River Serpent


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common

Combos Browse all

River Serpent

Creature — Serpent

River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling U (U, Discard this card: Draw a card.)

River Serpent Discussion

Gattison on

1 year ago

CursedxWolf: River Serpent was placeholding for Striped Riverwinder. =P

I agree about Divest, it doesn't further the deck's strategy at all. Removed. Thanks again. =)

eyes2sky: finished! I have no Drake Havens, got a spare?

Fylenos on UB Cycle Gift

1 year ago

Yeah, I like your deck idea, but I guess it's too slow. In order to achieve very good improvements, it will go out of the budget!

The Scarab God or Hostage Taker actually are really nice U/B Deck creatures in the current Standard Rotation.

First I would improve your Land Base: 4x Fetid Pools, 4x Drowned Catacomb and you should think about 2x Search for Azcanta  Flip, because the card quality and graveyard mill is really nice for your deck idea.

Creatures: 4x Curator of Mysteries should be a must have. Seekers' Squire, Dreamstealer, River Serpent or Lurching Rotbeast could be alternative creatures.

I would prefer 4x Gate to the Afterlife as a win condtion an would play more "good" milling spells like 4x Chart a Course.

Wish you success. :)

  • Fylenos

Helium on Breya, Etherium shaper

2 years ago

This is just a start FYI

Note: Add more lands as you should have at least 30+ and "Cycling" is not doing anything for this deck other than spending your manna and slowing you down, cards like Diabolic Tutor and Fabricate or Kuldotha Forgemaster will cost you close to the same and get you exactly what you want.

Backinthefrey on Nice deck you had there

2 years ago

Mandalorian, yeah i dropped River Serpent and two of the Cryptic Serpent. i thought i could utilize the cycling, and get the cryptics out for cheap pretty easy. however my graveyard tends to not build up fast enough, and i find myself in need of creatures more then the cycling from the River Serpent. i put in the Ghost Quarter and the Archive Trap, however i'm not really sure about the Mesmeric Orb, its good, but is only really effective if they have a lot of permanents. and i may add the Hedron Crab it seems decent for early game mill, and late game its a decent blocker.

Chronology on Weird Mill Thing I'm Tweaking

2 years ago

I can see where the sparse land count might throw off my game, but the cycling cards are incredibly useful at not only drawing into spells but also lands. I could probably up the land count to 20 with another Ipnu Rivulet and Island by dropping a couple of Vessels without too much trouble though. frogkill45, the finisher is supposed to be straight mill, and River Serpent helps find our mill cards quickly, but I could see Cryptic Serpent in the sideboard somewhere.

frogkill45 on Weird Mill Thing I'm Tweaking

2 years ago

need at least 21 lands, dispel should be negate, negate hands down affects more spells mainboard than a dispel. i would drop Vessel of Paramnesia for 3 more lands. River Serpent is would replace with Cryptic Serpent if you wanted to have a creature, however Sphinx of the Final Word is prolly the best finisher

foxboy1000 on Cydelve

2 years ago

LeaPlath Compelling Argument is not meant to be played, only cycled. The same is said for Horror of the Broken Lands and River Serpent. Burgeoning and Exploration are used to get more mana on the field, so that I can cycle through more cards per turn, and cast my Delve cards quicker.

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