Yorion, Sky Nomad
Legendary Creature — Bird Serpent
Companion — Your starting deck must contain at least twenty cards more than the minimum deck size. (You may reveal this card from outside the game before you start and declare it as your companion. If you do, your deck must follow the companion's restrictions. You may pay to put this companion from your sideboard to your hand at any time you could cast a sorcery. This action can't be interacted with or countered. You may only choose one companion for your deck before the start of each round.)
When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
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|Commander / EDH||Legal|
Yorion, Sky Nomad occurrence in decks from the last year
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Yorion, Sky Nomad Discussion
1 week ago
Pretty plain Esper Control list. Most of your cards are pretty low in power though.
Solve the Equation , The Birth of Meletis , Professor Onyx , Archmage Emeritus , even ECD (depending on the matchup) are all pretty slow. Esper lists in Standard right now have a lot of value packed into them. Most of them use Yorion, Sky Nomad as a companion and love to blink things like Omen of the Sea , Treacherous Blessing , ECD, and Sad Robot . Skyclave Apparition is usually pretty good too, as it removes things much earlier than other exile effects.
Speaking of removal, let's work on that. Murderous Rider is not a good rate anymore. Bloodchief's Thirst , Heartless Act , or Eliminate are the removal of choice usually, and Shadows' Verdict the sweeper.
With Strixhaven coming, I expect Elite Spellbinder to be a good addition to control. It blocks well and disrupts your opponent's curve.
In the sideboard, with the prevalence of control, 4x Mystical Dispute is a necessity. You'll also want something for the mono-red aggro matchup, probably more Shadows' Verdict s. Against mono-white aggro, you want Shadow's Verdicts and maybe some Ravenform . Shark Typhoon is also good in the control matchup (hint: you'll almost never cast it, but cycling can't be countered and gives you a card back). Disdainful Stroke should also add up to 4x between mainboard and sideboard, as the control deck of choice at the moment loves to run big spells. Unfortunately, this deck will fold to Dimir Rogues and I can't think of a sideboard plan that would change that. Their fish tactics are just too good against dedicated control decks.
1 week ago
Also, the reason I play Yorion, Sky Nomad is because of me going up against mill so often. It is another thing I can play if I wiff on a land on the draw. Also I believe if I exile Song of Creation on the etb, I get to keep all the cards I draw instead of exiling them because it comes back at the end step. I could be wrong though.
2 weeks ago
ChrisHansonBiomancin, check out my other songs deck Song of Land Distractions. I tried using Ominous Seas and I felt like it is super slow. I have found that Midnight Clock is almost required when playing Song of Creation . I'm also running Yorion, Sky Nomad to help me have more cards in my deck so that I don't potentially deck out against mill. Lemme know what you think!
2 weeks ago
no Soulherder ?
Knight of Autumn also probably replace rec sage and finks in your sb
Yorion, Sky Nomad as companion may also be worth while
3 weeks ago
1 month ago
Disclaimer: I do realize this is a very open-ended topic with highly subjective possible answers. Nonetheless, I'm very interested what other users do think about this.
What is this topic? Here we go:
I'm a person with a very pattern-oriented mind. I like it when I can find patterns and small logical connections. This relates to numbers, to grammatical similarities over different languages, the way tiles are laid out, personality types and how to handle them and so on...
And I also like to find patterns in commander deck pools.
For example, I've considered to build a deck for each existing colour or combination of colours (I gave up on this...way too expensive).
Other patterns I have or had:
Two-coloured decks with humanoid female characters with a CMC from 2 to 4 (I still have Feather and Siona.)
Mono-coloured decks around massive feral beasts (Goreclaw and Moraug are what remains of this.)
I've finished Archelos, Lagoon Mystic a while ago, and I love this powerhouse of a landfall deck, and I've considered building both Kwain, Itinerant Meddler and Yurlok of Scorch Thrash for the lore connection or the connection of both being reptilian three-coloured humanoids. I didn't, as Kwain doesn't fit my playstyle and Yurlok has no foundation in my collection...I would basically have to buy the whole deck. Doesn't feel great.
Finally, I've found a version of Thantis, the Warweaver that I've put many hours of thought into by now, and that version screams to be finally tested (curse you, covid!). After pulling a Koma, Cosmos Serpent last week, I've also build a pretty cool version of this. There might be a new pattern starting, with both Thantis and Koma being colossal, intelligent and dangerous beings in animal-shape. I'm already thinking about which creatures could be added to that pattern. Yorion, Sky Nomad is a hot candidate, maybe as a Dance of the Manse O-ring deck..you know, what's normally going through a brewers mind...
This way of thinking lead to frustration sometimes, as I got annoyed by not continuing the pattern. Currently, I've accepted this. I don't want to force myself into building a deck that doesn't make me excited when thinking about finally playing it. This order of priorities works fine for me.
Ok, here are my questions: Do you recognize this pattern of seeing patterns from yourself? Are you disturbed by this way of thinking? Do you have some of these or other patterns yourself? I'd love to hear your thoughts and ideas on this. Happy exchange!
1 month ago
If I may ask, what is the win condition of this deck? I see a lot of card draw and filtering, and some removal, but not a lot of ways to drop the opponent to 0 life. Honestly, I see one copy each of Stonecoil Serpent , Yorion, Sky Nomad , and Nyxbloom Ancient as attackers, and one Banefire , and it's not unreasonable to think that they might all be destroyed or removed over the course of a game.
Basically, what I'm seeing is this. You have four cards that might be able to win a game out of 74 cards. You have a wide variety of ways to pull them out, but no way to protect them once they're out. You have a lot of "silver bullet" removal and mana generation, but that doesn't win games. You have all the setup, but I have to admit, I don't see much payoff.
As a second question, you say you're experienced in competitive tournament play. Have you used this deck? If so, what is your typical win percentage, and on what turn do you win? What are the good matchups and weak matchups for this deck?
I'm not trying to attack you with questions, or say that your deck is "wrong." I'd like to know how you see this deck, and how it performs competitively in your experience.