp cards.
Sarkhan the Mad: His -2 ability can usually take out a player.
Balefire Dragon: Acts as a mini board wipe.