|Commander / EDH||Legal|
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|Premium Deck Series: Slivers (PDS)||Common|
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Creature — Shapeshifter
Changeling (This card is every creature type at all times.)
: Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
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Amoeboid Changeling Discussion
4 days ago
Amoeboid Changeling already does that and is tutorable. Either of the two listed cards seem like better slots. They mean less reliance on your commander which is not a bad thing. You could also look at cards like Whir of Invention to get Paradox Engine into play, or Green Sun's Zenith to help tutor your mana slivers.
1 month ago
I want to eventually swap BtL for Vampiric Tutor - BtL is a cute way to dig up any of the 3 5-colour sliver legends onto the battlefield, but VT is simply more efficient. I've been told a few times now that Unnatural Selection is win-more and I'm finally starting to see the light there, plus I don't really need Amoeboid Changeling redundancy. It's thematic with Overlord and a funny little trick, but I think I'll be swapping it out for another ramp (Coalition Relic or Skyshroud Claim) or control spell soon (possibly Negate).
So! That's my long winded explanation of where the deck is at right now and the 2 changes I want to make. The land base could certainly be tweaked (fetches, filters & ABUR duals), but what I've got is perfectly functional and serves me well.
Good luck with your build and let me know how it performs for you.
1 month ago
Brood Sliver and Sliver Queen are both good options for token generation, especially since Heartstone and any haste sliver makes your sliver army grow fast when slivers make mana. Sliver Overlord and Amoeboid Changeling give another option: plunder their unblockables out from under their noses.
1 month ago
Nice, Findlesticks. That was gonna be my next one.
2 months ago
2 months ago
Thanks for your feedback! I chose Brainstorm because of the amount of tutors, individually weak cards and shuffle effects (17). So you can consistently shuffle away unneeded cards like multiple copies of Ramosian Sergeant or even Amoeboid Changeling, that you can tutor up anyway.
In my extremely casual test games Brainstorm worked pretty good. I almost never got locked. But I didn't really test it against good pauper decks or anything.
I can imagine that your suggestions would make the deck more competitive. If you do it, you could also kick out some shuffle lands and add four copies of Tranquil Cove and upgrade the mana base.
3 months ago
Hey, good job in the Commander league.
Haste is an ability you really want with Silvers, you already have Heart Sliver which is good, but I suggest also adding Blur Sliver and Firewake Sliver. Crystalline Sliver has already been suggested, but I'm going to suggest it again since it can be a game winning two drop Sliver. You already have Winged Sliver, but I suggest also adding Galerider Sliver more flying evasion and it's a one drop Sliver.
Harmonic Sliver can be devastating to your opponents. This Sliver is so good that some nonSliver decks play it because it gives you value when it ETB. The ability it gives Silvers when they ETB is not a may ability if your opponents don't control any artifacts or enchantments and you do then you must destroy one of your own. To prevent this play Darksteel Ingot. It's a three drop Rainbow mana rock with indestructible, it can't be destroyed. Target it with Slivers who ETB to prevent having to destroy your own.
A couple of underrated Slivers who can draw a lot of cards to consider adding: Synapse Sliver and Dormant Sliver. Hibernation Sliver is also underrated as it can save any Sliver from removal, board wipes, exile, etc. It's ability has no mana cost and doesn't target, it can be used with any Sliver who has shroud, you can save Crystalline for the cost of 2 life.
Sliver Queen has already been suggested and if you want to win with an infinite combo with Slivers then it's the best Sliver to include. Horned Sliver has also been mentioned, it's great with Sliver Hivelord giving it trample.
Amoeboid Changeling and Unnatural Selection can make any creature an opponent controls into a Sliver letting Overlord permanently gain control of that creature adding it to your Sliver army. Mirror Entity can be a Sliver, it's a Changeling and it can pump an entire army of Slivers. All Slivers get this power and toughness boost while keeping all their abilities.
