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Words of War
(1): The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.
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Words of War Discussion
1 month ago
TheRedGoat, thanks for all the sugetions!
I used to run Sangromancer, but it was easily removed. I use Exquisite Blood instead now. Notice that I do not run Sanguine Bond for combo, EB is here only for defence. I may try Crumbling Sanctuary and see if it is worth the risk.
Geth's Grimoire is a strong card in Nekusar. In the late game it will be almost a wincon, since you'll be able to chain any wheels you have for a insane amount of damage. Consecrated Sphinx also works.
I'm not sure about some of the words.
I have a stack doubt about Words of Waste. If I cast a wheel, in response pay the word cost, the word resolves first, then the wheel. When the wheel resolves, will everybody discard the hand, draw a new one and only after this the word's ability go the stack and my opponents will lose their hands? If that's the interaction, I REALLY love this.
Words of Wind says "each player", right? So it affects me...I don't like this.
Words of War deals damage only to one player. I prefer something more "global".
1 month ago
So if you're going full multiplayer, I have 2 strong suggestions for defense in Sangromancer and Crumbling Sanctuary. The former speaks for itself, but the latter is obviously a much riskier option, although I can attest to the power fact that if it sticks you've essentially padded your life total with your library. Just watch out for straight life loss effects, as that gets around the artifact.
Speaking of, what are your thoughts on Geth's Grimoire? I personally find it can be very powerful in tandem with Words of Waste, but you don't run either that or Words of Wind or Words of War. They, like Faith of the Devoted and Drake Haven are a little mana intensive, but arguably are worth the investment. Trick is you'd likely have to cut your infinite combos to make any space, or else your more over the top utility cards perhaps? Idk, but I always like playing with the words of cards in my old Nekusar build, so I do have a slight bias towards using them.
2 months ago
What a shame this is modern. Words of War would love joining you.
2 months ago
Awesome idea. This is just hilarious. I can't really come up with any suggestions, but I might have an idea regarding that zur's weirding deck: I don't remember exactly if it was MaRo or some else who once wrote this article about a words of weirding deck using "tap-looters", Words of War and Zur's Weirding to win in a very frustrating way. If you haven't heard about the list yet, now you have. And this is a very funny concept as well I think.
4 months ago
Just a few cards from my "I hate Magic: The Gathering players" deck, in case you hadn't thought of any of these:
Trinisphere you're average cmc is above 3, so it'll most likely hurt other people more than you.
Magus of the Abyss might be better than Sheoldred, Whispering One in your deck, since you don't benefit much from reanimation, and it comes out way earlier. Since your commander is indestructible you can simply target him and nothing happens. Really personal preference though.
I know it's a creature, but Herald of Leshrac is a very underrated hate card in my opinion. It won't last forever but slowing down your opponents while ramping yourself even if only for a 2 or 3 turns can be incredibly helpful. Far more so if you can sac those lands.
Not sure what kind of creatures your meta runs but Night of Souls' Betrayal can actually just shut down some decks.
Uba Mask Your deck seems like it doesn't really care what spells it's playing, and like it will pretty much play whatever it draws, so this could be interesting. Can also work with Words of Waste and Words of War if you don't want to exile the card, though you're hurting for card draw so maybe not those haha.
Not all of these are great options but just some food for thought if you hadn't considered them.
5 months ago
From personal experience, I can say that the Magus is only worth it if you try to run more creature support, and the same is likely true for Sigil of Sleep.
For your competitive build I'd actually recommend taking out Otherworld Atlas for Words of Waste. The atlas can combo with Mind Over Matter, but that is likely going to be removed on the spot (and be more color intensive), where as Geth's Grimoire and Waste Not are more likely to stick around and synergize with the words of waste to me. It is a more mana intensive card, but the pay off is super worth it in regards to also bypassing some of your own hate effects like Spiteful Visions and Phyrexian Tyranny. Words of War and Words of Wind are the other parts of the cycle like this that you could run but those are less guaranteed to pay off in multiplayer.
I've also utilized Arcane Laboratory to great effect, but that one may be counter-intuitive to your competitive version of the deck.
5 months ago
TheRedGoat: I hope that didn't sound angry! I just had very little time to (re)type a lot of information.
Words of Wind is a bit better because it can act as a nonsymmetric stax piece (I bounce a Locust, they bounce something important), but even there it's simply too slow for how this deck currently functions.
Thanks again for your comments :)
5 months ago
If that is curt I'd hate to see you when you're really pissed. But in any case you actually made me realize the main point with Breath of Fury is not about ensuring the creature can get in to any given opponent regardless of their board, but rather just that you'll get to a single opponent that may have been behind.
I had the same lack of perspective about Purphorous not having enough devotion most of the time and about the graveyard shuffle being more important than just having a card to stop you from decking out.
I can further tell now that Retrieval and Leyline are more suited to value spell/probably control based interactive decks. Yours being so fast it just wants to get off the ground first, which feels very similar to some elf builds I've looked up, so I'm not sure that's a good thing.
Lastly, I feel I not only misjudged what kind of deck you were building here, but with Words of War I may have misunderstood that it is not meant to be in a draw mechanic focused deck is it? But rather it would be meant for a deck that tries to play off having no resources in hand? Like a Hazoret the Fervent to name a recent example put out by WotC. Or when you say inefficient did you just mean that because you personally are going for a fast paced build as opposed to something slower?