Voracious Hydra

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Voracious Hydra

Creature — Hydra

Trample

This enters with X +1/+1 counters.

When this enters, choose one —

  • Double the number of +1/+1 counters on this.
  • This fights target creature you don't control. (Each deals damage equal to its power to the other.)

legendofa on Shapes in the Fog

1 month ago

I'm going to walk back my last comment a little bit and say that Argothian Elder could easily switch in for Rime Tender, since the only snow permanents that care about being tapped are the Snow-Covered Forests. So the deck doesn't need to focus on Elder combos, but it would add a little bit of utility to what's already there.

Also, I notice I somehow left Sunstone out of the actual decklist. Going to make some small tweaks. Looking at Crop Rotation -> Birds of Paradise, Rime Tender -> Argothian Elder, Cultivate -> Extraplanar Lens, and maybe Voracious Hydra -> Sunstone.

theNeroTurtle on

1 year ago

https://edhrec.com/combos/mono-green/4179-5610

You already have Hydra Omnivore. That card combined with Triumph of the Hordes is an instant win condition. Here is a LINK that explains how it works.

Hydra that I think are pretty good.

Voracious Hydra

Steelbane Hydra

Kalonian Hydra

Mistcutter Hydra

I am personally surprised that you aren’t playing way more ramp. Things like Garruk's Uprising. Green is made for ramp. Utilize it.

Power cards:

Krosan Grip

Return to Nature

Aspect of Hydra

Rampant Growth

The Earth Crystal

Anyway, I feel that is a bit too much. I hope this helps.

wallisface on Rampaging Hydras & Elves Deck

3 years ago

This us the kindof list i’d end up building (again, Green-Blue, but it’d be super-easy to make this mono-green)

MrHighscore on Dehydrated Hydras

3 years ago

It's been a couple of years, and the Hydra horde have matured!

Thanks for all your great suggestions while I've been away. I can see that the deck could need an overhaul with all the wonderful new cards

The following are now under consideration

New Hydras to make room for:

Helnas on Omnath locus of mana (opinions needed)

3 years ago

i see no synergy in your deck. you got some ramp artifact, ramp sorceries, ramp creatures, ramp enchantments, but nothing really synergizes. if you put all ramp into 1 of those, your deck gets alot better.

id say go for creatures, so you can end with a nice overrun effect. So grab all the 1 mana elfs that produce mana, your missing Boreal Druid, Joraga Treespeaker. Then get Priest of Titania, taps for all elfs.

For removal, run creatures aswell, id get Foundation Breaker, Druid of Purification, Bane of Progress, Haywire Mite, Reclamation Sage, Voracious Hydra, Acidic Slime, Duplicant, Kogla, the Titan Ape, Meteor Golem, Terastodon, Woodfall Primus, Ulvenwald Tracker

For draw, run creatures aswell (your starting to see a synergie?) Beast Whisperer, Voice of Many, Toski, Bearer of Secrets, Augur of Autumn

for ramp you have the mana dorks, Sakura-Tribe Elder, Fertilid, Wood Elves Elvish Pioneer, Primeval Herald, Skyshroud Ranger, Selvala, Heart of the Wilds

For bombs, id run creatures that already have trample, Defiler of Vigor, Neverwinter Hydra, Ochre Jelly, Kalonian Hydra, Aberrant, Craterhoof Behemoth and a tutor: Fierce Empath

some other cards i would consider Champion of Lambholt (makes your creatures unblockable, Saryth, the Viper's Fang hexproof untapped, deathtouch when attacking (insanely powerfull with big trample creature).

non creatures i would run: Lifecrafter's Bestiary, Skullclamp, Return of the Wildspeaker, Inspiring Call, Harmonize, Rishkar's Expertise maybe a few things like Fade from History, Beast Within, Nature's Claim, Collector Ouphe is also really strong since you will be running creatures

Sure, the mana doubling can be fun, but is it really needed? your commander is gonna be 1-2 punching people, doubling your mana is gonna waste a turn, and you cant do alot with the mana other then empty your hand, and then you get boardwiped and your sent back to your childhood. Id cut them, and just get more consistency out of your deck

AThiccNacho on Zaxara, the (Hopefully) Awesome

3 years ago

Seedborn Muse is a very off choice in this deck since you don't have many interaction cards during opponents turn. Maybe for counter spells? but even then, it's not going to give you insane value unless you can flash out or use instants. If it's for Kruphix, I would not recommend it. Getting faster synergistic combos is way better.

Parallel Lives feels like a HUGE waste in this deck both card wise and cost wise ($40+!). Getting double hydras from your comm is great... but it doesn't have much use other than Gelatinous Genesis, which also isn't really that great tbh.

Wildwood Scourge should be cut. Garbage, no combat abilities and doesn't offer ANY utility. It's just an X. All it does it get 1 +1/+1 counter when you put ANY amount of +1/+1 counters on something else. If you drop a 10/10 hydra, it just gets 1 counter. Not good.

Kodama of the West Tree is pretty darn great and gives your modified creatures trample, which is essential for big dumb hydras as a 10/10 means nothing if there are 5 1/1 soldiers on the other side of the field.

Rampant Growth is pretty iffy because the land comes in tapped, use Nature's Lore to search for shock land and just pay 2 to have it come in untapped or you can just leave it tapped if you can't play anything else but you'll get the mana choice which is infinitely better than a basic land.

Boundless Realms - Any reason why this is in here? Does not benefit hydras nor X spells and is not either. They come in tapped, so it's mostly a completely wasted turn.

Cards like Voracious Hydra, Hydroid Krasis and Kalonian Hydra are pretty damn good in this archetype, especially kalonian.

Green Sun's Zenith can get any green creature out and is an X spell as well. I often search for Nyxbloom Ancient, Kalonian or Selvala, Heart of the Wilds.

Overall, pretty decent deck. There's some fine tuning for the dead weight, but I think it still looks pretty good!

I based my recommendations off my deck Hydra Rampage boi

StoryArcher on Don't Let Em Breathe (Quick)

4 years ago

PickleNutz

I hadn't messed with the counter deck in a while, so I just ran a quick playtest. It's just solataire, of course, but at the end of round 5, I had:

and...

That was with one Hardened Scales on the board and an Inscription of Abundance in my hand.

Not every hand ends up like that, but more than you would think. It's just crazy.

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