Starfield of Nyx

Starfield of Nyx

Enchantment

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.

As long as you control five or more enchantments, each other non-Aura enchant you control is a creature in addition to its other types and has base power and toughness each equal to its converted mana cost.

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Set Rarity
Magic Origins (ORI) Mythic Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Starfield of Nyx occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Starfield of Nyx Discussion

resplendentobscurity on Emmara, Soul of Beauty [enchantress]

2 weeks ago

discipleofgary73

Thanks for the comment and suggestions! Glad you enjoyed looking through the deck.

You know, I've read Starfield of Nyx numerous times and never noticed the recursion on it...

I do like the combo the there, plus starfield helps with the token / overrun theme here. And Sterling Grove and Privileged Position is always good. I might have to proxy these and see if they're good fit for the deck.

Also second harvest should definitely be in here. May have been an oversight during initial construction / didn't fit with the enchanment or prety theme I was going for.

discipleofgary73 on Emmara, Soul of Beauty [enchantress]

2 weeks ago

I love this style of enchantress. It's a neat approach, going for the token generation!
I think having a way to get around hexproof/indestructible might be helpful for this deck. Bonds of Mortality and Arcane Lighthouse come to mind.
The repeatable tutor potential of Starfield of Nyx and Sterling Grove is also something to consider. They make a perfect target for Plea for Guidance and then you can tutor a card every turn after. A solid way to get the divine visitation, token doublers, and itlimoc all out.
Second Harvest, while a one-off, could be another game changer.
Also, if you have divine visitation out, Thopter Assembly could be a funny way to make an inordinate amount of angles.
Really enjoyed looking through the deck!

Coward_Token on Wonder Woman: Siona EDH

1 month ago

Whoops, ignore the cat part, forgot Starfield of Nyx isn't Enchanted Evening

Trizzo2 on pioneer enchantress

1 month ago

Hi TheLordStormCrow! Thanks for all the suggestions. I have really been liking Mana Bloom because it fixes colors, is basically free and repeatable card draw every turn with any cost-reducer, and can even ramp if I have multiple Herald of the Pantheon s or Starfield Mystic s out. As for Starfield of Nyx , I have been considering taking it out for probably Calix. It makes all of my enchantments more fragile, which is definitly a negative. What do you suggest taking out for all the exile enchantments? Thanks for the help!

koizintec9 on Doubt about enchantments interactions

1 month ago

I already tried researching a bit and found nothing helpful within the rulings related to each card. Say I have an Sigil of the New Dawn in play along with a Starfield of Nyx or an Opalescence . If any of my enchantments that turned into creatures die, does it still trigger the sigil? My gut tells me that this shouldn't be allowed since the card mentions the moment that it is put on the gy, and by that moment it has turned back into only being an enchantment. Is this correct?

TypicalTimmy on LGS has a Problem Player...what ...

1 month ago

Build a Selesnya deck and run things such as Darksteel Mutation , Lignify and Song of the Dryads . If you want to make it Bant instead and have counterspells, you now have access to Imprisoned in the Moon . There is also Humility , Overwhelming Splendor , Kasmina's Transmutation and Kenrith's Transformation .

Then, so it isn't killed when turned into a blocker, you have Pacifism , Cage of Hands , Prison Term , Arachnus Web , Arrest , and like just a whole slew of them in blue.

Basically you're going about the deck in the wrong way. Stop trying to "kill" him and start trying to "out pace" him.

You can also prevent him from even gaining life; Leyline of Punishment , Erebos, God of the Dead , Stigma Lasher , Forsaken Wastes , Everlasting Torment , Witch Hunt , Havoc Festival , Rampaging Ferocidon , and Archfiend of Despair .

You're going to want solid enchantment removal. For those, you have; Tranquil Path , Back to Nature , Paraselene , Bane of Progress , Primeval Light , Tranquility , Rampage of the Clans , Fracturing Gust , Austere Command , Tempest of Light and Merciless Eviction .

I'd highly recommend you go Bant and just ignore the Rakdos options I have given you, but those are there in the event you want some extra possibilities.

So you have two things here; Prisons & Mass Removal. They are working against each other, so you want something that protects your own boardstate; Teferi's Protection , Avacyn, Angel of Hope , Darksteel Forge + Mycosynth Lattice , Starfield of Nyx + Eldrazi Monument , Soul of New Phyrexia , Heroic Intervention , etc.

Run someone like Tuvasa the Sunlit , Jenara, Asura of War , Arcades, the Strategist or even Rubinia Soulsinger .

I'd recommend you run all of them, actually. Put Tuvasa as your Commander so you always have access to card draw. He basically turns your first enchantment each turn into a cantrip (Trading 1 card for 1 card).

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