Chamber Sentry

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Chamber Sentry

Artifact Creature — Construct

Chamber Sentry enters the battlefield with a +1/+1 counter on it for each colour of mana spent to cast it.

, , Remove X +1/+1 counters from Chamber Sentry: It deals X damage to target creature, player or planeswalker.

: Return Chamber Sentry from your graveyard to your hand.

Balaam__ on Tails from the Crypt

1 year ago

Thanks for posting, legendofa. Chamber Sentry is here mostly to make sure we have fuel to throw at the combo engine. I was leery just 4x Wild Cantor may not be enough, like if they’re buried at the bottom of the deck or something. I do really like Crashing Drawbridge though. I’m going to add that to the maybeboard—I’m not sure it’s worth removing Suppression Field for, but then again I could always kill my own Enchantment with Nature's Claim

legendofa on Tails from the Crypt

1 year ago

How much utility do you get out of Chamber Sentry?

Crashing Drawbridge could give your Bat swarm haste, if that's a concern, but it clashes with Suppression Field.

glhfJKiHax on The Saga Continues

2 years ago

May I ask what’s with the Chamber Sentry?

castoravio on Budget Mirrodin Besieged

2 years ago

Hi wallisface!

Thanks for your suggestions, I really appreciated them.

They gave me the opportunity to reflect on another possibility: what do you think about adding Grim Haruspex and creatures with mana cost (Stonecoil Serpent and Chamber Sentry)?

Let me know

9-lives on A Spicy Land?

3 years ago

Very cool idea, and it has its place in MTG, being a very useful and unique ruleset. I would love to have this in the place of the lands that have two sides. I need more rainbow mana for my Rainbow manabase, and this would fit perfectly. I think that Wizards needs to make more rainbow cards and cards that work with differing mana colors to where they max out at 5. Like Chamber Sentry. If I had these mana cards at the beginning of the game, not only would I be able to take a risk and start early losing 3 health per card, I would have a much stronger manabase near turn 3, which isn't that bad. If you are going to lose on turn 3, you might as well have not played. I don't know of any MTG games that I lost on turn 3, but then again I only played Standard, and there were no combos.

Daedalus19876 on

3 years ago

Why are all of your lands only able to produce colorless mana? If you're only making colored mana via Unknown Shores and friends, you're basically paying double the mana cost, and you can't play Arboreal Grazer on turn 1. Moreover, you're spending 8 slots on Chromatic Lantern/Dryad of the Ilysian Groves just to make your deck FUNCTION, which you could do naturally with a better land base. Most of your big splashy wincons can't be accelerated by Jegantha at all (if Jodah's not out), since they're completely colorless in cost, and other things like Medomai the Ageless or Springmantle Cleric or Chamber Sentry are very disappointing payoffs. Also, Chromanticore can't be cast for its bestow cost off of Jodah, I'm not sure if you know that. Perhaps Zacama, Primal Calamity over one of them?

I'd start by revamping your mana base, and adding at least a bunch of Forests. I'd rather run multiple copies of a good payoff, rather than one copy each of a bunch of bad ones. I'd run more interaction to protect Jodah, such as a full 4 Heroic Interventions and perhaps Lazotep Plating. Finally, I'd try to see if there's any good tutors that fit your color restrictions so that you can find Jodah more easily, since it seems like this deck won't work at all without him.

Hope this helps!

dragonstryke58 on Jodah, Archmage Eternal and Jegantha, …

3 years ago

Sorry, 9-lives

One part of the answer I gave that you selected was a bit wrong.

If you chose to use the to cast Chamber Sentry, you would get 5 +1/+1 counters. Though you did not pay , Chamber Sentry only cares about the number of colors spent to cast it.

Edit - Ninja'd

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