River Serpent

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet Common

Combos Browse all

River Serpent

Creature — Serpent

River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling U (U, Discard this card: Draw a card.)

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River Serpent Discussion

Backinthefrey on Jace's Sphinx cycling

1 week ago

Mandalorian, yeah i dropped River Serpent and two of the Cryptic Serpent. i thought i could utilize the cycling, and get the cryptics out for cheap pretty easy. however my graveyard tends to not build up fast enough, and i find myself in need of creatures more then the cycling from the River Serpent. i put in the Ghost Quarter and the Archive Trap, however i'm not really sure about the Mesmeric Orb, its good, but is only really effective if they have a lot of permanents. and i may add the Hedron Crab it seems decent for early game mill, and late game its a decent blocker.

Chronology on Weird Mill Thing I'm Tweaking

4 weeks ago

I can see where the sparse land count might throw off my game, but the cycling cards are incredibly useful at not only drawing into spells but also lands. I could probably up the land count to 20 with another Ipnu Rivulet and Island by dropping a couple of Vessels without too much trouble though. frogkill45, the finisher is supposed to be straight mill, and River Serpent helps find our mill cards quickly, but I could see Cryptic Serpent in the sideboard somewhere.

frogkill45 on Weird Mill Thing I'm Tweaking

4 weeks ago

need at least 21 lands, dispel should be negate, negate hands down affects more spells mainboard than a dispel. i would drop Vessel of Paramnesia for 3 more lands. River Serpent is would replace with Cryptic Serpent if you wanted to have a creature, however Sphinx of the Final Word is prolly the best finisher

foxboy1000 on Cydelve

1 month ago

LeaPlath Compelling Argument is not meant to be played, only cycled. The same is said for Horror of the Broken Lands and River Serpent. Burgeoning and Exploration are used to get more mana on the field, so that I can cycle through more cards per turn, and cast my Delve cards quicker.

Shwang on

3 months ago

I like the general idea! Sin Prodder would either do massive damage to your opponent or you would get to play Approach of the Second Sun! I think this concept would go fairly well with Combustible Gearhulk, and he's pretty budget.

I think even in a budget deck, Desert Cerodon and River Serpent are good enough. I get that they cycle, but they're so expensive for what they offer. Deem Worthy is a pretty decent removal spell that can be cycled and still kill a creature. And Cast Out can help get rid of pesky Planeswalkers.

Just some thoughts. Cool deck!

skoobysnackz on Foretelling the End

3 months ago

I added Horror of the Broken Lands instead of River Serpent, thanks guys! Also I just finished a first draft of the Living End/Restore Balance deck I mentioned above if you want to take a look at it: Break on Through to the Other Side.

Chino90 on Foretelling the End

3 months ago

Horror of the Broken Lands seems like a good replacement for River Serpent, and a better option than Monstrous Carabid - since you can pump it on the turn you attack after casting living end.

Chino90 on Foretelling the End

3 months ago

A final thought: Sometimes I bring back the whole GY when using Living End, making River Serpent unable to attack or block. Wouldn't be a much safer choice to play Monstrous Carabid in its place? It is 1 power and toughness short, but you have 4 damage granted instead of 5 conditional.