Words of War

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught (ONS) Rare

Combos Browse all

Words of War

Enchantment

(1): The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.

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Words of War Discussion

dbpunk on Scorpion God is AMAZING!!! ...right?

2 months ago

I still would suggest the Words of Wilding, Words of War and Words of Waste because those get you a ton more value than any other stop you from drawing card.

Omen Machine, Maralen, and other cards which say players cant draw cards are good, but theyll take out a lot of the goodness of Scorpion God too.

zephramtripp on Card creation challenge

3 months ago

Time Short

Enchantment

Instead of your draw step, get an additional cleanup step.


Make a multicolor Words of War type enchantment.

Maizena on Nekusar, the Friendship Destroyer

5 months ago

TheRedGoat, thanks for all the sugetions!

I used to run Sangromancer, but it was easily removed. I use Exquisite Blood instead now. Notice that I do not run Sanguine Bond for combo, EB is here only for defence. I may try Crumbling Sanctuary and see if it is worth the risk.

Geth's Grimoire is a strong card in Nekusar. In the late game it will be almost a wincon, since you'll be able to chain any wheels you have for a insane amount of damage. Consecrated Sphinx also works.

I'm not sure about some of the words.

  • I have a stack doubt about Words of Waste. If I cast a wheel, in response pay the word cost, the word resolves first, then the wheel. When the wheel resolves, will everybody discard the hand, draw a new one and only after this the word's ability go the stack and my opponents will lose their hands? If that's the interaction, I REALLY love this.

  • Words of Wind says "each player", right? So it affects me...I don't like this.

  • Words of War deals damage only to one player. I prefer something more "global".

Faith of the Devoted and Drake Haven will cost me a lot of mana, I think I have another cards in the deck to use this amount of mana and have better results. Besides, I REALLY like my combos! 8D

TheRedGoat on Nekusar, the Friendship Destroyer

5 months ago

So if you're going full multiplayer, I have 2 strong suggestions for defense in Sangromancer and Crumbling Sanctuary. The former speaks for itself, but the latter is obviously a much riskier option, although I can attest to the power fact that if it sticks you've essentially padded your life total with your library. Just watch out for straight life loss effects, as that gets around the artifact.

Speaking of, what are your thoughts on Geth's Grimoire? I personally find it can be very powerful in tandem with Words of Waste, but you don't run either that or Words of Wind or Words of War. They, like Faith of the Devoted and Drake Haven are a little mana intensive, but arguably are worth the investment. Trick is you'd likely have to cut your infinite combos to make any space, or else your more over the top utility cards perhaps? Idk, but I always like playing with the words of cards in my old Nekusar build, so I do have a slight bias towards using them.

seshiro_of_the_orochi on Norin Sisters Weirding

6 months ago

What a shame this is modern. Words of War would love joining you.

seshiro_of_the_orochi on Here could be your advertising

6 months ago

Awesome idea. This is just hilarious. I can't really come up with any suggestions, but I might have an idea regarding that zur's weirding deck: I don't remember exactly if it was MaRo or some else who once wrote this article about a words of weirding deck using "tap-looters", Words of War and Zur's Weirding to win in a very frustrating way. If you haven't heard about the list yet, now you have. And this is a very funny concept as well I think.

Shiek200 on Mogis Trigger

9 months ago

Just a few cards from my "I hate Magic: The Gathering players" deck, in case you hadn't thought of any of these:

Harsh Mentor

Furnace of Rath

Winter Orb and the other similar artifacts like Static Orb

Trinisphere you're average cmc is above 3, so it'll most likely hurt other people more than you.

Magus of the Abyss might be better than Sheoldred, Whispering One in your deck, since you don't benefit much from reanimation, and it comes out way earlier. Since your commander is indestructible you can simply target him and nothing happens. Really personal preference though.

I know it's a creature, but Herald of Leshrac is a very underrated hate card in my opinion. It won't last forever but slowing down your opponents while ramping yourself even if only for a 2 or 3 turns can be incredibly helpful. Far more so if you can sac those lands.

Not sure what kind of creatures your meta runs but Night of Souls' Betrayal can actually just shut down some decks.

Uba Mask Your deck seems like it doesn't really care what spells it's playing, and like it will pretty much play whatever it draws, so this could be interesting. Can also work with Words of Waste and Words of War if you don't want to exile the card, though you're hurting for card draw so maybe not those haha.

Not all of these are great options but just some food for thought if you hadn't considered them.

TheRedGoat on Hurt - Nekusar Wheels

9 months ago

From personal experience, I can say that the Magus is only worth it if you try to run more creature support, and the same is likely true for Sigil of Sleep.

Personally I like to run Exquisite Blood and Sangromancer in multiplayer games to keep me alive longer. Or if I'm feeling a little crazy I'll play Crumbling Sanctuary.

For your competitive build I'd actually recommend taking out Otherworld Atlas for Words of Waste. The atlas can combo with Mind Over Matter, but that is likely going to be removed on the spot (and be more color intensive), where as Geth's Grimoire and Waste Not are more likely to stick around and synergize with the words of waste to me. It is a more mana intensive card, but the pay off is super worth it in regards to also bypassing some of your own hate effects like Spiteful Visions and Phyrexian Tyranny. Words of War and Words of Wind are the other parts of the cycle like this that you could run but those are less guaranteed to pay off in multiplayer.

I've also utilized Arcane Laboratory to great effect, but that one may be counter-intuitive to your competitive version of the deck.

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