Drought

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Drought

Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay (White)(White).

Spells cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their mana costs.

Activated abilities cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their activation costs.

FAIRxPOTAMUS on Band of Kjeldor

4 months ago

DreadKhan how is this? I thought about Kjeldoran Escort but settle on Kjeldoran Skycaptain. I was also thinking about Drought Royal Decree or Justice

legendofa on Is a color changing strategy …

1 year ago

I don't think it's viable if you're looking for wins. If you're on it to mess with the table and keep everyone on their toes, it's better. I'm going to shamelessly plug my own interpretation,


Color Shift

Commander / EDH legendofa

SCORE: 16 | 8 COMMENTS | 2144 VIEWS | IN 4 FOLDERS


that uses some of the white options. Drought and Glaciers are worthwhile additions.

Admittedly, I'm far from competitive, so it's probably not optimized.

Peoni on The Hacker Known as Zedruu

3 years ago

@XinZhao Thank you for your nice comment. :^)

I don't run Urborg because I don't really benefit from running it. I don't have any cards that present strong synergies with it and it would mostly just serve to potentially fix my opponents' mana. I could change the text on it, sure, but even then I don't see the strength of doing so outside of fixing my own mana in a janky way. I'd rather save my valuable text changing cards for stronger synergies.

Along with Drought and several text changes it could cause some mayhem at the table, but I don't think that setup is for me. :^)

Peoni on The Hacker Known as Zedruu

3 years ago

@king-saproling I've been wanting to make a deck with Zur's Weirding for a while now, but I think I'd rather use it in something like Muldrotha where having your cards discarded has no real negative impact on your play. This deck functions on a few key components that I can't really get back once they're gone, so I'd prefer to avoid giving my play group in particular an easy avenue to shutting down my strategy. I do love the card though.

I opted for Honorable Passage over Justice just to keep it as a fun little surprise rather than a static effect that everyone's constantly thinking about and playing around. Justice might be more functional as a game slowing piece, but I enjoy the idea of slapping somebody with their own Aetherflux Reservoir out of nowhere.

Kormus Bell honestly just makes me want to make a Shirei deck.

I think I'll be replacing Wrath of Marit Lage with Drought. I had considered the card before but I had assumed that the black mana symbols in its rules text rendered it unable to be modified and thus only suited to shutting down black decks. After actually checking the updated oracle text, however, the rules literally say "black mana symbol" instead of just using the symbol, so I'm going to assume I can legally change that bit of text. On second thought though, it might be a bit of a headache arguing over and over about its legality, so I don't know. I'll definitely keep it in mind.

I do like Bubble Matrix as a way of preventing people from just swinging with their leeches in order to get rid of them. Plus it'll probably result in a lot less hate and arguing at the table.

Thanks for the recommendations. I do appreciate it a lot. :^)

MilkmanMatty on Mono-Black Vampire Aggro

3 years ago

Not that I think it'll come up, but be careful when running Bad Moon because if someone drops a Darkest Hour it can really turn bad lol.

The more I look into it, Green and White have a lot of enchantment hate cards for mono-black:

Luckily I don't think anyone has any of these so they won't be a problem for a while. I also just realised that mono-black has no enchant removal at all, I think the best bet would be Eye of Doom and just hope that you and the teammate pick better permanents than your opponents. There is also Scour from Existence but you're probably wanting the game to be over by the time you have 7 mana.

m_to_the_three on Anti Red

4 years ago

Conversion , Volcanic Eruption , and Glaciers to mess with his mountains.

Flash Flood and Flashfreeze for red removal.

Surge of Righteousness to get rid of red creatures.

Chill to tax red cards.

Baleful Stare to draw a lot of cards.

Teferi's Moat name red for ultimate protection. Harsh Judgment for more red protection.

don't forgot some neutral cards like Path to Exile , Swords to Plowshares , and Grasp of Fate just in case you aren't playing against red guys. If you want to keep the theme of color hose, Mana Maze and Drought are fun.

Finally, if you want to drop 400 dollars against your friend. Invoke Prejudice .

I hope that helps.

Snickles@EDH_only on Pattern Recognition #91 - Mana …

5 years ago

I will say, land destruction is my least favorite mechanic. I understand why it exists, and in some cases it is necissary. that said, blink-riders in standard was one of the few times that I ended up taking over a year long break from magic.


oddly, land hate wans't always (or even primarily) red. black and blue had some solid hozing abilities right at the start.

Erosion and Psychic Venom were punishing as hell for early game, and while it may not destroy the land, Phantasmal Terrain does mess with mana bases pretty well. Evil Presence and Blight helped round out Sinkhole for black. red had Stone Rain, Boil, Flashfires, and Fissure. blue had Volcanic Eruption and Acid Rain, (to counter act green's Tsunami, or Desert Twister). White had color hate for days with Drought and Conversion to name a few

oddly enough, the color pie was really into opposing color hate and ally color help at the start.

I don't think it was really until urza's block that red came to the forefront. and what a forefront it was. Wake of Destruction. as in, "see that mono colored deck over there? END THEM."

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