Silhana Ledgewalker

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Silhana Ledgewalker

Creature — Elf Rogue

Hexproof (It can't be the target of spells or abilities your opponents control.)

Silhana Ledgewalker can't be blocked except by creatures with flying.

wthompson714 on Custom Commander Brew

1 year ago

Some thoughts:

Since your commander already gives evasion, I don't think you need both Swiftfoot Boots and Lightning Greaves.

The group decided Cyclonic Rift is banned in tier 3. I don't know what tier these decks are considered...

Burgeoning is less good the fewer lands you have in the deck. I don't think you will find it as helpful as you would want it to be. I think you have enough ramp to not need it, but if you want something that will ramp similarly to that, consider Carpet of Flowers or Utopia Sprawl.

I like Distortion Strike and Artful Dodge in more casual decks, but I think they are simply less good in commander. I think it would be better to have creatures that simply are unblockable. I do see the value of making anything (including your stand alone commander) unblockable, but only being able to do it twice isn't good enough in my mind. Aqueous Form is great! But some suggested replacements (with extra upsides) for the others are Invisible Stalker, Flitterstep Eidolon, Mercurial Spelldancer, Suspicious Stowaway  Flip, Silhana Ledgewalker, Temmet, Vizier of Naktamun, Surge Engine. I also think these cards would be better than Wu Light Cavalry, Treetop Scout, and Nettle Sentinel (not sure why this is in the deck).

I like a little bit of additional flicker magic for value, but I think Yorion, Sky Nomad and Roon of the Hidden Realm are too slow. I like Brago, King Eternal and Displacer Kitten.

Mavinda, Students' Advocate doesn't seem to fit here. It only works with instant and sorceries that are targeting creatures you control. Yes, it works with Distortion Strike, but Artful Dodge already has flashback, and it isn't good enough to include mavinda only for Cloudshift and Distortion Strike. I think it can go along with the other two.

You have 18 instances of ramp. I think this may be too much. initial cuts: Llanowar Elves, Ranger's Path, and Burgeoning. Growth Spiral is good, but I think you need to be playing 2 more lands to include. Nature's Lore and Three Visits are great, but you need more dual lands with basic land types to make those good. Otherwise, Rampant Growth is better. Other thing to consider here: If you have fewer mana rocks, the better chance that your commander's ability will help you blow up artifacts. I guess in general, you may want to try to limit the number of card types you play.

Treva's Ruins and Flood Plain seem too slow. And again, as a midrange value deck, I think you need to be playing at least 38 lands.

I think Venser, the Sojourner is better here than Sun Quan, Lord of Wu. You can make the team unblockable for one less mana, and if that isn't helpful at the time, you can flicker stuff while you wait. Ultimating is just an insane bonus.

I gotta go, but I will try to come back and offer some suggestions on other cards you should include!

legendofa on Hexproof Daddy's money deck

1 year ago

You have two Armadillo Cloaks in here at the moment. Maybe switch one out for another creature, like Gladecover Scout or Silhana Ledgewalker for some quick offense?

Swordmanjosh on Slippery Bogle pauper EDH

2 years ago


I haven't updated this deck in ages and only built it out of cards I had available in my collection and didn't buy anything. With Aqueous Form I didn't play in Theros and Cmd Lgds had not been release yet so I didn't not own a copy but agree it is a much better card. This version runs both Tricks of the Trade and Way of the Thief so I'm unsure about this comment. Your other suggestions are good ones and would be great updates/upgrades to this deck. In regards to backup to Bogle instead of Gladecover Scout I chose Silhana Ledgewalker as I had this in my collection both accomplish the same thing and if you play in a meta which a lot of edict affects running both would be viable. One thing I noticed in pauper is that there aren't any board wipes at common so I disregarded having to prep for a massive board wipe.

I tried to build this deck all about card velocity so trying to get multiple cards that not only provide a buff but also provide card draw. It is a fun deck to play but mostly meant for 1v1 pEDH rather than pod pEDH. I have played it in pod pEDH and it is fun there for casual play.

Drestlin on Hexproof ramp n pump

2 years ago

I've found that having that +3 +4 +5 from Primal Bellow and Blanchwood Armor sinergizes nicely with Dungrove Elder; they are also a nice pump to have against -something/-something in case i don't happen to have a vines to keep a Talara's Battalion down Harrow is also another way to put down Talara's Battalion on turn 3. Always loved the fact that you put lands untapped. Tried to use Cultivate but it's definitely not the same - lmk what i could change it for!

Fog has been a recent addition that i actually have not tested yet (but wanted to post the latest "version" of the deck here), so i could ditch it. i was running 3x Sylvan Caryatid but found them kinda useless both as defense and/or for mana.

Basically, i have run 3x Sylvan Caryatid instead of 3x Silhana Ledgewalker and 1 extra of Rancor Vines of Vastwood and Primal Bellow instead of the 3x Fog. Also a single Fertile Ground for an Abundant Harvest but i feel like the second ones are more useful and flexible. Found that often i have extra Rancor in my hand and that feels meh but agreen Fog might be on the useless side.

What would you change those cards for instead?

Drestlin on Hexproof ramp n pump

2 years ago

i did consider Gladecover Scout instead of Silhana Ledgewalker but silhana is "unblockable"...tho i will try it. Mutagenic Growth was considered too, but it's on the expensive side for how budget the deck is. Will definitely try Scale Up, what would you remove to switch that in?

DragonWolf420 on Modern Bant Bogles 2022

2 years ago

yeah i get that you can fetch them during the opponents end step, but that doesn't negate what i said. aggro decks want lands that can enter untapped.

you could probably cut blue entirely though. you only have 1 blue card mainboard. the biggest reason to even run blue in this deck anyway is Invisible Stalker, but green offers Silhana Ledgewalker. Arcane Flight can be replaced by Spider Umbra.

raptor_17 on Lurrus Bogles

2 years ago

Going to be replacing Silhana Ledgewalker with Kor Spiritdancer

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