Cards to consider adding:
- Crystalline Sliver
- Galerider Sliver
- Harmonic Sliver
- Firewake Sliver
- Amoeboid Changeling
- Mirror Entity
- Unnatural Selection
- Blur Sliver
- Hibernation Sliver
- Synapse Sliver
- Dormant Sliver
- Horned Sliver
- Darksteel Ingot
- Kodama's Reach
Cards to consider cutting:
- Steelform Sliver
- Sliver Construct
- Reflex Sliver
- Plated Sliver
- Opaline Unicorn
- Mistform Sliver
- Groundshaker Sliver
- Diffusion Sliver
- Blazing Volley
- Stinging Shot
- Reduce / Rubble
- 6x Lands
Lands to consider adding to upgrade the manabase:
- Command Tower: best Rainbow land for a five color manabase in Commander, only $1.
- Exotic Orchard: budget Rainbow land.
- Unclaimed Territory: budget Rainbow land to cast Slivers.
- City of Brass: Raindow land, but $6.
- Path of Ancestry: ETB tapped Rainbow land, the scry if using it to cast a Sliver is very good.
- Grand Coliseum: ETB tapped Rainbow land.
- Cinder Glade, Canopy Vista, Prairie Stream, Sunken Hollow, Smoldering Marsh: Battle lands are good with Basic lands and Farseek since it can fetch one of them.
If choosing to play ETB tapped lands such as Blossoming Sands instead consider the Tri-lands: Jungle Shrine, Seaside Citadel, Savage Lands, Frontier Bivouac, Opulent Palace, etc? These lands ETB tapped, but can make one of three different colors instead of only two.
Good luck with your deck.
4 months ago
Thanks for the replies and attention to my deck page. The hive appreciates it.
Mythwind, high hopes indeed for a new array of slivers. The return to Dominaria is currently set for April 27, 2018. I will be paying very close attention to what Wizards will have in store for that set. While Dominaria is not their home plane, they do have a pretty significant presence there.
enpc, I can agree that by itself Unnatural Selection is kind of a worthless card. Without the commander, it would be a waste of a slot. But despite that, I want to keep it. Here's my assessment of the card, and my reason for keeping it:With Overlord on the board, for a paltry I can steal any creature on the board without the need to untap anything. So with an infinite mana combo in place, yes I can play every sliver in the deck, but I can also steal every creature on the board as well. Amoeboid Changeling does have it's advantage of being tutorable via commander, BUT it can only be used potentially once per turn if Paradox Engine is not in play.
I can agree that the slot can be substituted with something else, but its overwhelming synergy with my commander makes it so worthwhile. I made a Mizzix of the Izmagnus player scoop after I took his commander using Unnatural Selection and my commander in a game of Emperor. With that kind of impact in a game I am very hesitant to swap it out. Your suggestions however, are very nice. I don't have a Eladamri's Call on me, but I do have a Worldly Tutor. I used to have a Necropotence and a Phyrexian Arena. Chord of Calling is interesting, but I also have a Wargate. I might try experimenting with that.
Last, but certainly not least DiabeticFire. Welcome to the hive. Thank you for the +1 and the nice compliments. Curious about why I have Oblivion Stone? I agree, it is very slow, but it is very far from being not good. It's primary power is that it gives me significant influence on the board. For a mere I make other players hesitate to play their best options on the board. With Sliver Hivelord in play, I can keep my creatures while I wipe the board. Also, the best part is that I can keep permanents I deem necessary with fate counters. tl:dr - O-stone lets me intimidate others, and do selective board wipes.
- Gemstone Mine - So, yes those depletion counters can hurt but the pros outweigh the cons.
This land provides me some excellent mana fixing early game. Since slivers are 5 color, having access to the right mana early on is invaluable. Sure, it stinks when the land goes away...but it's worth it to establish a board presence early on.
- Why Engineered Explosives? Simple. It's highly versatile mass removal. It targets all non-land permanents that cost so I can tailor the mass removal to be anything I please. For example I could just remove all tokens and 0 cost permanents from the battlefield. Normally this would be a suitable anti-aggro mass removal option, but I have had great success with this card dealing with token decks.