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Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Silhana Ledgewalker
Creature — Elf Rogue
Silhana Ledgewalker can't be blocked except by creatures with flying.
Silhana Ledgewalker can't be the target of spells or abilities your opponents control.
Swordmanjosh on
Slippery Bogle pauper EDH
1 month ago
I haven't updated this deck in ages and only built it out of cards I had available in my collection and didn't buy anything. With Aqueous Form I didn't play in Theros and Cmd Lgds had not been release yet so I didn't not own a copy but agree it is a much better card. This version runs both Tricks of the Trade and Way of the Thief so I'm unsure about this comment. Your other suggestions are good ones and would be great updates/upgrades to this deck. In regards to backup to Bogle instead of Gladecover Scout I chose Silhana Ledgewalker as I had this in my collection both accomplish the same thing and if you play in a meta which a lot of edict affects running both would be viable. One thing I noticed in pauper is that there aren't any board wipes at common so I disregarded having to prep for a massive board wipe.
I tried to build this deck all about card velocity so trying to get multiple cards that not only provide a buff but also provide card draw. It is a fun deck to play but mostly meant for 1v1 pEDH rather than pod pEDH. I have played it in pod pEDH and it is fun there for casual play.
Drestlin on
Hexproof ramp n pump
1 month ago
I've found that having that +3 +4 +5 from Primal Bellow and Blanchwood Armor sinergizes nicely with Dungrove Elder; they are also a nice pump to have against -something/-something in case i don't happen to have a vines to keep a Talara's Battalion down Harrow is also another way to put down Talara's Battalion on turn 3. Always loved the fact that you put lands untapped. Tried to use Cultivate but it's definitely not the same - lmk what i could change it for!
Fog has been a recent addition that i actually have not tested yet (but wanted to post the latest "version" of the deck here), so i could ditch it. i was running 3x Sylvan Caryatid but found them kinda useless both as defense and/or for mana.
Basically, i have run 3x Sylvan Caryatid instead of 3x Silhana Ledgewalker and 1 extra of Rancor Vines of Vastwood and Primal Bellow instead of the 3x Fog. Also a single Fertile Ground for an Abundant Harvest but i feel like the second ones are more useful and flexible. Found that often i have extra Rancor in my hand and that feels meh but agreen Fog might be on the useless side.
What would you change those cards for instead?
Drestlin on
Hexproof ramp n pump
1 month ago
i did consider Gladecover Scout instead of Silhana Ledgewalker but silhana is "unblockable"...tho i will try it. Mutagenic Growth was considered too, but it's on the expensive side for how budget the deck is. Will definitely try Scale Up, what would you remove to switch that in?
DragonWolf420 on
Modern Bant Bogles 2022
2 months ago
yeah i get that you can fetch them during the opponents end step, but that doesn't negate what i said. aggro decks want lands that can enter untapped.
you could probably cut blue entirely though. you only have 1 blue card mainboard. the biggest reason to even run blue in this deck anyway is Invisible Stalker, but green offers Silhana Ledgewalker. Arcane Flight can be replaced by Spider Umbra.
Acheron-69 on
Stompy Elves
6 months ago
Duskwielder > Essence Warden Briarblade Adept > Elvish Dreadlord Kazandu Nectarpot > Evolution Sage Taunting Arbormage > Skemfar Avenger Nissa, Genesis Mage > Reclamation Sage Fyndhorn Elves > Arbor Elf Haunted Cloak > Nim Deathmantle Foul Orchard > Wirewood Lodge Golgari Guildgate > Grim Backwoods Witherbloom Campus > Field of Ruin Forest > Evolving Wilds Pride of the Perfect > Black Market Crown of Skemfar > Asceticism Enslave > Dictate of Erebos Tangletrap > Assassin's Trophy Crushing Vines > Putrefy Feed the Serpent > Deadly Rollick Inspire Awe > Obscuring Haze Bladebrand > Feign Death Harvest Season > Kindred Summons Gruesome Fate > Kindred Dominance Return from Extinction > Torment of Hailfire
Bloom Tender > Sol Ring Elderleaf Mentor > Arcane Signet Eyeblight Cullers > Rampant Growth Greenseeker > Key to the City Wildborn Preserver > Three Visits Springbloom Druid > Farseek Silhana Ledgewalker > Rogue's Passage Lys Alana Bowmaster > Beast Within Seedborn Muse > Whispersilk Cloak Rishkar, Peema Renegade > Door of Destinies Wildheart Invoker > Darksteel Plate
raptor_17 on
Lurrus Bogles
1 year ago
Going to be replacing Silhana Ledgewalker with Kor Spiritdancer
TheVectornaut on
Can't touch this - please help
1 year ago
Cards in the side that I think could work in the main are Dungrove Elder , Ambuscade , Rancor , Shield of the Oversoul , and maybe Ironscale Hydra . Cards that fit the general idea of the sideboard include Kogla, the Titan Ape , Mold Shambler , Reclamation Sage , and Yasharn, Implacable Earth . Other common SB options in these colors could be Stony Silence , Rest in Peace , Leyline of Sanctity , Selfless Spirit , Kor Firewalker , Rule of Law , Force of Vigor , Qasali Pridemage , and Scavenging Ooze .
At this point, this deck is far enough removed from the deathtouch lure plan that I think it could be worth swapping out those cards to go all-in on bogles or aura/hexproof instead. Cards like Slippery Bogle and Silhana Ledgewalker tend to pair well with aura buffs like Spirit Mantle and Ethereal Armor .
TheVectornaut on
Black Green (?)
1 year ago
It looks like your main goal is to stick a creature and then buff it as much as possible with +1/+1 counters. To improve the strength and consistency of the deck, I recommend cutting anything that isn't working towards that end (unless it's very efficient.) I'd identify those cards as Druid's Deliverance, Sundering Growth, Bountiful Harvest, Bump in the Night, Lair Delve, Blood Reckoning, Tablet of the Guilds, Primal Clay, Trestle Troll, and maybe Phylactery Lich (depending on how many artifacts you end up running in the end.) I'd also suggest swapping out Intimidation to stay modern legal, possibly with something like Bellowing Tanglewurm if you really really want the evasion. Your strongest cards that I'd want additional copies of are Abrupt Decay (budget permitting), Ring of Xathrid, Undying Evil, Slitherhead, and Death's Presence (assuming your meta is slow enough to run it.) It also looks like Tormented Soul is a critical piece that benefits the most from growing big, so having redundancy for it seems like a good idea. Changeling Outcast, Gingerbrute, and Silhana Ledgewalker could all be fine targets. For +1/+1 synergy, you have scavenge staples like Varolz, the Scar-Striped, Corpsejack Menace, and Lotleth Troll along with more general options like Polukranos, Unchained, Winding Constrictor, Hardened Scales, Hydra's Growth, Rishkar, Peema Renegade, Scavenging Ooze (which is particularly good in a sideboard), Drana, Liberator of Malakir, Hunger of the Howlpack, Forced Adaptation, and Llanowar Reborn. Finally, some cards I've had success with in graveyard-focused decks include Tragic Slip, Satyr Wayfinder, Grisly Salvage, Splinterfright, and Fauna Shaman. Let me know if you have any questions and good luck with your build!
Have (1) | Azdranax |
Want (1) | superlucer |