Creature — Hydra
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
- Double the number of +1/+1 counters on Voracious Hydra.
- Voracious Hydra fights target creature you don't control.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Voracious Hydra Discussion
1 month ago
I'd prefer Primordial Hydra to Apex Devastator here. It doesn't need Rancor or Hydra's Growth to pose a serious threat and it pairs well with Kalonian Hydra . Also, cascading into Voracious Hydra is pretty awkward.
3 months ago
Erza420 I see your point but I'm the token deck I likely destroyed creatures my opponent controlled that were much more scary than ones I have. They could have say for instance a Beast Whisperer , a Eternal Witness , a God-Eternal Rhonas , and a Voracious Hydra . And I have 10 1/1 soldier tokens, a Selvala, Explorer Returned and a 0/1 eldrazi token. I cast March of Souls and basically replace all those creatures with 1/1 flyers. Now that player has downgraded to 5 1/1 flyers and I have not downgraded and stayed then same with 12 1/1 flyers. But I'm a token deck I prepared for the wipe. So I have casted Cathars' Crusade prior to it. Or I casted Elesh Norn, Grand Cenobite the next turn. Or I had Doubling Season out before casting March of Souls . Or I cast Beastmaster Ascension befor I attack with them. This is why it's perfect Erza420 and that's why more people should be playing it in the right token deck and build.
3 months ago
bakeraj4 Right, i think its called Wildwood Scourge . I've considered using it, but I'm sticking with Voracious Hydra for now because it has evasion (Trample) and a form of removal. I like your idea of running Steel Overseer and Knight of Autumn , however, i think I would need more artifact creatures in order to consistently get value out of Steel Overseer (crossing my fingers that they unban Walking Ballista ). I'm all for using Knight of Autumn , I'll probably end up taking out Avatar of the Resolute . I'll also consider using Inscription of Abundance , like you said. Thanks so much for the advice!
4 months ago
Capricopian würde ich wohl kicken
Illusory Ambusher ist mir zu teuer
Vorapede GGG, da gibts für 5cmc sicher schönere, oder?
Pollywog und Sea-dasher sind stark genug um sie zu spielen. Carddraw/Filter und Flash sind nicht zu unterschätzen mit Mutate
6 months ago
Might want to look into adding these cards for combat step potency. Berserkers' Onslaught, Aggravated Assault, Domri, Anarch of Bolas, Savage Ventmaw, Rampaging Baloths, Skarrgan Hellkite, End-Raze Forerunners, terrastodon, Kogla, the Titan Ape, Scourge of the Throne
And these cards for card-draw and mana ramp Beast Whisperer, Garruk's Uprising, Castle Garenbrig, Llanowar Elves, Temple of Abandon, Gruul Turf, Sheltered Thicket, Cragcrown Pathway Flip, Return of the Wildspeaker, Elvish Mystic, Hunter's Insight, Ilysian Caryatid, Guardian Project, Bonders' Enclave, Nylea, Keen-Eyed,Lifecrafter's Bestiary
And the cuts I were thinking of could be Vivien, Champion of the Wilds, Spearbreaker Behemoth, Giant Adephage, Spidersilk Armor, Mistcutter Hydra, Shifting Ceratops, Sunder Shaman, Voracious Hydra, Rhonas's Monument, Blood Mist
This are just my first initial thoughts on the deck.
6 months ago
7 months ago
You described almost every Xenagos deck, mine included. You hit it right on the head.
As you said, we either have it or we don't. With no way to tutor card draw, adding more helps increase the odds of maintaining gas
Lifeblood Hydra - Not necessary but always welcome on X = 3 or more. Even if they destroy it, you still get value, has built in evasion and has a high ceiling.
Life's Legacy - If blue is too prevalent in your meta, ignore this suggestion
Momentous Fall - Similar to above, but would still put in despite blue, and despite the fact that its hard to have 4 mana after casting a beater. But similar to rishkar's expertise, I argue the potential card draw is worth the risk. You usually use this in response to opponent's removal
Bonders' Enclave - Never hurts, coudl replace a fetch land possibly
Elder Gargaroth - Makes beasts for blockers/draw spells, draws cards and gains life in a pinch.
Harmonize - Reliable draw
Selvala, Heart of the Wilds - Ramp on steroids
Ancient Tomb - Ramp for T3 Commander
Turntimber, Serpentine Wood - A better See the Unwritten
Berserk - Don't worry, malignus doesn't have trample. Bonus points if you use it on Selvala or on an opponent's creature who is attacking another opponent.
Yavimaya Hollow - Protection
Reliquary Tower - For when you draw 10+ cards
Be sure to lmk what you think of each suggestion. Some will work better for you than others. I see you run some dorks so I know you don't want too many nonbasics, but with all the ramp in Xenagos, I think we can be a little greedy. If you can't find room, I have ideas for cuts.
7 months ago
Cards I Have For You: