Venser, the Sojourner

Combos Browse all Suggest



Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Venser, the Sojourner

Planeswalker — Venser

+2: Exile target permanent you own. Return it to the battlefield at the beginning of the next end step.

-1: Creatures are unblockable this turn.

-8: You get an emblem with "Whenever you cast a spell, exile target permanent."

CoarselyRefined on atraxa super friends

1 month ago

Henlo fren!!

I too have an Atraxa Superfriends deck (visible on my page) if you're into giving it a look.

I've personally tried to build towards 'walker based wins or even just causing my opponents to scoop (like with Venser, the Sojourner's ultimate)

I've also tried to include walkers that can generate tokens to protect themselves.

I would also say that one of my favorite cards in my brew is Novablast Wurm which usually also results in either a scoop or a lot of hate aimed at me.

thefiresoflurve on Roon- Lockdown List

2 months ago

If you want to be even more of an asshole, Archaeomancer (or similar: Shipwreck Dowser) + Venser, the Sojourner + board wipe of choice = board wipe that you can repeat every turn while ticking up a terrifying ultimate. Even if it weren't for that combo, I'd highly recommend some instant/sorcery recursion just because of how many you have.

Also, depending on how many opponents you usually play with (3, for me), I'd consider possibly replacing Inspired Sphinx with Pondering Mage. The downside is it draws less and has the same cost as your commander, so IDK if you'd want to do that. I'm not sure how important casting your commander is to your game plan.

heinrichgraum on Planeswalkers Perfected

6 months ago

Thank you! That is a very, very tough question given this deck's blatant disregard for budget considerations, but only a handful are over $10 in their cheapest printings. I would probably reconsider some of the cards that have been cut over this decks long history. Venser, the Sojourner, Ob Nixilis Reignited, Kiora, Master of the Depths, and Vraska the Unseen all spring to mind. I would also consider bringing back some of the old creatures like Clever Impersonator and Gilder Bairn which got cut to trim down towards the legendary theme.

TheOfficialCreator on Zleria, Madness Provoked

6 months ago

I really like the design (plus the art you chose fits the name pretty well)!

I do wonder if the ultimate could be adjusted a bit, though. It seems rather weak for a 4.5 mana planeswalker that takes 4.5 turns to reach its ultimate (compare to Venser, the Sojourner or Sarkhan Unbroken or even Ajani Vengeant).

jaminfine on ranar

7 months ago

I recommend replacing Conjurer's Closet with Teleportation Circle One less mana for a slightly stronger effect.

I'd also recommend adding Skycloud Expanse as a cheap mana fixing land for Azorius.

Having a Tundra surprises me, as the rest of your mana base seems pretty basic. But if you're willing to spend a bit, I would consider adding Mystic Gate in as well.

I also really like Venser, the Sojourner for this deck as another Conjurer's Closet type effect. If you're okay with infinite combos, I'd recommend you add Peregrine Drake. When combined with Deadeye Navigator, you get infinite mana, ETBs, and LTBs.

SquiddyB_34 on Bant Soulherder except I NOW have money

10 months ago

Thank you for the recommendations and I will probably throw Deafening Silence in the sideboard, but im going to be keeping Venser, the Sojourner mainly because it allows me to get Soulherder through. I will add more lands but yeah thank you.

wallisface on Bant Soulherder except I NOW have money

10 months ago

Some thoughts:

  • Glorious Protector and Deafening Silence are sudeboard cards at best. I’d suggest ditching them from mainboard.

  • i’m not sure you’re running enough lands here. If you don’t start with a card draw-engine with Wall of Omens and Ephemerate, I can see you being stuck on 2 lands too often. I’d suggest going up to 22-23 lands

  • I’m not convinced you need Flickerwisp or Venser, the Sojourner. They just don’t seem great here & you akready have plenty-enough good ways to flicker for value. I’d suggest replacing them with more good flicker-targets, some suggestions below.

  • I can highly recommend Watcher for Tomorrow. It helps dig for the exact card you need in any given matchup, which can get you out of some sticky situations.

  • Stonehorn Dignitary and Venser, Shaper Savant are both cheap, and can both be powerhouses in these kinds of decks. Including 1-2 of each mainboard would improve your deck considerably.

  • It may be a little beyond your budget, but adding 1-3 Skyclave Apparition would work well here also.

Just to show you, this deck also. It’s obviously going to be out of the price-range for the moment, but if you’re able to include green in your landbase, you get access to a ton of powerful (& cheap) cards that love being flickered. It’s possibly a direction to work towards as more of a long-term goal.

wrightri on Chromium Control

11 months ago

Mind you, they probably aren't good infinite combos. Venser, the Sojourner can blink Mystic Sanctuary to put a turns card back on top to draw. You can also suit something with evasion up with Sword of Hearth and Home to also blink Archaeomancer. The tutors can get you to your missing pieces in theory. I didn't go too hard into the combo side as I kind of made this to prove a point to my play group.

Load more
Have (4) Boogiep0p , LittleMy , gildan_bladeborn , metalmagic
Want (0)