Red creature spells and green creature spells cost (1) more to play.
Printings View all
|Mercadian Masques (MMQ)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
High Seas Discussion
1 year ago
First, what do you mean be stax?
There are tons of types. Often, it is in reference to a few, but there are tons.
Land destruction/land hate is a common type, but it is massive in scale is style:
Ravages of War , Armageddon , Ruination , Winter Orb , Back to Basics , Impending Disaster , Wildfire , Myojin of Infinite Rage , Decree of Annihilation , Cataclysm , Jokulhaups , Tectonic Break , Obliterate , etc.
Tax effects are plentiful too, Trinisphere , Nether Void , Sphere of Resistance , etc. are often considered staxy, Grand Arbiter Augustin IV , Thalia, Guardian of Thraben , Vryn Wingmare , Glowrider , Thorn of Amethyst etc. are taxing, but so are Pendrell Mists , Magus of the Tabernacle , The Tabernacle at Pendrell Vale , Kataki, War's Wage , etc. count too.
Even color hate like High Seas can count in that department, etc.
I don't think you can ban stax.
1 year ago
High Tide , Whelming Wave , Lingering Mirage , Eye of Nowhere ?, Coral Atoll , Treasure Cruise , Iceberg , Stinging Barrier , Thaumatic Compass Flip , Treasure Map Flip , Expedition Map , Chart a Course , Braidwood Sextant , Barbed Sextant (your ship need to navigate!) , North Star (Always a guide when lost.) , Beacon of Tomorrows , Water Elemental , Sea God's Revenge Drowned Catacomb (Ixalan pic), Tidal Bore , Sea Kings' Blessing , Drownyard Temple , Nephalia Drownyard , Rishadan Port , Dark Depths , Jwar Isle Refuge , Lonely Sandbar , Saprazzan Cove and River of Tears , Tidal Wave , High Seas , Capsize , AEther Tradewinds , Wind Sail , Thassa, God of the Sea i post this on your forum page do i figured it would be nice to have the on your deck page so you can look at this list and your deck without having to go back and forth
1 year ago
Deadeye Navigator , Coastal Piracy , High Tide , Whelming Wave , Merchant Ship , Lingering Mirage , Steam Frigate , Eye of Nowhere ?, Borrowing 100,000 Arrows , Coral Atoll , Treasure Cruise , Iceberg , Stinging Barrier , Navigator's Compass , Thaumatic Compass Flip, Treasure Map Flip , Expedition Map , Chart a Course , Braidwood Sextant , Barbed Sextant (your ship need to navigate!) , North Star (Always a guide when lost.) , Beacon of Tomorrows , Water Elemental , Sea God's Revenge Drowned Catacomb (Ixalan pic), Tidal Bore , Sea Kings' Blessing , Drownyard Temple , Nephalia Drownyard , Rishadan Port , Dark Depths , Jwar Isle Refuge , Lonely Sandbar , Saprazzan Cove and River of Tears , Tidal Wave , High Seas these are not so much boat as nautical but most of boats in pic
3 years ago
I love it!
Also, some things might not work as well as you want them to: Chill, Insight, and High Seas, for example, have no real interaction with Urza - by the time you have the priority to change a spell to red/green, their abilities/effects have come and gone.
Generally, though, I like it. Let me know how it goes!
3 years ago
Karmic Justice, AEther Barrier, Archmage Ascension, Bitterblossom, Chill and High Seas (Sideboard), Spear of Heliod, Counterbalance, Curiosity, Crusade, Curse of Shallow Graves, Damping Field, Eel Umbra, Favorable Winds, Feast on the Fallen, Tainted Remedy, Flickerform, Ghostly Touch, Glorious Anthem, Gravestorm, Grim Guardian, Honor of the Pure, Infiltrator's Magemark, Legacy's Allure, Underworld Coinsmith, Luminarch Ascension, Necromancer's Magemark, Orim's Prayer, Pledge of Loyalty, Psychic Surgery, Rule of Law, Suppression Field, Telepathy, Thassa, God of the Sea, Training Grounds, War Tax, Web of Inertia.
4 years ago
The main problem with color hack decks, I've found, is that you have a lot of cards that do nothing unless other conditions are met. To alleviate that I think you're going to need some more card draw. Rhystic Study and Mystic Remora are classics, and I personally like Compulsion, as well: it lets you ditch your color spells if you don't need them.
I'd also like to know what your planned win conditions are. It seems to be commander damage with Dromar? Do have any other alternate win conditions in mind?